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Merge pull request #38 from rmroc451/37-passenger-stops-not-filling-crew-hours-on-cabeese
#37 refactored caboose crew hours load refill logic, condensing and a…
This commit is contained in:
@@ -208,7 +208,7 @@ internal class CarInspector_PopulateCarPanel_Patch
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float originalTimeCost = consist.CalculateCostForAutoEngineerEndGearSetting();
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float originalTimeCost = consist.CalculateCostForAutoEngineerEndGearSetting();
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float timeCost = originalTimeCost;
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float timeCost = originalTimeCost;
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float crewCost = timeCost / 3600; //hours of time deducted from caboose.
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float crewCost = timeCost / 3600; //hours of time deducted from caboose.
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var tsString = crewCost.FormatCrewHours(IndustryComponent_Service_Patch.CrewHoursLoad().description);
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var tsString = crewCost.FormatCrewHours(OpsController_AnnounceCoalescedPayments_Patch.CrewHoursLoad().description);
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Car? cabooseWithAvailCrew = NearbyCabooseWithAvailableCrew(car, crewCost, buttonsHaveCost);
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Car? cabooseWithAvailCrew = NearbyCabooseWithAvailableCrew(car, crewCost, buttonsHaveCost);
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if (cabooseWithAvailCrew == null) timeCost *= 1.5f;
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if (cabooseWithAvailCrew == null) timeCost *= 1.5f;
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var cabooseFoundDisplay = cabooseWithAvailCrew?.DisplayName ?? "No caboose";
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var cabooseFoundDisplay = cabooseWithAvailCrew?.DisplayName ?? "No caboose";
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@@ -1,139 +0,0 @@
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using Game.State;
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using HarmonyLib;
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using Model;
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using Model.Definition.Data;
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using Model.Ops.Definition;
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using Model.OpsNew;
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using Railloader;
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using RMROC451.TweaksAndThings.Extensions;
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using Serilog;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace RMROC451.TweaksAndThings.Patches;
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[HarmonyPatch(typeof(CarExtensions))]
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[HarmonyPatch(nameof(CarExtensions.LoadString), typeof(CarLoadInfo), typeof(Load))]
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[HarmonyPatchCategory("RMROC451TweaksAndThings")]
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internal class CarExtensions_LoadString_Patch
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{
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public static bool Prefix(CarLoadInfo info, Load load, ref string __result)
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{
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bool output = load.id == IndustryComponent_Service_Patch.CrewHoursLoad().id;
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if (output) __result = info.Quantity.FormatCrewHours(load.description);
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return !output;
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}
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}
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[HarmonyPatch(typeof(CarPrototypeLibrary))]
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[HarmonyPatch(nameof(CarPrototypeLibrary.LoadForId), typeof(string))]
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[HarmonyPatchCategory("RMROC451TweaksAndThings")]
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internal class CarPrototypeLibrary_LoadForId_Patch
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{
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public static bool Prefix(string loadId, ref Load __result)
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{
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Load load = IndustryComponent_Service_Patch.CrewHoursLoad();
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if (loadId == load.id) __result = load;
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return __result == null;
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}
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}
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[HarmonyPatch(typeof(TeamTrack))]
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[HarmonyPatch(nameof(TeamTrack.Service), typeof(IIndustryContext))]
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[HarmonyPatchCategory("RMROC451TweaksAndThings")]
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internal class TeamTrack_Service_Patch
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{
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public static bool Prefix(IndustryComponent __instance, IIndustryContext ctx)
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{
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//Log.Information($"{nameof(SimplePassengerStop_Service_Patch)} => {((IndustryContext)ctx)._industry.name}");
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return IndustryComponent_Service_Patch.Prefix(__instance, ctx);
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}
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}
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[HarmonyPatch(typeof(RepairTrack))]
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[HarmonyPatch(nameof(RepairTrack.Service), typeof(IIndustryContext))]
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[HarmonyPatchCategory("RMROC451TweaksAndThings")]
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internal class RepairTrack_Service_Patch
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{
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public static bool Prefix(IndustryComponent __instance, IIndustryContext ctx)
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{
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//Log.Information($"{nameof(SimplePassengerStop_Service_Patch)} => {((IndustryContext)ctx)._industry.name}");
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return IndustryComponent_Service_Patch.Prefix(__instance, ctx);
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}
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}
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[HarmonyPatch(typeof(SimplePassengerStop))]
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[HarmonyPatch(nameof(SimplePassengerStop.Service), typeof(IIndustryContext))]
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[HarmonyPatchCategory("RMROC451TweaksAndThings")]
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internal class SimplePassengerStop_Service_Patch
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{
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public static bool Prefix(IndustryComponent __instance, IIndustryContext ctx)
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{
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Log.Information($"{nameof(SimplePassengerStop_Service_Patch)} => {((IndustryContext)ctx)._industry.name}");
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return IndustryComponent_Service_Patch.Prefix(__instance, ctx);
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}
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}
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internal static class IndustryComponent_Service_Patch
