mirror of
https://github.com/rmroc451/TweaksAndThings.git
synced 2025-12-16 09:19:37 -06:00
@@ -20,7 +20,7 @@ This mod requires Railloader by Zamu.
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3. Run the game and enjoy all of the tweaks and things!
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## Notes
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1. This mod currently supports Railroader verison 2024.4.4. This mod may break in future updates. I will do my best to continue to update this mod.
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1. This mod currently supports Railroader version 2024.4.4. This mod may break in future updates. I will do my best to continue to update this mod.
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2. It is possible that the developers of Railroader will implement their own fix for this issue. At such time this mod will be deprecated and no longer maintained.
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3. As the saying goes, use mods at your own risk.
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@@ -29,13 +29,13 @@ This mod requires Railloader by Zamu.
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**PLEASE READ AS THE WAY THIS MOD FUNCTIONS HAS CHANGED FROM PRIOR VERSIONS**
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1. Car Inspector : Handbrake & Air Line Helper
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* Gives two buttons that will scan the current car's connections, including the whole consist, and automatically release handbrakes, set anglecocks and connect glad hands.
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* Gives two buttons that will scan the current car's connections, including the whole consist, and automatically release hand brakes, set anglecocks and connect glad hands.
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2. Car Tag Updates
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* Shows an indication of which cars in the FOV have Air System or Handbrake issues.
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* **hold SHIFT** to only show the tags in the FOV for cars with an issue!
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3. Discord Webhooks
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* Allows the console messages to post to a discord webhook. useful for those wanting to keep an eye on 24/7 hosted saves.
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* Locomotive messages grab the locomotive `Ident.RoadNumber` and check the `CTC Panel Markers` if they exist. If found, they will use the red/green color and embed the locmotive as an image in the message. If no marker is found, it defaults to blue.
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* Locomotive messages grab the locomotive `Ident.RoadNumber` and check the `CTC Panel Markers` if they exist. If found, they will use the red/green color and embed the locomotive as an image in the message. If no marker is found, it defaults to blue.
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* Currently, One person per server should have this per discord webhook, otherwise you will get duplicate messages to the webhook.
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* **Multiple hooks**: Allows for many different webhooks per client to be setup, and filtered to the `Ident.ReportingMark` so you can get messages to different hooks based on what save/server you are playing on.
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* **Customizable** from the in-game Railloader settings, find `RMROC451.TweaksAndThings`
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@@ -1,4 +1,4 @@
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namespace TweaksAndThings.Enums;
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namespace RMROC451.TweaksAndThings.Enums;
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public enum EngineRosterFuelDisplayColumn
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{
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@@ -1,4 +1,4 @@
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namespace TweaksAndThings.Enums;
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namespace RMROC451.TweaksAndThings.Enums;
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public enum MrocHelperType
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{
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40
TweaksAndThings/Extensions/Car_Extensions.cs
Normal file
40
TweaksAndThings/Extensions/Car_Extensions.cs
Normal file
@@ -0,0 +1,40 @@
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using Model;
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using System;
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namespace RMROC451.TweaksAndThings.Extensions
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{
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public static class Car_Extensions
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{
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public static bool EndAirSystemIssue(this Car car)
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{
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bool AEndAirSystemIssue = car[Car.LogicalEnd.A].IsCoupled && !car[Car.LogicalEnd.A].IsAirConnectedAndOpen;
