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TweaksAndThings/TweaksAndThings/RMROC451.TweaksAndThings.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<!-- Optionally, set a few things to your liking -->
<!-- <MajorVersion>1</MajorVersion> -->
<!-- <MinorVersion>0</MinorVersion> -->
</PropertyGroup>
<ItemGroup>
<None Remove="mroc-cabeese.json" />
</ItemGroup>
<ItemGroup>
<Content Include="mroc-cabeese.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<GameAssembly Include="Assembly-CSharp" />
<GameAssembly Include="Railloader.Interchange" />
<GameAssembly Include="Serilog" />
<GameAssembly Include="0Harmony" />
<GameAssembly Include="KeyValue.Runtime" />
<GameAssembly Include="Definition" />
<GameAssembly Include="Ops" />
<GameAssembly Include="StrangeCustoms" />
<GameAssembly Include="UnityEngine.CoreModule" />
<GameAssembly Include="UnityEngine.UI" />
<GameAssembly Include="Unity.TextMeshPro" />
<GameAssembly Include="System.Net.Http" />
<GameAssembly Include="Core" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Krafs.Publicizer" Version="2.2.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
</ItemGroup>
<ItemGroup>
<Publicize Include="Assembly-CSharp" />
</ItemGroup>
</Project>