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17 changed files with 355 additions and 160 deletions

7
Assembly.version Normal file
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@@ -0,0 +1,7 @@
<Project>
<PropertyGroup>
<MajorVersion>1</MajorVersion>
<MinorVersion>2</MinorVersion>
<PatchVersion>6</PatchVersion>
</PropertyGroup>
</Project>

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@@ -1,5 +1,6 @@
<Project>
<Import Project="Paths.user" Condition="Exists('Paths.user')" />
<Import Project="Assembly.version" Condition="Exists('Assembly.version')" />
<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<LangVersion>latest</LangVersion>

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@@ -12,8 +12,8 @@
<!-- Replace the default version if something was set for it -->
<PropertyGroup Condition="'$(AssemblyVersion)' == '' OR '$(MajorVersion)' != '' OR '$(MinorVersion)' != ''">
<MajorVersion Condition="'$(MajorVersion)' == ''">1</MajorVersion>
<MinorVersion Condition="'$(MinorVersion)' == ''">0</MinorVersion>
<PatchVersion Condition="'$(PatchVersion)' == ''">0</PatchVersion>
<MinorVersion Condition="'$(MinorVersion)' == ''">1</MinorVersion>
<PatchVersion Condition="'$(PatchVersion)' == ''">1</PatchVersion>
<AssemblyVersion>$(MajorVersion).$(MinorVersion).$(PatchVersion)</AssemblyVersion>
<FileVersion>$(AssemblyVersion)</FileVersion>
<ProductVersion>$(AssemblyVersion)</ProductVersion>
@@ -39,7 +39,7 @@
<!-- Folder we'll put the published zips into -->
<PublishPath>../bin</PublishPath>
<ZipName>$(PublishPath)/$(AssemblyName)_$(AssemblyVersion).zip</ZipName>
<ZipName>$(PublishPath)/$(AssemblyName)_$(AssemblyVersion)_Experimental.zip</ZipName>
</PropertyGroup>
<!-- Assure the output path exists -->

6
Paths.user.example Normal file
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@@ -0,0 +1,6 @@
<Project>
<PropertyGroup>
<!-- Directory that the game (Railroader.exe) is in -->
<GameDir></GameDir>
</PropertyGroup>
</Project>

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@@ -6,6 +6,7 @@ MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{452A23A6-81C8-49C6-A7EE-95FD9377F896}"
ProjectSection(SolutionItems) = preProject
.gitignore = .gitignore
Assembly.version = Assembly.version
Directory.Build.props = Directory.Build.props
Directory.Build.targets = Directory.Build.targets
Paths.user = Paths.user

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@@ -1,6 +1,6 @@
using Game.State;
using Helpers;
using Model.OpsNew;
using Model.Ops;
using Network;
using RMROC451.TweaksAndThings.Extensions;
using System.Linq;

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@@ -5,10 +5,17 @@
"version": "$(AssemblyVersion)",
"requires": [
{
"id": "railloader",
"notBefore": "1.8.1"
"id": "railroader",
"notBefore": "2024.6"
},
"Zamu.StrangeCustoms"
{
"id": "railloader",
"notBefore": "1.9.6.14"
},
{
"id": "Zamu.StrangeCustoms",
"notBefore": "1.10.25017.313"
}
],
"assemblies": [ "RMROC451.TweaksAndThings" ],
"mixintos": {

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@@ -3,7 +3,7 @@ using Game.State;
using Helpers;
using Model;
using Model.Definition.Data;
using Model.OpsNew;
using Model.Ops;
using Serilog;
using System;
using System.Collections.Generic;
@@ -109,8 +109,7 @@ public static class Car_Extensions
{
Vector3 position = car.GetMotionSnapshot().Position;
Vector3 center = WorldTransformer.WorldToGame(position);
Rect rect = new Rect(new Vector2(center.x - 30f, center.z - 30f), Vector2.one * 30f * 2f);
var cars = tc.CarIdsInRect(rect);
var cars = tc.CarIdsInRadius(center, 60f);
Log.Information($"{nameof(HuntingForCabeeseNearCar)} => {cars.Count()}");
List<(string carId, float distance)> source =
cars