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bool BEndAirSystemIssue = car[Car.LogicalEnd.B].IsCoupled && !car[Car.LogicalEnd.B].IsAirConnectedAndOpen;
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bool EndAirSystemIssue = AEndAirSystemIssue || BEndAirSystemIssue;
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return EndAirSystemIssue;
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}
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public static bool HandbrakeApplied(this Model.Car car) =>
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car.air.handbrakeApplied;
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public static bool CarOrEndGearIssue(this Model.Car car) =>
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car.EndAirSystemIssue() || car.HandbrakeApplied();
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public static bool CarAndEndGearIssue(this Model.Car car) =>
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car.EndAirSystemIssue() && car.HandbrakeApplied();
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public static Car? DetermineFuelCar(this Car engine, bool returnEngineIfNull = false)
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{
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Car? car;
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if (engine is SteamLocomotive steamLocomotive && new Func<Car>(steamLocomotive.FuelCar) != null)
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{
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car = steamLocomotive.FuelCar();
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}
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else
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{
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car = engine is DieselLocomotive ? engine : null;
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if (returnEngineIfNull && car == null) car = engine;
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}
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return car;
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}
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}
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}
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@@ -3,16 +3,17 @@ using Game.State;
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using HarmonyLib;
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using KeyValue.Runtime;
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using Railloader;
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using RMROC451.TweaksAndThings.Enums;
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using RMROC451.TweaksAndThings.Extensions;
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using Serilog;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using TweaksAndThings.Enums;
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using UI.Builder;
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using UI.CarInspector;
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using static Model.Car;
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namespace TweaksAndThings.Patches;
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namespace RMROC451.TweaksAndThings.Patches;
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[HarmonyPatch(typeof(CarInspector))]
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[HarmonyPatch(nameof(CarInspector.PopulateCarPanel), typeof(UIPanelBuilder))]
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@@ -22,7 +23,7 @@ public class CarInspector_PopulateCarPanel_Patch
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private static IEnumerable<LogicalEnd> ends = Enum.GetValues(typeof(LogicalEnd)).Cast<LogicalEnd>();
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/// <summary>
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/// If a caboose inspector is opened, it will auto set Anglecocks, gladhands and handbrakes
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/// If a caboose inspector is opened, it will auto set Anglecocks, gladhands and hand brakes
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/// </summary>
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/// <param name="__instance"></param>
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/// <param name="builder"></param>
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@@ -90,6 +91,16 @@ public class CarInspector_PopulateCarPanel_Patch
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return builder;
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}
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//var dh = new DownloadHandlerAudioClip($"file://{cacheFileName}", AudioType.MPEG);
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//dh.compressed = true; // This
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//using (UnityWebRequest wr = new UnityWebRequest($"file://{cacheFileName}", "GET", dh, null)) {
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// yield return wr.SendWebRequest();
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// if (wr.responseCode == 200) {
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// audioSource.clip = dh.audioClip;
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// }
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//}