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{
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public static Load CrewHoursLoad()
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{
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Load load = (Load)ScriptableObject.CreateInstance(typeof(Load));
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load.name = "crew-hours";
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load.description = "Crew";
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load.units = LoadUnits.Quantity;
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return load;
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}
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public static bool Prefix(IndustryComponent __instance, IIndustryContext ctx)
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{
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TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
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if (!StateManager.IsHost || !tweaksAndThings.IsEnabled || !(tweaksAndThings?.settings?.EndGearHelpersRequirePayment ?? false)) return true;
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Load load = CrewHoursLoad();
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float rate2 = 24 * 2 * 8;// carLoadRate = 8 crew hours in 30 min loading; (24h * 2 to get half hour chunks * 8 hours to load in those chunks)
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float num2 = 99999999; //QuantityInStorage for crew-hours (infinite where crew can be shuffling about)
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float quantityToLoad = Mathf.Min(num2, IndustryComponent.RateToValue(rate2, ctx.DeltaTime));
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var carsAtPosition = ctx.CarsAtPosition();
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var cabeese = from car in carsAtPosition.Where(c => c.CarType == "NE")
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where car.IsEmptyOrContains(load)
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orderby car.QuantityOfLoad(load).quantity descending
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select car;
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foreach (IOpsCar item in cabeese)
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{
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TrainController tc = UnityEngine.Object.FindAnyObjectByType<TrainController>();
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if (tc.TryGetCarForId(item.Id, out Car car))
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{
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List<LoadSlot> loadSlots = car.Definition.LoadSlots;
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float quantity = 0f;
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float max = 0f;
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for (int i = 0; i < loadSlots.Count; i++)
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{
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LoadSlot loadSlot = loadSlots[i];
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if (loadSlot.LoadRequirementsMatch(load) && loadSlot.LoadUnits == load.units)
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{
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CarLoadInfo? loadInfo = car.GetLoadInfo(i);
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quantity = loadInfo.HasValue ? loadInfo.Value.Quantity : 0f;
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max = loadSlots[i].MaximumCapacity;
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break;
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}
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}
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//Log.Information($"{nameof(IndustryComponent_Service_Patch)} {car} => {car.StoppedDuration} => {quantityToLoad} => {quantity}/{max}");
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if (car.StoppedDuration > 30) item.Load(load, quantityToLoad);
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}
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//todo:crew refresh message?
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}
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return true;
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}
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}
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@@ -0,0 +1,138 @@
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using Game;
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using Game.State;
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using HarmonyLib;
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using Model;
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using Model.Definition.Data;
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using Model.Ops.Definition;
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using Model.OpsNew;
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using Network;
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using Railloader;
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using RMROC451.TweaksAndThings.Extensions;
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using RollingStock;
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using Serilog;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace RMROC451.TweaksAndThings.Patches;
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[HarmonyPatch(typeof(CarExtensions))]
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[HarmonyPatch(nameof(CarExtensions.LoadString), typeof(CarLoadInfo), typeof(Load))]
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[HarmonyPatchCategory("RMROC451TweaksAndThings")]
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internal class CarExtensions_LoadString_Patch
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{
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public static bool Prefix(CarLoadInfo info, Load load, ref string __result)
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{
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bool output = load.id == OpsController_AnnounceCoalescedPayments_Patch.CrewHoursLoad().id;
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if (output) __result = info.Quantity.FormatCrewHours(load.description);
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return !output;
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}
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}
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[HarmonyPatch(typeof(CarPrototypeLibrary))]
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[HarmonyPatch(nameof(CarPrototypeLibrary.LoadForId), typeof(string))]
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[HarmonyPatchCategory("RMROC451TweaksAndThings")]
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internal class CarPrototypeLibrary_LoadForId_Patch
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{
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public static bool Prefix(string loadId, ref Load __result)
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{
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Load load = OpsController_AnnounceCoalescedPayments_Patch.CrewHoursLoad();
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if (loadId == load.id) __result = load;
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return __result == null;
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}
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}
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[HarmonyPatch(typeof(OpsController))]
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[HarmonyPatch(nameof(OpsController.AnnounceCoalescedPayments))]
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[HarmonyPatchCategory("RMROC451TweaksAndThings")]
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internal class OpsController_AnnounceCoalescedPayments_Patch
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{
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static Dictionary<string, (bool spotted, bool filling)> CrewCarDict = [];
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public static (bool spotted, bool filling) CrewCarStatus(Car car)
