# Progressions ```json // progressions json format { "mapFeatures": { "sampleMapFeature": { "displayName": "Sample MapFeature", "name": "Sample MapFeature", "description": "Description", "prerequisites": { "anotherMapFeature": true }, "areasEnableOnUnlock": { "sampleArea": true }, "defaultEnableInSandbox": false, "gameObjectsEnableOnUnlock": { // Existing object in world, primary here for dumps. "path://scene/world/path/to/gameObject/in/tree": true, // Requires scenery to be defined in a game-graph "scenery://sampleSceneryId": true }, "trackGroupsAvailableOnUnlock": { "sampleGroup": true }, "trackGroupsEnableOnUnlock": { "sampleGroup": true }, "unlockExcludeIndustries": { "sampleIndustry": true }, "unlockIncludeIndustries": { // Includes components by default "sampleIndustry": true }, "unlockIncludeIndustryComponents": { "sampleIndustryComponent": true } } }, "progressions": { "ewh": { // ewh is the only current progression tree. "sections": { "sampleSection": { "displayName": "sample milestone", "description": "Description here", "prerequisiteSections": { "anotherSampleSection": true }, "deliveryPhases": [ // Can have as many phases as you want here. { "cost": 1234, "industryComponent": "sampleIndustryId.componentId", "deliveries": [ // Can be empty for cost only milestones. { "carTypeFilter": "GB*", "count": 8, "load": "ballast", "direction": 0 // 0 = LoadToIndustry, 1 = LoadFromIndustry }, { "carTypeFilter": "GB*", "count": 12, "load": "gravel", "direction": 0 // 0 = LoadToIndustry, 1 = LoadFromIndustry } ] } ], // Important note: You cannot both disable and enable the same feature, not even in seperate sections. "disableFeaturesOnUnlock": { "sampleMapFeature": true }, "enableFeaturesOnUnlock": { "sampleMapFeature": true }, "enableFeaturesOnAvailable": { "sampleMapFeature": true } } } } } } ```