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public static void MrocConsistHelper(Model.Car car, MrocHelperType mrocHelperType)
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{
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IEnumerable<Model.Car> consist = car.EnumerateCoupled(LogicalEnd.A);
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@@ -104,7 +115,9 @@ public class CarInspector_PopulateCarPanel_Patch
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} else
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{
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TrainController tc = UnityEngine.Object.FindObjectOfType<TrainController>();
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tc.ApplyHandbrakesAsNeeded(consist.ToList(), PlaceTrainHandbrakes.Automatic);
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//when ApplyHandbrakesAsNeeded is called, and the consist contains an engine, it stops applying brakes.
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tc.ApplyHandbrakesAsNeeded(consist.Where(c => c.DetermineFuelCar(true) != null).ToList(), PlaceTrainHandbrakes.Automatic);
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}
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break;
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@@ -1,26 +1,22 @@
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using HarmonyLib;
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using Model;
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using Model.Definition;
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using Model.Definition.Data;
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using Model.OpsNew;
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using Model.Physics;
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using Railloader;
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using RMROC451.TweaksAndThings.Settings;
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using RMROC451.TweaksAndThings.Extensions;
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using Serilog;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using TMPro;
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using TweaksAndThings.Enums;
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using RMROC451.TweaksAndThings.Enums;
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using UI;
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using UI.Builder;
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using UI.EngineRoster;
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using UI.Tooltips;
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using UnityEngine;
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using static Model.Car;
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namespace TweaksAndThings.Patches;
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namespace RMROC451.TweaksAndThings.Patches;
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[HarmonyPatch(typeof(EngineRosterRow))]
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[HarmonyPatch(nameof(EngineRosterRow.Refresh))]
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@@ -48,7 +44,7 @@ public class EngineRosterRow_Refresh_Patch
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List<LoadSlot> loadSlots = __instance._engine.Definition.LoadSlots;
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if (!loadSlots.Any())
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{
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engineOrTender = DetermineFuelCar(__instance._engine);
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engineOrTender = __instance._engine.DetermineFuelCar()!;
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loadSlots = engineOrTender != null ? engineOrTender.Definition.LoadSlots : Enumerable.Empty<LoadSlot>().ToList();
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}
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@@ -101,22 +97,4 @@ public class EngineRosterRow_Refresh_Patch
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return $"{Mathf.FloorToInt(num):D2}%";
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}
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public static Car DetermineFuelCar(BaseLocomotive engine)
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{
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Car car;
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if (engine is SteamLocomotive steamLocomotive && new Func<Car>(steamLocomotive.FuelCar) != null)
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{
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car = steamLocomotive.FuelCar();
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}
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else
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{
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if (!(engine is DieselLocomotive))
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{
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throw new InvalidOperationException($"Unable to detect locomotive fuel source for {engine}");
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}
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car = engine;
