Update README.md

moved todo list to issues labeled as enhancements.
This commit is contained in:
2024-06-17 10:19:26 -05:00
committed by GitHub
parent b3546f433d
commit 180b63a41d

View File

@@ -46,27 +46,4 @@ Yes, these are client side mods. Host doesn't need to have them.
### What version of Railroader does this mod work with?
2024.4.4
### RMROC451 TaDo
- ![Work In Progress](https://img.shields.io/badge/Status%3F-Work%20In%20Progress-green.svg)
- [ ] WebhookNotifier
- [X] Move base webclient calling to new WebhookNotifier
- [X] Extend WebhookNotifier in DiscordNotifier, to do formating of payload only.
- [X] Add Settings UI Elements for webhook url
- [ ] create thread per host || save game name || nearest city || locomotive??
- [X] store in a settings file per host & save game name?
- [ ] inspector button(s)
- [X] auto connect glad hands/angle cocks
- [X] release/set car brake?
- [ ] Cost Ideas
- [ ] $$$ based on usage per day? or flat $5 per use?
- [ ] Caboose only?
- [ ] detect car having a nearby caboose to use? `UpdateCarsNearbyPlayer` but for car.
- [ ] add crew to caboose (similar to engine service), $25/day to fill up, must have crew to use and caboose near cars.
- [ ] crew number modifier for how many cars away from caboose it can effectively work?
- [ ] crew need to refill at a station?
- ![Pending](https://img.shields.io/badge/Status%3F-Pending-yellow.svg)
- [ ] Camera offset to coupler
- [ ] shift + 9/0
- [ ] finance exporter/discord report at end of day for Game.State.Ledger
*Special thanks and credit to Zamu for creating Railloader and for help with making the mod a bit more robust.*