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@@ -44,10 +44,10 @@ internal class CarInspector_PopulateCarPanel_Patch
bool buttonsHaveCost = tweaksAndThings.EndGearHelpersRequirePayment();
var consist = __instance._car.EnumerateCoupled();
builder = AddCarConsistRebuildObservers(builder, consist);
builder.HStack(delegate (UIPanelBuilder hstack)
{
hstack = AddCarConsistRebuildObservers(hstack, consist);
var buttonName = $"{(consist.Any(c => c.HandbrakeApplied()) ? "Release " : "Set ")} {TextSprites.HandbrakeWheel}";
hstack.AddButtonCompact(buttonName, delegate
{
@@ -122,7 +122,7 @@ internal class CarInspector_PopulateCarPanel_Patch
{
try
{
builder.RebuildOnInterval(.01f);
builder.Rebuild();
if (car.TagCallout != null) tagController.UpdateTags(CameraSelector.shared._currentCamera.GroundPosition, true);
if (ContextMenu.IsShown && ContextMenu.Shared.centerLabel.text == car.DisplayName) CarPickable.HandleShowContextMenu(car);
}
@@ -208,7 +208,7 @@ internal class CarInspector_PopulateCarPanel_Patch
float originalTimeCost = consist.CalculateCostForAutoEngineerEndGearSetting();
float timeCost = originalTimeCost;
float crewCost = timeCost / 3600; //hours of time deducted from caboose.
var tsString = crewCost.FormatCrewHours(IndustryComponent_Service_Patch.CrewHoursLoad().description);
var tsString = crewCost.FormatCrewHours(OpsController_AnnounceCoalescedPayments_Patch.CrewHoursLoad().description);
Car? cabooseWithAvailCrew = NearbyCabooseWithAvailableCrew(car, crewCost, buttonsHaveCost);
if (cabooseWithAvailCrew == null) timeCost *= 1.5f;
var cabooseFoundDisplay = cabooseWithAvailCrew?.DisplayName ?? "No caboose";

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@@ -22,20 +22,20 @@ internal class CarPickable_HandleShowContextMenu_Patch
bool buttonsHaveCost = tweaksAndThings.EndGearHelpersRequirePayment();
ContextMenu shared = ContextMenu.Shared;
shared.AddButton(ContextMenuQuadrant.Unused2, $"{(car.EnumerateCoupled().Any(c => c.HandbrakeApplied()) ? "Release " : "Set ")} Consist", SpriteName.Handbrake, delegate
shared.AddButton(ContextMenuQuadrant.Unused1, $"{(car.EnumerateCoupled().Any(c => c.HandbrakeApplied()) ? "Release " : "Set ")} Consist", SpriteName.Handbrake, delegate
{
CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(car, MrocHelperType.Handbrake, buttonsHaveCost);
});
if (car.EnumerateCoupled().Any(c => c.EndAirSystemIssue()))
{
shared.AddButton(ContextMenuQuadrant.Unused2, $"Air Up Consist", SpriteName.Select, delegate
shared.AddButton(ContextMenuQuadrant.Unused1, $"Air Up Consist", SpriteName.Select, delegate
{
CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(car, MrocHelperType.GladhandAndAnglecock, buttonsHaveCost);
});
}
if (car.EnumerateCoupled().Any(c => c.SupportsBleed()))
if (!car.EnumerateCoupled().Any(c => !c.SupportsBleed()))
{
shared.AddButton(ContextMenuQuadrant.Unused2, $"Bleed Consist", SpriteName.Bleed, delegate
{
@@ -43,11 +43,10 @@ internal class CarPickable_HandleShowContextMenu_Patch
});
}
shared.AddButton(ContextMenuQuadrant.Unused2, $"Follow", SpriteName.Inspect, delegate
shared.AddButton(ContextMenuQuadrant.General, $"Follow", SpriteName.Inspect, delegate
{
CameraSelector.shared.FollowCar(car);
});
shared.BuildItemAngles();
shared.StartCoroutine(shared.AnimateButtonsShown());
}

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@@ -0,0 +1,25 @@
using HarmonyLib;
using Railloader;
using System;
using UI.ContextMenu;
using UnityEngine;
namespace RMROC451.TweaksAndThings.Patches;
[HarmonyPatch(typeof(UI.ContextMenu.ContextMenu))]
//ContextMenuQuadrant quadrant, int index, float normalizedRadius = 1f
[HarmonyPatch(nameof(UI.ContextMenu.ContextMenu.PositionForItem), typeof(ContextMenuQuadrant), typeof(int), typeof(float))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class ContextMenu_PositionForItem_Patch
{
static void Postfix(UI.ContextMenu.ContextMenu __instance, ref Vector2 __result, ContextMenuQuadrant quadrant, int index, float normalizedRadius = 1f)
{
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
if (!tweaksAndThings.IsEnabled) return;
float num = __instance._itemAngles[(quadrant, index)] * ((float)Math.PI / 180f);
float num2 = __instance.radius * normalizedRadius;
__result = new Vector2(1.3f * Mathf.Sin(num) * num2, Mathf.Cos(num) * num2);
}
}