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}
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return car;
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}
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}
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@@ -4,7 +4,6 @@ using HarmonyLib;
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using Helpers;
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using Newtonsoft.Json;
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using Railloader;
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using RMROC451.TweaksAndThings.Settings;
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using Serilog;
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using System;
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using System.Collections.Generic;
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@@ -15,7 +14,7 @@ using System.Text.RegularExpressions;
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using Track.Signals.Panel;
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using UI.Console;
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namespace TweaksAndThings.Patches;
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namespace RMROC451.TweaksAndThings.Patches;
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[HarmonyPatch(typeof(ExpandedConsole))]
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[HarmonyPatch(nameof(ExpandedConsole.Add))]
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@@ -2,11 +2,12 @@
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using Model;
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using Model.OpsNew;
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using Railloader;
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using RMROC451.TweaksAndThings.Extensions;
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using UI;
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using UI.Tags;
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using UnityEngine;
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namespace TweaksAndThings.Patches;
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namespace RMROC451.TweaksAndThings.Patches;
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[HarmonyPatch(typeof(TagController))]
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[HarmonyPatch(nameof(TagController.UpdateTag), typeof(Car), typeof(TagCallout), typeof(OpsController))]
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@@ -55,23 +56,3 @@ public class TagController_UpdateTag_Patch
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};
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}
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}
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public static class ModelCarExtensions
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{
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public static bool EndAirSystemIssue(this Model.Car car)
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{
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bool AEndAirSystemIssue = car[Car.LogicalEnd.A].IsCoupled && !car[Car.LogicalEnd.A].IsAirConnectedAndOpen;
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bool BEndAirSystemIssue = car[Car.LogicalEnd.B].IsCoupled && !car[Car.LogicalEnd.B].IsAirConnectedAndOpen;
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bool EndAirSystemIssue = AEndAirSystemIssue || BEndAirSystemIssue;
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return EndAirSystemIssue;
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}
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public static bool HandbrakeApplied(this Model.Car car) =>
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car.air.handbrakeApplied;
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public static bool CarOrEndGearIssue(this Model.Car car) =>
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car.EndAirSystemIssue() || car.HandbrakeApplied();
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public static bool CarAndEndGearIssue(this Model.Car car) =>
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car.EndAirSystemIssue() && car.HandbrakeApplied();
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}
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@@ -1,9 +1,9 @@
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using Serilog;
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using System.Collections.Generic;
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using System.Linq;
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using TweaksAndThings.Enums;
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using RMROC451.TweaksAndThings.Enums;
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namespace RMROC451.TweaksAndThings.Settings;
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namespace RMROC451.TweaksAndThings;
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public class Settings
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{
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@@ -1,204 +1,204 @@
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using GalaSoft.MvvmLight.Messaging;
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// Ignore Spelling: RMROC
