fixes #69; track loading wasn't fully topping off.

This commit is contained in:
2025-08-29 09:15:36 -05:00
parent afd18b9d27
commit 38a43276f7

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@@ -98,6 +98,7 @@ internal class OpsController_AnnounceCoalescedPayments_Patch
var data = car.QuantityCapacityOfLoad(CrewHoursLoad());
if ((data.quantity + quantityToLoad > data.capacity) && data.quantity < data.capacity)
{
quantityToLoad = data.capacity; //ensure topping off
Multiplayer.Broadcast($"{Hyperlink.To(car)}: \"Caboose crew topped off.\"");
CrewCarDict[car.id] = (CrewCarDict[car.id].spotted, false);
}