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@@ -0,0 +1,128 @@
using HarmonyLib;
using Helpers;
using Railloader;
using Serilog;
using System;
using System.Collections.Generic;
using UI;
using UI.ContextMenu;
using UnityEngine;
using UnityEngine.UI;
namespace RMROC451.TweaksAndThings.Patches;
[HarmonyPatch(typeof(UI.ContextMenu.ContextMenu))]
[HarmonyPatch(nameof(UI.ContextMenu.ContextMenu.Show), typeof(string))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class ContextMenu_Show_Patch
{
static bool Prefix(UI.ContextMenu.ContextMenu __instance, string centerText)
{
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
if (!tweaksAndThings.IsEnabled) return true;
if (!__instance.GetRootCanvas(out var rootCanvas))
{
Log.Warning("Couldn't get root canvas");
return true;
}
__instance.CancelHideCoroutine();
if (__instance.contentRectTransform.childCount >= 1) __instance.contentRectTransform.GetChild(0).DestroyAllChildren(); //YOINK DEM CIRCLES!
__instance.SetupTemplate(rootCanvas);
__instance.centerLabel.text = centerText;
Canvas componentInParent = ((Component)__instance.contentRectTransform).GetComponentInParent<Canvas>();
Vector3 mousePosition = Input.mousePosition;
Vector2 val = componentInParent.ScreenToCanvasPosition(mousePosition).XY();
Vector2 renderingDisplaySize = rootCanvas.renderingDisplaySize;
float num = __instance.radius + 50f;
if (val.x < num)
{
val.x = num;
}
if (val.x > renderingDisplaySize.x - num)
{
val.x = renderingDisplaySize.x - num;
}
if (val.y < num)
{
val.y = num;
}
if (val.y > renderingDisplaySize.y - num)
{
val.y = renderingDisplaySize.y - num;
}
__instance.contentRectTransform.anchoredPosition = val;
__instance.BuildItemAngles();
((MonoBehaviour)__instance).StartCoroutine(__instance.AnimateButtonsShown());
((Component)__instance.contentRectTransform).gameObject.SetActive(true);
UI.ContextMenu.ContextMenu.IsShown = true;
__instance._blocker = __instance.CreateBlocker(rootCanvas);
GameInput.RegisterEscapeHandler(GameInput.EscapeHandler.Transient, delegate
{
__instance.Hide();
return true;
});
return false;
}
}
[HarmonyPatch(typeof(UI.ContextMenu.ContextMenu))]
[HarmonyPatch(nameof(UI.ContextMenu.ContextMenu.DefaultAngleForItem), typeof(ContextMenuQuadrant), typeof(int), typeof(int))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class ContextMenu_DefaultAngleForItem_Patch
{
static bool Prefix(UI.ContextMenu.ContextMenu __instance, ref float __result, ContextMenuQuadrant quadrant, int index, int quadrantItemCount)
{
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
if (!tweaksAndThings.IsEnabled) return true;
int num = quadrant switch
{
ContextMenuQuadrant.General => 0,
ContextMenuQuadrant.Unused1 => 90,
ContextMenuQuadrant.Brakes => 180,
ContextMenuQuadrant.Unused2 => -90,
_ => throw new ArgumentOutOfRangeException("quadrant", quadrant, null),
};
if (quadrantItemCount <= 1)
{
__result = num;
return false;
}
int num2 = ((quadrantItemCount <= 3) ? 30 : (90 / (quadrantItemCount - 1)));
__result = (float)num + -0.5f * (float)((quadrantItemCount - 1) * num2) + (float)(num2 * index);
return false;
}
}
[HarmonyPatch(typeof(UI.ContextMenu.ContextMenu))]
[HarmonyPatch(nameof(UI.ContextMenu.ContextMenu.AddButton), typeof(ContextMenuQuadrant), typeof(string), typeof(Sprite), typeof(Action))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class ContextMenu_AddButton_Patch
{
static bool Prefix(UI.ContextMenu.ContextMenu __instance, ContextMenuQuadrant quadrant, string title, Sprite sprite, Action action)
{
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
if (!tweaksAndThings.IsEnabled) return true;
List<ContextMenuItem> list = __instance._quadrants[(int)quadrant];
int index = list.Count;
ContextMenuItem contextMenuItem = UnityEngine.Object.Instantiate<ContextMenuItem>(__instance.itemPrefab, (Transform)(object)__instance.contentRectTransform);
contextMenuItem.image.sprite = sprite;
contextMenuItem.label.text = title;
contextMenuItem.OnClick = delegate
{
action();
__instance.Hide((quadrant, index));
};
((Component)contextMenuItem).gameObject.AddComponent<LayoutElement>().preferredHeight = 30f;
list.Add(contextMenuItem);
return false;
}
}