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using GalaSoft.MvvmLight.Messaging;
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using Game.State;
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using HarmonyLib;
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using Railloader;
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using RMROC451.TweaksAndThings.Settings;
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using Serilog;
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using System;
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using System.Linq;
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using System.Net.Http;
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using TweaksAndThings.Enums;
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using UI.Builder;
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using static Model.Car;
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namespace TweaksAndThings
|
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using RMROC451.TweaksAndThings.Enums;
|
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|
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namespace RMROC451.TweaksAndThings;
|
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|
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public class TweaksAndThings : SingletonPluginBase<TweaksAndThings>, IUpdateHandler, IModTabHandler
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{
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public class TweaksAndThings : SingletonPluginBase<TweaksAndThings>, IUpdateHandler, IModTabHandler
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private HttpClient client;
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internal HttpClient Client
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||||
{
|
||||
private HttpClient client;
|
||||
internal HttpClient Client
|
||||
get
|
||||
{
|
||||
get
|
||||
{
|
||||
if (client == null)
|
||||
client = new HttpClient();
|
||||
if (client == null)
|
||||
client = new HttpClient();
|
||||
|
||||
return client;
|
||||
}
|
||||
}
|
||||
internal Settings? settings { get; private set; } = null;
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||||
readonly ILogger logger = Log.ForContext<TweaksAndThings>();
|
||||
IModdingContext moddingContext { get; set; }
|
||||
IModDefinition modDefinition { get; set; }
|
||||
|
||||
static TweaksAndThings()
|
||||
{
|
||||
Log.Information("Hello! Static Constructor was called!");
|
||||
}
|
||||
|
||||
public TweaksAndThings(IModdingContext moddingContext, IModDefinition self)
|
||||
{
|
||||
this.modDefinition = self;
|
||||
|
||||
this.moddingContext = moddingContext;
|
||||
|
||||
logger.Information("Hello! Constructor was called for {modId}/{modVersion}!", self.Id, self.Version);
|
||||
|
||||
//moddingContext.RegisterConsoleCommand(new EchoCommand());
|
||||
|
||||
settings = moddingContext.LoadSettingsData<Settings>(self.Id);
|
||||
}
|
||||
|
||||
public override void OnEnable()
|
||||
{
|
||||
logger.Information("OnEnable() was called!");
|
||||
var harmony = new Harmony(modDefinition.Id);
|
||||
harmony.PatchCategory(modDefinition.Id.Replace(".",string.Empty));
|
||||
}
|
||||
|
||||
public override void OnDisable()
|
||||
{
|
||||
var harmony = new Harmony(modDefinition.Id);
|
||||
harmony.UnpatchAll(modDefinition.Id);
|
||||
Messenger.Default.Unregister(this);
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
logger.Verbose("UPDATE()");
|
||||
}
|
||||
|
||||
public void ModTabDidOpen(UIPanelBuilder builder)
|
||||
{
|
||||
logger.Information("Daytime!");
|
||||
|
||||
if (settings == null) settings = new();
|
||||
if (!settings?.WebhookSettingsList?.Any() ?? true) settings.WebhookSettingsList = new[] { new WebhookSettings() }.ToList();
|
||||
if (settings?.EngineRosterFuelColumnSettings == null) settings.EngineRosterFuelColumnSettings = new();
|
||||
|
||||
//WebhookUISection(ref builder);
|
||||
//builder.AddExpandingVerticalSpacer();
|
||||
WebhooksListUISection(ref builder);
|
||||
builder.AddExpandingVerticalSpacer();
|
||||
HandbrakesAndAnglecocksUISection(ref builder);
|
||||
builder.AddExpandingVerticalSpacer();
|
||||
EnginRosterShowsFuelStatusUISection(ref builder);
|
||||
}
|
||||
|
||||
private void EnginRosterShowsFuelStatusUISection(ref UIPanelBuilder builder)
|
||||
{
|
||||
var columns = Enum.GetValues(typeof(EngineRosterFuelDisplayColumn)).Cast<EngineRosterFuelDisplayColumn>().Select(i => i.ToString()).ToList();
|
||||
builder.AddSection("Fuel Display in Engine Roster", delegate (UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddField(
|
||||
"Enable",
|
||||
builder.AddDropdown(columns, (int)(settings?.EngineRosterFuelColumnSettings?.EngineRosterFuelStatusColumn ?? EngineRosterFuelDisplayColumn.None),
|
||||
delegate (int column)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList(), EngineRosterFuelColumnSettings = new() };
|
||||
settings.EngineRosterFuelColumnSettings.EngineRosterFuelStatusColumn = (EngineRosterFuelDisplayColumn)column;
|
||||
builder.Rebuild();
|
||||
}
|
||||
)
|
||||
).Tooltip("Enable Fuel Display in Engine Roster", $"Will add remaing fuel indication to Engine Roster (with details in roster row tooltip), Examples : {string.Join(" ", Enumerable.Range(0,4).Select(i => TextSprites.PiePercent(i, 4)))}");
