mirror of
https://github.com/rmroc451/TweaksAndThings.git
synced 2025-12-17 09:49:39 -06:00
put everything back in context menu as one big happy family.
This commit is contained in:
@@ -2,6 +2,6 @@
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<PropertyGroup>
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<PropertyGroup>
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<MajorVersion>2</MajorVersion>
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<MajorVersion>2</MajorVersion>
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<MinorVersion>1</MinorVersion>
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<MinorVersion>1</MinorVersion>
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<PatchVersion>7</PatchVersion>
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<PatchVersion>8</PatchVersion>
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</PropertyGroup>
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</PropertyGroup>
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</Project>
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</Project>
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@@ -34,8 +34,6 @@ internal class CarPickable_HandleShowContextMenu_Patch
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{
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{
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trainController.SelectedCar = ((trainController.SelectedCar == car) ? null : car);
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trainController.SelectedCar = ((trainController.SelectedCar == car) ? null : car);
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});
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});
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if (GameInput.IsShiftDown)
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{
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if (!car.EnumerateCoupled().Any(c => !c.SupportsBleed()))
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if (!car.EnumerateCoupled().Any(c => !c.SupportsBleed()))
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{
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{
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shared.AddButton(ContextMenuQuadrant.Brakes, $"Bleed Consist", SpriteName.Bleed, delegate
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shared.AddButton(ContextMenuQuadrant.Brakes, $"Bleed Consist", SpriteName.Bleed, delegate
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@@ -43,12 +41,22 @@ internal class CarPickable_HandleShowContextMenu_Patch
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CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(car, MrocHelperType.BleedAirSystem, buttonsHaveCost);
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CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(car, MrocHelperType.BleedAirSystem, buttonsHaveCost);
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});
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});
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}
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}
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if (car.SupportsBleed())
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{
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shared.AddButton(ContextMenuQuadrant.Brakes, "Bleed", SpriteName.Bleed, car.SetBleed);
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}
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shared.AddButton(ContextMenuQuadrant.Brakes, $"{(car.EnumerateCoupled().Any(c => c.HandbrakeApplied()) ? "Release " : "Set ")} Consist", SpriteName.Handbrake, delegate
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shared.AddButton(ContextMenuQuadrant.Brakes, $"{(car.EnumerateCoupled().Any(c => c.HandbrakeApplied()) ? "Release " : "Set ")} Consist", SpriteName.Handbrake, delegate
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{
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{
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CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(car, MrocHelperType.Handbrake, buttonsHaveCost);
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CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(car, MrocHelperType.Handbrake, buttonsHaveCost);
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});
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});
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shared.AddButton(ContextMenuQuadrant.Brakes, car.air.handbrakeApplied ? "Release Handbrake" : "Apply Handbrake", SpriteName.Handbrake, delegate
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{
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bool apply = !car.air.handbrakeApplied;
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car.SetHandbrake(apply);
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});
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if (car.EnumerateCoupled().Any(c => c.EndAirSystemIssue()))
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if (car.EnumerateCoupled().Any(c => c.EndAirSystemIssue()))
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{
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{
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shared.AddButton(ContextMenuQuadrant.General, $"Air Up Consist", SpriteName.Select, delegate
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shared.AddButton(ContextMenuQuadrant.General, $"Air Up Consist", SpriteName.Select, delegate
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@@ -56,19 +64,6 @@ internal class CarPickable_HandleShowContextMenu_Patch
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CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(car, MrocHelperType.GladhandAndAnglecock, buttonsHaveCost);
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CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(car, MrocHelperType.GladhandAndAnglecock, buttonsHaveCost);
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});
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});
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}
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}
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}
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else
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{
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if (car.SupportsBleed())
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{
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shared.AddButton(ContextMenuQuadrant.Brakes, "Bleed", SpriteName.Bleed, car.SetBleed);
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}
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shared.AddButton(ContextMenuQuadrant.Brakes, car.air.handbrakeApplied ? "Release Handbrake" : "Apply Handbrake", SpriteName.Handbrake, delegate
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{
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bool apply = !car.air.handbrakeApplied;
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car.SetHandbrake(apply);
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});
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}
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shared.AddButton(ContextMenuQuadrant.General, $"Follow", SpriteName.Inspect, delegate
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shared.AddButton(ContextMenuQuadrant.General, $"Follow", SpriteName.Inspect, delegate
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{
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{
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@@ -76,7 +71,7 @@ internal class CarPickable_HandleShowContextMenu_Patch
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});
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});
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string secondaryLine = car.Waybill.HasValue ? $"{Environment.NewLine}{car.Waybill.Value.Destination.DisplayName}" : string.Empty;
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string secondaryLine = car.Waybill.HasValue ? $"{Environment.NewLine}{car.Waybill.Value.Destination.DisplayName}" : string.Empty;
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secondaryLine = secondaryLine.Length > 10 + Environment.NewLine.Length ? $"{secondaryLine.Substring(0, 7+ Environment.NewLine.Length)}..." : secondaryLine;
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secondaryLine = secondaryLine.Length > 10 + Environment.NewLine.Length ? $"{secondaryLine.Substring(0, 7 + Environment.NewLine.Length)}..." : secondaryLine;
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shared.Show($"{car.DisplayName}{secondaryLine}");
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shared.Show($"{car.DisplayName}{secondaryLine}");
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shared.BuildItemAngles();
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shared.BuildItemAngles();
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shared.StartCoroutine(shared.AnimateButtonsShown());
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shared.StartCoroutine(shared.AnimateButtonsShown());
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