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@@ -1,7 +1,7 @@
using HarmonyLib;
using Model;
using Model.Definition.Data;
using Model.OpsNew;
using Model.Ops;
using Railloader;
using RMROC451.TweaksAndThings.Extensions;
using Serilog;

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@@ -1,139 +0,0 @@
using Game.State;
using HarmonyLib;
using Model;
using Model.Definition.Data;
using Model.Ops.Definition;
using Model.OpsNew;
using Railloader;
using RMROC451.TweaksAndThings.Extensions;
using Serilog;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace RMROC451.TweaksAndThings.Patches;
[HarmonyPatch(typeof(CarExtensions))]
[HarmonyPatch(nameof(CarExtensions.LoadString), typeof(CarLoadInfo), typeof(Load))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class CarExtensions_LoadString_Patch
{
public static bool Prefix(CarLoadInfo info, Load load, ref string __result)
{
bool output = load.id == IndustryComponent_Service_Patch.CrewHoursLoad().id;
if (output) __result = info.Quantity.FormatCrewHours(load.description);
return !output;
}
}
[HarmonyPatch(typeof(CarPrototypeLibrary))]
[HarmonyPatch(nameof(CarPrototypeLibrary.LoadForId), typeof(string))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class CarPrototypeLibrary_LoadForId_Patch
{
public static bool Prefix(string loadId, ref Load __result)
{
Load load = IndustryComponent_Service_Patch.CrewHoursLoad();
if (loadId == load.id) __result = load;
return __result == null;
}
}
[HarmonyPatch(typeof(TeamTrack))]
[HarmonyPatch(nameof(TeamTrack.Service), typeof(IIndustryContext))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class TeamTrack_Service_Patch
{
public static bool Prefix(IndustryComponent __instance, IIndustryContext ctx)
{
//Log.Information($"{nameof(SimplePassengerStop_Service_Patch)} => {((IndustryContext)ctx)._industry.name}");
return IndustryComponent_Service_Patch.Prefix(__instance, ctx);
}
}
[HarmonyPatch(typeof(RepairTrack))]
[HarmonyPatch(nameof(RepairTrack.Service), typeof(IIndustryContext))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class RepairTrack_Service_Patch
{
public static bool Prefix(IndustryComponent __instance, IIndustryContext ctx)
{
//Log.Information($"{nameof(SimplePassengerStop_Service_Patch)} => {((IndustryContext)ctx)._industry.name}");
return IndustryComponent_Service_Patch.Prefix(__instance, ctx);
}
}
[HarmonyPatch(typeof(SimplePassengerStop))]
[HarmonyPatch(nameof(SimplePassengerStop.Service), typeof(IIndustryContext))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class SimplePassengerStop_Service_Patch
{
public static bool Prefix(IndustryComponent __instance, IIndustryContext ctx)
{
Log.Information($"{nameof(SimplePassengerStop_Service_Patch)} => {((IndustryContext)ctx)._industry.name}");
return IndustryComponent_Service_Patch.Prefix(__instance, ctx);
}
}
internal static class IndustryComponent_Service_Patch
{
public static Load CrewHoursLoad()
{
Load load = (Load)ScriptableObject.CreateInstance(typeof(Load));
load.name = "crew-hours";
load.description = "Crew";
load.units = LoadUnits.Quantity;
return load;
}
public static bool Prefix(IndustryComponent __instance, IIndustryContext ctx)
{
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
if (!StateManager.IsHost || !tweaksAndThings.IsEnabled || !(tweaksAndThings?.settings?.EndGearHelpersRequirePayment ?? false)) return true;
Load load = CrewHoursLoad();
float rate2 = 24 * 2 * 8;// carLoadRate = 8 crew hours in 30 min loading; (24h * 2 to get half hour chunks * 8 hours to load in those chunks)
float num2 = 99999999; //QuantityInStorage for crew-hours (infinite where crew can be shuffling about)
float quantityToLoad = Mathf.Min(num2, IndustryComponent.RateToValue(rate2, ctx.DeltaTime));
var carsAtPosition = ctx.CarsAtPosition();
var cabeese = from car in carsAtPosition.Where(c => c.CarType == "NE")
where car.IsEmptyOrContains(load)
orderby car.QuantityOfLoad(load).quantity descending
select car;
foreach (IOpsCar item in cabeese)
{
TrainController tc = UnityEngine.Object.FindAnyObjectByType<TrainController>();
if (tc.TryGetCarForId(item.Id, out Car car))
{
List<LoadSlot> loadSlots = car.Definition.LoadSlots;
float quantity = 0f;
float max = 0f;
for (int i = 0; i < loadSlots.Count; i++)
{
LoadSlot loadSlot = loadSlots[i];
if (loadSlot.LoadRequirementsMatch(load) && loadSlot.LoadUnits == load.units)
{
CarLoadInfo? loadInfo = car.GetLoadInfo(i);
quantity = loadInfo.HasValue ? loadInfo.Value.Quantity : 0f;
max = loadSlots[i].MaximumCapacity;
break;
}
}
//Log.Information($"{nameof(IndustryComponent_Service_Patch)} {car} => {car.StoppedDuration} => {quantityToLoad} => {quantity}/{max}");
if (car.StoppedDuration > 30) item.Load(load, quantityToLoad);
}
//todo:crew refresh message?
}
return true;
}
}

