Remove Cross-traffic mod from client modpack
This should stop disconnects and fighting over waybills
This commit is contained in:
@@ -1,67 +0,0 @@
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[
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{
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"carType": "FB*",
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"loads": [
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"ties",
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"pulpwood"
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]
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},
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{
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"carType": "FM*",
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"loads": [
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"rails",
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"lumber-dimensional",
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"farming-machinery"
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]
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},
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{
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"carType": "XM*",
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"loads": [
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"boxcar-generic",
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"farming-supplies",
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"building-supplies"
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]
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},
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{
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"carType": "TM*",
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"loads": [
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"oil",
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"chemicals-1",
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"chemicals-2",
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"chemicals-slurry"
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]
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},
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{
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"carType": "GB*",
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"loads": [
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"debris",
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"gondola-woodchips"
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]
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},
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{
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"carType": "GS*",
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"loads": [
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"ballast"
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]
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},
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{
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"carType": "HM",
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"loads": [
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"coal",
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"gravel"
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]
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},
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{
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"carType": "HMR",
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"loads": [
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"lime",
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"salt"
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]
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},
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{
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"carType": "HT*",
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"loads": [
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"coal"
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]
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}
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]
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