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5 changed files with 156 additions and 4 deletions

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@@ -2,6 +2,6 @@
<PropertyGroup>
<MajorVersion>1</MajorVersion>
<MinorVersion>2</MinorVersion>
<PatchVersion>3</PatchVersion>
<PatchVersion>6</PatchVersion>
</PropertyGroup>
</Project>

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@@ -39,7 +39,7 @@
<!-- Folder we'll put the published zips into -->
<PublishPath>../bin</PublishPath>
<ZipName>$(PublishPath)/$(AssemblyName)_$(AssemblyVersion)_Experimental.zip</ZipName>
<ZipName>$(PublishPath)/$(AssemblyName)_$(AssemblyVersion).zip</ZipName>
</PropertyGroup>
<!-- Assure the output path exists -->

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@@ -43,11 +43,10 @@ internal class CarPickable_HandleShowContextMenu_Patch
});
}
shared.AddButton(ContextMenuQuadrant.Unused2, $"Follow", SpriteName.Inspect, delegate
shared.AddButton(ContextMenuQuadrant.General, $"Follow", SpriteName.Inspect, delegate
{
CameraSelector.shared.FollowCar(car);
});
shared.radius = 200f;
shared.BuildItemAngles();
shared.StartCoroutine(shared.AnimateButtonsShown());
}

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@@ -0,0 +1,25 @@
using HarmonyLib;
using Railloader;
using System;
using UI.ContextMenu;
using UnityEngine;
namespace RMROC451.TweaksAndThings.Patches;
[HarmonyPatch(typeof(UI.ContextMenu.ContextMenu))]
//ContextMenuQuadrant quadrant, int index, float normalizedRadius = 1f
[HarmonyPatch(nameof(UI.ContextMenu.ContextMenu.PositionForItem), typeof(ContextMenuQuadrant), typeof(int), typeof(float))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class ContextMenu_PositionForItem_Patch
{
static void Postfix(UI.ContextMenu.ContextMenu __instance, ref Vector2 __result, ContextMenuQuadrant quadrant, int index, float normalizedRadius = 1f)
{
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
if (!tweaksAndThings.IsEnabled) return;
float num = __instance._itemAngles[(quadrant, index)] * ((float)Math.PI / 180f);
float num2 = __instance.radius * normalizedRadius;
__result = new Vector2(1.3f * Mathf.Sin(num) * num2, Mathf.Cos(num) * num2);
}
}

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@@ -0,0 +1,128 @@
using HarmonyLib;
using Helpers;
using Railloader;
using Serilog;
using System;
using System.Collections.Generic;
using UI;
using UI.ContextMenu;
using UnityEngine;
using UnityEngine.UI;
namespace RMROC451.TweaksAndThings.Patches;
[HarmonyPatch(typeof(UI.ContextMenu.ContextMenu))]
[HarmonyPatch(nameof(UI.ContextMenu.ContextMenu.Show), typeof(string))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class ContextMenu_Show_Patch
{
static bool Prefix(UI.ContextMenu.ContextMenu __instance, string centerText)
{
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
if (!tweaksAndThings.IsEnabled) return true;
if (!__instance.GetRootCanvas(out var rootCanvas))
{
Log.Warning("Couldn't get root canvas");
return true;
}
__instance.CancelHideCoroutine();
if (__instance.contentRectTransform.childCount >= 1) __instance.contentRectTransform.GetChild(0).DestroyAllChildren(); //YOINK DEM CIRCLES!
__instance.SetupTemplate(rootCanvas);
__instance.centerLabel.text = centerText;
Canvas componentInParent = ((Component)__instance.contentRectTransform).GetComponentInParent<Canvas>();
Vector3 mousePosition = Input.mousePosition;
Vector2 val = componentInParent.ScreenToCanvasPosition(mousePosition).XY();
Vector2 renderingDisplaySize = rootCanvas.renderingDisplaySize;
float num = __instance.radius + 50f;
if (val.x < num)
{
val.x = num;
}
if (val.x > renderingDisplaySize.x - num)
{
val.x = renderingDisplaySize.x - num;
}
if (val.y < num)
{
val.y = num;
}
if (val.y > renderingDisplaySize.y - num)
{
val.y = renderingDisplaySize.y - num;
}
__instance.contentRectTransform.anchoredPosition = val;
__instance.BuildItemAngles();
((MonoBehaviour)__instance).StartCoroutine(__instance.AnimateButtonsShown());
((Component)__instance.contentRectTransform).gameObject.SetActive(true);
UI.ContextMenu.ContextMenu.IsShown = true;
__instance._blocker = __instance.CreateBlocker(rootCanvas);
GameInput.RegisterEscapeHandler(GameInput.EscapeHandler.Transient, delegate
{
__instance.Hide();
return true;
});
return false;
}
}
[HarmonyPatch(typeof(UI.ContextMenu.ContextMenu))]
[HarmonyPatch(nameof(UI.ContextMenu.ContextMenu.DefaultAngleForItem), typeof(ContextMenuQuadrant), typeof(int), typeof(int))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class ContextMenu_DefaultAngleForItem_Patch
{
static bool Prefix(UI.ContextMenu.ContextMenu __instance, ref float __result, ContextMenuQuadrant quadrant, int index, int quadrantItemCount)
{
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
if (!tweaksAndThings.IsEnabled) return true;
int num = quadrant switch
{
ContextMenuQuadrant.General => 0,
ContextMenuQuadrant.Unused1 => 90,
ContextMenuQuadrant.Brakes => 180,
ContextMenuQuadrant.Unused2 => -90,
_ => throw new ArgumentOutOfRangeException("quadrant", quadrant, null),
};
if (quadrantItemCount <= 1)
{
__result = num;
return false;
}
int num2 = ((quadrantItemCount <= 3) ? 30 : (90 / (quadrantItemCount - 1)));
__result = (float)num + -0.5f * (float)((quadrantItemCount - 1) * num2) + (float)(num2 * index);
return false;
}
}
[HarmonyPatch(typeof(UI.ContextMenu.ContextMenu))]
[HarmonyPatch(nameof(UI.ContextMenu.ContextMenu.AddButton), typeof(ContextMenuQuadrant), typeof(string), typeof(Sprite), typeof(Action))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class ContextMenu_AddButton_Patch
{
static bool Prefix(UI.ContextMenu.ContextMenu __instance, ContextMenuQuadrant quadrant, string title, Sprite sprite, Action action)
{
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
if (!tweaksAndThings.IsEnabled) return true;
List<ContextMenuItem> list = __instance._quadrants[(int)quadrant];
int index = list.Count;
ContextMenuItem contextMenuItem = UnityEngine.Object.Instantiate<ContextMenuItem>(__instance.itemPrefab, (Transform)(object)__instance.contentRectTransform);
contextMenuItem.image.sprite = sprite;
contextMenuItem.label.text = title;
contextMenuItem.OnClick = delegate
{
action();
__instance.Hide((quadrant, index));
};
((Component)contextMenuItem).gameObject.AddComponent<LayoutElement>().preferredHeight = 30f;
list.Add(contextMenuItem);
return false;
}
}