|
||||
|
||||
builder.AddField(
|
||||
"Always Visible?",
|
||||
builder.AddToggle(
|
||||
() => settings?.EngineRosterFuelColumnSettings?.EngineRosterShowsFuelStatusAlways ?? false,
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList(), EngineRosterFuelColumnSettings = new() };
|
||||
settings.EngineRosterFuelColumnSettings.EngineRosterShowsFuelStatusAlways = enabled;
|
||||
builder.Rebuild();
|
||||
}
|
||||
)
|
||||
).Tooltip("Fuel Display in Engine Roster Always Visible", $"Always displayed, if you want it hidden and only shown when you care to see, uncheck this, and then you can press ALT for it to populate on the next UI refresh cycle.");
|
||||
});
|
||||
}
|
||||
|
||||
private void HandbrakesAndAnglecocksUISection(ref UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddSection("Tag Callout Handbrake and Air System Helper", delegate (UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddField(
|
||||
"Enable Tag Updates",
|
||||
builder.AddToggle(
|
||||
() => settings?.HandBrakeAndAirTagModifiers ?? false,
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList() };
|
||||
settings.HandBrakeAndAirTagModifiers = enabled;
|
||||
builder.Rebuild();
|
||||
}
|
||||
)
|
||||
).Tooltip("Enable Tag Updates", $"Will add {TextSprites.CycleWaybills} to the car tag title having Air System issues. Also prepends {TextSprites.HandbrakeWheel} if there is a handbrake set.\n\nHolding Left Alt while tags are displayed only shows tag titles that have issues.");
|
||||
});
|
||||
}
|
||||
|
||||
private void WebhooksListUISection(ref UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddSection("Webhooks List", delegate (UIPanelBuilder builder)
|
||||
{
|
||||
for (int i = 1; i <= settings.WebhookSettingsList.Count; i++)
|
||||
{
|
||||
int z = i - 1;
|
||||
builder.AddSection($"Webhook {i}", delegate (UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddField(
|
||||
"Webhook Enabled",
|
||||
builder.AddToggle(
|
||||
() => settings?.WebhookSettingsList[z]?.WebhookEnabled ?? false,
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList() };
|
||||
settings.WebhookSettingsList[z].WebhookEnabled = enabled;
|
||||
settings.AddAnotherRow();
|
||||
builder.Rebuild();
|
||||
}
|
||||
)
|
||||
).Tooltip("Webhook Enabled", "Will parse the console messages and transmit to a Discord webhook.");
|
||||
|
||||
builder.AddField(
|
||||
"Reporting Mark",
|
||||
builder.HStack(delegate (UIPanelBuilder field)
|
||||
{
|
||||
field.AddInputField(
|
||||
settings?.WebhookSettingsList[z]?.RailroadMark,
|
||||
delegate (string railroadMark)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList() };
|
||||
settings.WebhookSettingsList[z].RailroadMark = railroadMark;
|
||||
settings.AddAnotherRow();
|
||||
builder.Rebuild();
|
||||
}, characterLimit: GameStorage.ReportingMarkMaxLength).FlexibleWidth();
|
||||
})
|
||||
).Tooltip("Reporting Mark", "Reporting mark of the company this Discord webhook applies to..");
|
||||
|
||||
builder.AddField(
|
||||
"Webhook Url",
|
||||
builder.HStack(delegate (UIPanelBuilder field)
|
||||
{
|
||||
field.AddInputField(
|
||||
settings?.WebhookSettingsList[z]?.WebhookUrl,
|
||||
delegate (string webhookUrl)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList() };
|
||||
settings.WebhookSettingsList[z].WebhookUrl = webhookUrl;
|
||||
settings.AddAnotherRow();
|
||||
builder.Rebuild();
|
||||
}).FlexibleWidth();
|
||||
})
|
||||
).Tooltip("Webhook Url", "Url of Discord webhook to publish messages to.");
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void ModTabDidClose()
|
||||
{
|
||||
logger.Information("Nighttime...");
|
||||
this.moddingContext.SaveSettingsData(this.modDefinition.Id, settings ?? new());
|
||||
return client;
|
||||
}
|
||||
}
|
||||
internal Settings? settings { get; private set; } = null;
|
||||
readonly ILogger logger = Log.ForContext<TweaksAndThings>();
|
||||
IModdingContext moddingContext { get; set; }
|
||||
IModDefinition modDefinition { get; set; }
|
||||
|
||||
static TweaksAndThings()
|
||||
{
|
||||
Log.Information("Hello! Static Constructor was called!");
|
||||
}
|
||||
|
||||
public TweaksAndThings(IModdingContext moddingContext, IModDefinition self)
|
||||
{
|
||||
this.modDefinition = self;
|
||||
|
||||
this.moddingContext = moddingContext;
|
||||
|
||||
logger.Information("Hello! Constructor was called for {modId}/{modVersion}!", self.Id, self.Version);
|
||||
|
||||
//moddingContext.RegisterConsoleCommand(new EchoCommand());
|
||||
|
||||
settings = moddingContext.LoadSettingsData<Settings>(self.Id);
|
||||
}
|
||||
|
||||
public override void OnEnable()
|
||||
{
|
||||
logger.Information("OnEnable() was called!");
|
||||
var harmony = new Harmony(modDefinition.Id);
|
||||
harmony.PatchCategory(modDefinition.Id.Replace(".",string.Empty));
|
||||
}
|
||||
|
||||
public override void OnDisable()
|
||||
{
|
||||
var harmony = new Harmony(modDefinition.Id);
|
||||
harmony.UnpatchAll(modDefinition.Id);
|
||||
Messenger.Default.Unregister(this);
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
logger.Verbose("UPDATE()");
|
||||
}
|
||||
|
||||
public void ModTabDidOpen(UIPanelBuilder builder)
|
||||
{
|
||||
logger.Information("Daytime!");
|
||||
|
||||
if (settings == null) settings = new();
|
||||
if (!settings?.WebhookSettingsList?.Any() ?? true) settings.WebhookSettingsList = new[] { new WebhookSettings() }.ToList();