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{
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bool found = CrewCarDict.TryGetValue(car.id, out (bool spotted, bool filling) val);
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if (!found) CrewCarDict.Add(car.id, (false, false));
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return val;
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}
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static GameDateTime dateTime = TimeWeather.Now;
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static readonly IEnumerable<Type> refillLocations = [
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typeof(PassengerStop),
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typeof(SimplePassengerStop),
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typeof(TeamTrack),
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typeof(RepairTrack)
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];
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public static Load CrewHoursLoad()
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{
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Load load = (Load)ScriptableObject.CreateInstance(typeof(Load));
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load.name = "crew-hours";
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load.description = "Crew";
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load.units = LoadUnits.Quantity;
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return load;
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}
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private static void CarLoadCrewHelper(Car car, float deltaTime)
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{
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float rate2 = 24 * 2 * 8;// carLoadRate = 8 crew hours in 30 min loading; (24h * 2 to get half hour chunks * 8 hours to load in those chunks)
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float num2 = 99999999; //QuantityInStorage for crew-hours (infinite where crew can be shuffling about)
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float quantityToLoad = Mathf.Min(num2, IndustryComponent.RateToValue(rate2, deltaTime));
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if (car.IsCaboose() && !CrewCarStatus(car).spotted)
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{
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CrewCarDict[car.id] = (true, CrewCarDict[car.id].filling);
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}
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if (car.IsCabooseAndStoppedForLoadRefresh())
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{
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if (!CrewCarDict[car.id].filling) Multiplayer.Broadcast($"{Hyperlink.To(car)}: \"Topping off caboose crew.\"");
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CrewCarDict[car.id] = (CrewCarDict[car.id].spotted, true);
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var data = car.QuantityCapacityOfLoad(CrewHoursLoad());
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if ((data.quantity + quantityToLoad > data.capacity) && data.quantity < data.capacity)
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{
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Multiplayer.Broadcast($"{Hyperlink.To(car)}: \"Caboose crew topped off.\"");
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CrewCarDict[car.id] = (CrewCarDict[car.id].spotted, false);
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}
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new OpsCarAdapter(car, OpsController.Shared).Load(CrewHoursLoad(), quantityToLoad);
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}
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}
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public static bool Prefix(IndustryComponent __instance)
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{
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TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
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if (!StateManager.IsHost || !tweaksAndThings.IsEnabled || !(tweaksAndThings?.settings?.EndGearHelpersRequirePayment ?? false)) return true;
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TrainController tc = UnityEngine.Object.FindAnyObjectByType<TrainController>();
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try {
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var passengerStops = OpsController.Shared.AllIndustries
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.SelectMany(i => i.TrackDisplayables.Where(t => refillLocations.Contains(t.GetType())));
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//Log.Information($"{nameof(OpsController_AnnounceCoalescedPayments_Patch)} => Caboose Helper => PassengerStops => {string.Join(",", passengerStops)}");
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var cabeese = passengerStops
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.SelectMany(t => t.TrackSpans?.Select(s => (tc.CarsOnSpan(s) ?? []).Where(c => c.IsCaboose()))?.SelectMany(c => c?.Select(c2 => (t, c2))));
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//Log.Information($"{nameof(OpsController_AnnounceCoalescedPayments_Patch)} => Caboose Helper => PassengerStops Cabeese => {string.Join(",", cabeese?.Select(c => $"{c.t} : {c.c2}") ?? [])}");
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CrewCarDict = CrewCarDict.Where(kvp => cabeese.Select(c => c.c2.id).Contains(kvp.Key)).ToDictionary(k => k.Key, v => v.Value);
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var deltaTime = (float)(TimeWeather.Now.TotalSeconds - dateTime.TotalSeconds);
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foreach (var caboose in cabeese)
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{
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//Log.Information($"{nameof(OpsController_AnnounceCoalescedPayments_Patch)} => Caboose Helper ({deltaTime}) => {caboose.t} : {caboose.c2}");
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CarLoadCrewHelper(caboose.c2, deltaTime);
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}
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dateTime = TimeWeather.Now;
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} catch (System.Exception ex)
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{
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Log.Error(ex, "error with announce caboose helper");
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}
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return true;
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}
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}
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@@ -36,6 +36,7 @@ internal class TagController_UpdateTag_Patch
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tagCallout.callout.Title = string.Format(tagTitleFormat, "{0}", car.DisplayName);
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tagCallout.callout.Title = string.Format(tagTitleFormat, "{0}", car.DisplayName);
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List<string> tags = [];
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List<string> tags = [];
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if (OpsController_AnnounceCoalescedPayments_Patch.CrewCarStatus(car).spotted) tags.Add("+");
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if (car.HasHotbox) tags.Add(TextSprites.Hotbox);
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if (car.HasHotbox) tags.Add(TextSprites.Hotbox);
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if (car.EndAirSystemIssue()) tags.Add(TextSprites.CycleWaybills);
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if (car.EndAirSystemIssue()) tags.Add(TextSprites.CycleWaybills);
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if (car.HandbrakeApplied()) tags.Add(TextSprites.HandbrakeWheel);
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if (car.HandbrakeApplied()) tags.Add(TextSprites.HandbrakeWheel);
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