Files
TweaksAndThings/TweaksAndThings/Patches/InterchangedIndustryLoader_ServiceInterchange_Patch.cs

104 lines
4.1 KiB
C#

using Core;
using Game;
using Game.State;
using HarmonyLib;
using Model.Ops;
using Network;
using Railloader;
using Serilog;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace RMROC451.TweaksAndThings.Patches;
[HarmonyPatch(typeof(InterchangedIndustryLoader))]
[HarmonyPatch(nameof(InterchangedIndustryLoader.ServeInterchange), typeof(IIndustryContext), typeof(Interchange))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class InterchangedIndustryLoader_ServiceInterchange_Patch
{
private static Serilog.ILogger _log => Log.ForContext<InterchangedIndustryLoader_ServiceInterchange_Patch>();
/// <summary>
/// Allow Interchange service for buying parts/fuel when negative balance, adding an additional 20% penalty
/// </summary>
/// <param name="__instance"></param>
/// <param name="ctx"></param>
/// <param name="interchange"></param>
/// <returns></returns>
public static bool Prefix(InterchangedIndustryLoader __instance, IIndustryContext ctx, Interchange interchange)
{
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
if (!StateManager.IsHost || !tweaksAndThings.IsEnabled() || !tweaksAndThings.ServiceFundPenalties()) return true;
StateManager shared = StateManager.Shared;
List<IOpsCar> list = (from car in EnumerateCars(__instance, ctx, requireWaybill: true)
where car.IsEmptyOrContains(__instance.load)
select car).ToList();
int num2 = 0;
int num3 = 0;
int penalty = 0;
GameDateTime returnTime = ctx.Now.AddingDays(23f / 24f);
foreach (IOpsCar item3 in list)
{
(float quantity, float capacity) tuple = item3.QuantityOfLoad(__instance.load);
float item = tuple.quantity;
float item2 = tuple.capacity;
int num4 = Mathf.RoundToInt((item2 - item) * __instance.load.costPerUnit);
if (num4 > 0)
{
var canAfford = shared.CanAfford(num4);
penalty += Mathf.CeilToInt(!canAfford ? num4 * 0.2f : 0);
num2 += num4;
num3++;
}
item3.Load(__instance.load, item2);
item3.SetWaybill(null, __instance, "Full");
ctx.MoveToBardo(item3);
__instance.ScheduleReturnFromBardo(item3, returnTime);
}
if (num2 > 0)
{
__instance.Industry.ApplyToBalance(-num2, __instance.ledgerCategory, null, num3, quiet: true);
string penaltyText = penalty > 0 ? $"; Overdraft fee of {penalty:C0}" : string.Empty;
Multiplayer.Broadcast(string.Format("{6}: Ordered {0} of {1} at {2} for {3:C0}{5}. Expected return: {4}.", num3.Pluralize("car"), __instance.load.description, __instance.HyperlinkToThis, num2, 1.Pluralize("day"), penaltyText, __instance.HyperlinkToThis));
if (penalty > 0)
StateManager.Shared.ApplyToBalance(-penalty, __instance.ledgerCategory, null, $"Overdraft: {__instance.Industry.name}", 0, quiet: true);
}
return false;
}
private static IEnumerable<IOpsCar> EnumerateCars(InterchangedIndustryLoader __instance, IIndustryContext ctx, bool requireWaybill = false)
{
foreach (IOpsCar item in ctx.CarsAtPosition())
{
if (!CarTypeMatches(__instance.Interchange, item)) continue;
if (requireWaybill)
{
try
{
Waybill? waybill = item.Waybill;
string destId = waybill?.Destination.Identifier ?? string.Empty;
if (!waybill.HasValue || !destId.Equals(__instance.Identifier)) continue;
} catch (Exception ex)
{
_log.Error(ex, $"{item.DisplayName} issue detecting waybill");
continue;
}
}
yield return item;
}
}
private static bool CarTypeMatches(Interchange interchange, IOpsCar car)
{
string carType = car.CarType;
return interchange.carTypeFilter.Matches(carType);
}
}