|
||||
if (settings?.EngineRosterFuelColumnSettings == null) settings.EngineRosterFuelColumnSettings = new();
|
||||
|
||||
//WebhookUISection(ref builder);
|
||||
//builder.AddExpandingVerticalSpacer();
|
||||
WebhooksListUISection(ref builder);
|
||||
builder.AddExpandingVerticalSpacer();
|
||||
HandbrakesAndAnglecocksUISection(ref builder);
|
||||
builder.AddExpandingVerticalSpacer();
|
||||
EnginRosterShowsFuelStatusUISection(ref builder);
|
||||
}
|
||||
|
||||
private void EnginRosterShowsFuelStatusUISection(ref UIPanelBuilder builder)
|
||||
{
|
||||
var columns = Enum.GetValues(typeof(EngineRosterFuelDisplayColumn)).Cast<EngineRosterFuelDisplayColumn>().Select(i => i.ToString()).ToList();
|
||||
builder.AddSection("Fuel Display in Engine Roster", delegate (UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddField(
|
||||
"Enable",
|
||||
builder.AddDropdown(columns, (int)(settings?.EngineRosterFuelColumnSettings?.EngineRosterFuelStatusColumn ?? EngineRosterFuelDisplayColumn.None),
|
||||
delegate (int column)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList(), EngineRosterFuelColumnSettings = new() };
|
||||
settings.EngineRosterFuelColumnSettings.EngineRosterFuelStatusColumn = (EngineRosterFuelDisplayColumn)column;
|
||||
builder.Rebuild();
|
||||
}
|
||||
)
|
||||
).Tooltip("Enable Fuel Display in Engine Roster", $"Will add reaming fuel indication to Engine Roster (with details in roster row tool tip), Examples : {string.Join(" ", Enumerable.Range(0,4).Select(i => TextSprites.PiePercent(i, 4)))}");
|
||||
|
||||
builder.AddField(
|
||||
"Always Visible?",
|
||||
builder.AddToggle(
|
||||
() => settings?.EngineRosterFuelColumnSettings?.EngineRosterShowsFuelStatusAlways ?? false,
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList(), EngineRosterFuelColumnSettings = new() };
|
||||
settings.EngineRosterFuelColumnSettings.EngineRosterShowsFuelStatusAlways = enabled;
|
||||
builder.Rebuild();
|
||||
}
|
||||
)
|
||||
).Tooltip("Fuel Display in Engine Roster Always Visible", $"Always displayed, if you want it hidden and only shown when you care to see, uncheck this, and then you can press ALT for it to populate on the next UI refresh cycle.");
|
||||
});
|
||||
}
|
||||
|
||||
private void HandbrakesAndAnglecocksUISection(ref UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddSection("Tag Callout Handbrake and Air System Helper", delegate (UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddField(
|
||||
"Enable Tag Updates",
|
||||
builder.AddToggle(
|
||||
() => settings?.HandBrakeAndAirTagModifiers ?? false,
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList() };
|
||||
settings.HandBrakeAndAirTagModifiers = enabled;
|
||||
builder.Rebuild();
|
||||
}
|
||||
)
|
||||
).Tooltip("Enable Tag Updates", $"Will add {TextSprites.CycleWaybills} to the car tag title having Air System issues. Also prepends {TextSprites.HandbrakeWheel} if there is a handbrake set.\n\nHolding Left Alt while tags are displayed only shows tag titles that have issues.");
|
||||
});
|
||||
}
|
||||
|
||||
private void WebhooksListUISection(ref UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddSection("Webhooks List", delegate (UIPanelBuilder builder)
|
||||
{
|
||||
for (int i = 1; i <= settings.WebhookSettingsList.Count; i++)
|
||||
{
|
||||
int z = i - 1;
|
||||
builder.AddSection($"Webhook {i}", delegate (UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddField(
|
||||
"Webhook Enabled",
|
||||
builder.AddToggle(
|
||||
() => settings?.WebhookSettingsList[z]?.WebhookEnabled ?? false,
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList() };
|
||||
settings.WebhookSettingsList[z].WebhookEnabled = enabled;
|
||||
settings.AddAnotherRow();
|
||||
builder.Rebuild();
|
||||
}
|
||||
)
|
||||
).Tooltip("Webhook Enabled", "Will parse the console messages and transmit to a Discord webhook.");
|
||||
|
||||
builder.AddField(
|
||||
"Reporting Mark",
|
||||
builder.HStack(delegate (UIPanelBuilder field)
|
||||
{
|
||||
field.AddInputField(
|
||||
settings?.WebhookSettingsList[z]?.RailroadMark,
|
||||
delegate (string railroadMark)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList() };
|
||||
settings.WebhookSettingsList[z].RailroadMark = railroadMark;
|
||||
settings.AddAnotherRow();
|
||||
builder.Rebuild();
|
||||
}, characterLimit: GameStorage.ReportingMarkMaxLength).FlexibleWidth();
|
||||
})
|
||||
).Tooltip("Reporting Mark", "Reporting mark of the company this Discord webhook applies to..");
|
||||
|
||||
builder.AddField(
|
||||
"Webhook Url",
|
||||
builder.HStack(delegate (UIPanelBuilder field)
|
||||
{
|
||||
field.AddInputField(
|
||||
settings?.WebhookSettingsList[z]?.WebhookUrl,
|
||||
delegate (string webhookUrl)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList() };
|
||||
settings.WebhookSettingsList[z].WebhookUrl = webhookUrl;
|
||||
settings.AddAnotherRow();
|
||||
builder.Rebuild();
|
||||
}).FlexibleWidth();
|
||||
})
|
||||
).Tooltip("Webhook Url", "Url of Discord webhook to publish messages to.");
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void ModTabDidClose()
|
||||
{
|
||||
logger.Information("Nighttime...");
|
||||
this.moddingContext.SaveSettingsData(this.modDefinition.Id, settings ?? new());
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user