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@@ -0,0 +1,140 @@
using Game;
using Game.State;
using HarmonyLib;
using Model;
using Model.Definition.Data;
using Model.Ops.Definition;
using Model.Ops;
using Network;
using Railloader;
using RMROC451.TweaksAndThings.Extensions;
using RollingStock;
using Serilog;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace RMROC451.TweaksAndThings.Patches;
[HarmonyPatch(typeof(CarExtensions))]
[HarmonyPatch(nameof(CarExtensions.LoadString), typeof(CarLoadInfo), typeof(Load))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class CarExtensions_LoadString_Patch
{
public static bool Prefix(CarLoadInfo info, Load load, ref string __result)
{
bool output = load.id == OpsController_AnnounceCoalescedPayments_Patch.CrewHoursLoad().id;
if (output) __result = info.Quantity.FormatCrewHours(load.description);
return !output;
}
}
[HarmonyPatch(typeof(CarPrototypeLibrary))]
[HarmonyPatch(nameof(CarPrototypeLibrary.LoadForId), typeof(string))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class CarPrototypeLibrary_LoadForId_Patch
{
public static bool Prefix(string loadId, ref Load __result)
{
Load load = OpsController_AnnounceCoalescedPayments_Patch.CrewHoursLoad();
if (loadId == load.id) __result = load;
return __result == null;
}
}
[HarmonyPatch(typeof(OpsController))]
[HarmonyPatch(nameof(OpsController.AnnounceCoalescedPayments))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class OpsController_AnnounceCoalescedPayments_Patch
{
static Dictionary<string, (bool spotted, bool filling)> CrewCarDict = new();
public static (bool spotted, bool filling) CrewCarStatus(Car car)
{
bool found = CrewCarDict.TryGetValue(car.id, out (bool spotted, bool filling) val);
if (!found) CrewCarDict.Add(car.id, (false, false));
return val;
}
static GameDateTime dateTime = TimeWeather.Now;
static readonly IEnumerable<Type> refillLocations =
new List<Type>() {
typeof(PassengerStop),
typeof(SimplePassengerStop),
typeof(TeamTrack),
typeof(RepairTrack)
};
public static Load CrewHoursLoad()
{
Load load = (Load)ScriptableObject.CreateInstance(typeof(Load));
load.name = "crew-hours";
load.description = "Crew";
load.units = LoadUnits.Quantity;
return load;
}
private static void CarLoadCrewHelper(Car car, float deltaTime)
{
float rate2 = 24 * 2 * 8;// carLoadRate = 8 crew hours in 30 min loading; (24h * 2 to get half hour chunks * 8 hours to load in those chunks)
float num2 = 99999999; //QuantityInStorage for crew-hours (infinite where crew can be shuffling about)
float quantityToLoad = Mathf.Min(num2, IndustryComponent.RateToValue(rate2, deltaTime));
if (car.IsCaboose() && !CrewCarStatus(car).spotted)
{
CrewCarDict[car.id] = (true, CrewCarDict[car.id].filling);
}
if (car.IsCabooseAndStoppedForLoadRefresh())
{
if (!CrewCarDict[car.id].filling) Multiplayer.Broadcast($"{Hyperlink.To(car)}: \"Topping off caboose crew.\"");
CrewCarDict[car.id] = (CrewCarDict[car.id].spotted, true);
var data = car.QuantityCapacityOfLoad(CrewHoursLoad());
if ((data.quantity + quantityToLoad > data.capacity) && data.quantity < data.capacity)
{
Multiplayer.Broadcast($"{Hyperlink.To(car)}: \"Caboose crew topped off.\"");
CrewCarDict[car.id] = (CrewCarDict[car.id].spotted, false);
}
new OpsCarAdapter(car, OpsController.Shared).Load(CrewHoursLoad(), quantityToLoad);
}
}
public static bool Prefix(IndustryComponent __instance)
{
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
if (!StateManager.IsHost || !tweaksAndThings.IsEnabled || !(tweaksAndThings?.settings?.EndGearHelpersRequirePayment ?? false)) return true;
TrainController tc = UnityEngine.Object.FindAnyObjectByType<TrainController>();
try {
var passengerStops = OpsController.Shared.AllIndustries
.SelectMany(i => i.TrackDisplayables.Where(t => refillLocations.Contains(t.GetType())));
//Log.Information($"{nameof(OpsController_AnnounceCoalescedPayments_Patch)} => Caboose Helper => PassengerStops => {string.Join(",", passengerStops)}");
var cabeese = passengerStops
.SelectMany(t => t.TrackSpans?.Select(s => (tc.CarsOnSpan(s) ?? Enumerable.Empty<Car>()).Where(c => c.IsCaboose()))?.SelectMany(c => c?.Select(c2 => (t, c2))));
//Log.Information($"{nameof(OpsController_AnnounceCoalescedPayments_Patch)} => Caboose Helper => PassengerStops Cabeese => {string.Join(",", cabeese?.Select(c => $"{c.t} : {c.c2}") ?? [])}");
CrewCarDict = CrewCarDict.Where(kvp => cabeese.Select(c => c.c2.id).Contains(kvp.Key)).ToDictionary(k => k.Key, v => v.Value);
var deltaTime = (float)(TimeWeather.Now.TotalSeconds - dateTime.TotalSeconds);
foreach (var caboose in cabeese)
{
//Log.Information($"{nameof(OpsController_AnnounceCoalescedPayments_Patch)} => Caboose Helper ({deltaTime}) => {caboose.t} : {caboose.c2}");
CarLoadCrewHelper(caboose.c2, deltaTime);
}
dateTime = TimeWeather.Now;
} catch (System.Exception ex)
{
Log.Error(ex, "error with announce caboose helper");
}
return true;
}
}

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@@ -1,6 +1,6 @@
using HarmonyLib;
using Model;
using Model.OpsNew;
using Model.Ops;
using Railloader;
using RMROC451.TweaksAndThings.Extensions;
using System.Collections.Generic;
@@ -34,8 +34,9 @@ internal class TagController_UpdateTag_Patch
private static void ProceedWithPostFix(Car car, TagCallout tagCallout)
{
tagCallout.callout.Title = string.Format(tagTitleFormat, "{0}", car.DisplayName);
List<string> tags = [];
List<string> tags = new();
if (OpsController_AnnounceCoalescedPayments_Patch.CrewCarStatus(car).spotted) tags.Add("+");
if (car.HasHotbox) tags.Add(TextSprites.Hotbox);
if (car.EndAirSystemIssue()) tags.Add(TextSprites.CycleWaybills);
if (car.HandbrakeApplied()) tags.Add(TextSprites.HandbrakeWheel);

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@@ -0,0 +1,20 @@
using HarmonyLib;
using Railloader;
using UI.ContextMenu;
using UnityEngine.UI;
namespace RMROC451.TweaksAndThings.Patches;
[HarmonyPatch(typeof(WedgeImage))]
[HarmonyPatch(nameof(WedgeImage.OnPopulateMesh), typeof(VertexHelper))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class WedgeImage_OnPopulateMesh_Patch
{
private static void Postfix(VertexHelper vh)
{
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
if (!tweaksAndThings.IsEnabled) return;
vh.Clear(); //clear the image backgrounds for now.
}
}