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https://github.com/rmroc451/TweaksAndThings.git
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Merge pull request #11 from rmroc451/3-tags-now-overlap-with-icons-when-titles-are-long
fix #3 tags now overlap with icons when titles are long
This commit is contained in:
@@ -62,18 +62,34 @@ public class CarInspector_PopulateCarPanel_Patch
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{
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{
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foreach (Model.Car car in consist)
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foreach (Model.Car car in consist)
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{
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{
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builder.AddObserver(car.KeyValueObject.Observe(PropertyChange.KeyForControl(PropertyChange.Control.Handbrake), delegate (Value value) { builder.Rebuild(); }, false));
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builder = AddObserver(builder, car, PropertyChange.KeyForControl(PropertyChange.Control.Handbrake));
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foreach (LogicalEnd logicalEnd in ends)
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foreach (LogicalEnd logicalEnd in ends)
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{
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{
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builder.AddObserver(car.KeyValueObject.Observe(KeyValueKeyFor(EndGearStateKey.IsCoupled, car.LogicalToEnd(logicalEnd)), delegate (Value value) { builder.Rebuild(); }, false));
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builder = AddObserver(builder, car, KeyValueKeyFor(EndGearStateKey.IsCoupled, car.LogicalToEnd(logicalEnd)));
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builder.AddObserver(car.KeyValueObject.Observe(KeyValueKeyFor(EndGearStateKey.IsAirConnected, car.LogicalToEnd(logicalEnd)), delegate (Value value) { builder.Rebuild(); }, false));
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builder = AddObserver(builder, car, KeyValueKeyFor(EndGearStateKey.IsAirConnected, car.LogicalToEnd(logicalEnd)));
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builder.AddObserver(car.KeyValueObject.Observe(KeyValueKeyFor(EndGearStateKey.Anglecock, car.LogicalToEnd(logicalEnd)), delegate (Value value) { builder.Rebuild(); }, false));
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builder = AddObserver(builder, car, KeyValueKeyFor(EndGearStateKey.Anglecock, car.LogicalToEnd(logicalEnd)));
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}
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}
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}
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}
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return builder;
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return builder;
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}
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}
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private static UIPanelBuilder AddObserver(UIPanelBuilder builder, Model.Car car, string key)
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{
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builder.AddObserver(
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car.KeyValueObject.Observe(
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key,
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delegate (Value value)
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{
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builder.Rebuild();
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},
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false
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)
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);
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return builder;
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}
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public static void MrocConsistHelper(Model.Car car, MrocHelperType mrocHelperType)
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public static void MrocConsistHelper(Model.Car car, MrocHelperType mrocHelperType)
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{
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{
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IEnumerable<Model.Car> consist = car.EnumerateCoupled(LogicalEnd.A);
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IEnumerable<Model.Car> consist = car.EnumerateCoupled(LogicalEnd.A);
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@@ -1,67 +1,58 @@
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using HarmonyLib;
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using HarmonyLib;
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using JetBrains.Annotations;
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using Model;
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using Model;
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using Model.AI;
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using Model.OpsNew;
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using Model.OpsNew;
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using Railloader;
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using Railloader;
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using Serilog;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading.Tasks;
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using Track;
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using TweaksAndThings;
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using UI;
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using UI;
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using UI.Builder;
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using UI.CarInspector;
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using UI.Tags;
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using UI.Tags;
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using UnityEngine;
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using UnityEngine;
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using static Model.Car;
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using tat = TweaksAndThings.TweaksAndThings;
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namespace TweaksAndThings.Patches;
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namespace TweaksAndThings.Patches;
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[HarmonyPatch(typeof(TagController))]
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[HarmonyPatch(typeof(TagController))]
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[HarmonyPatch(nameof(TagController.UpdateTag), typeof(Car), typeof(TagCallout), typeof(OpsController))]
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[HarmonyPatch(nameof(TagController.UpdateTag), typeof(Car), typeof(TagCallout), typeof(OpsController))]
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[HarmonyPatchCategory("RMROC451TweaksAndThings")]
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[HarmonyPatchCategory("RMROC451TweaksAndThings")]
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public class TagConroller_UpdateTag_Patch
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public class TagController_UpdateTag_Patch
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{
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{
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private const string tagTitleAndIconDelimeter = "\n<width=100%><align=\"right\">";
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private const string tagTitleFormat = "<align=left><margin-right={0}.5em>{1}</margin><line-height=0>";
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private static void Postfix(Car car, TagCallout tagCallout)
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private static void Postfix(Car car, TagCallout tagCallout)
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{
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{
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TagController tagController = UnityEngine.Object.FindObjectOfType<TagController>();
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TagController tagController = UnityEngine.Object.FindObjectOfType<TagController>();
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TweaksAndThings tweaksAndThings = SingletonPluginBase<TweaksAndThings>.Shared;
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TweaksAndThings tweaksAndThings = SingletonPluginBase<TweaksAndThings>.Shared;
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tagCallout.callout.Title = $"<align=left>{car.DisplayName}<line-height=0>";
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if (!tweaksAndThings.IsEnabled || !tweaksAndThings.settings.HandBrakeAndAirTagModifiers)
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if (!tweaksAndThings.IsEnabled || !tweaksAndThings.settings.HandBrakeAndAirTagModifiers)
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{
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{
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return;
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return;
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}
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}
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ProceedWithPostFix(car, tagCallout, tagController);
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return;
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}
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private static void ProceedWithPostFix(Car car, TagCallout tagCallout, TagController tagController)
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{
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bool isAltDownWithCarIssue = GameInput.IsAltDown && car.CarOrEndGearIssue();
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tagCallout.callout.Title = string.Format(tagTitleFormat, "{0}", car.DisplayName);
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tagCallout.gameObject.SetActive(
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tagCallout.gameObject.SetActive(
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tagCallout.gameObject.activeSelf &&
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tagCallout.gameObject.activeSelf &&
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(!GameInput.IsShiftDown || (GameInput.IsShiftDown && car.CarOrEndGearIssue()))
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(!GameInput.IsAltDown || isAltDownWithCarIssue)
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);
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);
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if (tagCallout.gameObject.activeSelf && GameInput.IsShiftDown && car.CarOrEndGearIssue()) {
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if (tagCallout.gameObject.activeSelf && isAltDownWithCarIssue)
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{
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tagController.ApplyImageColor(tagCallout, Color.black);
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tagController.ApplyImageColor(tagCallout, Color.black);
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}
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}
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if (car.CarAndEndGearIssue())
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tagCallout.callout.Title =
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{
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(car.CarAndEndGearIssue(), car.EndAirSystemIssue(), car.HandbrakeApplied()) switch
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tagCallout.callout.Title =
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{
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$"{tagCallout.callout.Title}\n<align=\"right\">{TextSprites.CycleWaybills}{TextSprites.HandbrakeWheel}";
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(true, _, _) => $"{tagCallout.callout.Title}{tagTitleAndIconDelimeter}{TextSprites.CycleWaybills}{TextSprites.HandbrakeWheel}".Replace("{0}", "2"),
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}
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(_, true, _) => $"{tagCallout.callout.Title}{tagTitleAndIconDelimeter}{TextSprites.CycleWaybills}".Replace("{0}", "1"),
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else if (car.EndAirSystemIssue())
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(_, _, true) => $"{tagCallout.callout.Title}{tagTitleAndIconDelimeter}{TextSprites.HandbrakeWheel}".Replace("{0}", "1"),
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tagCallout.callout.Title =
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_ => car.DisplayName
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$"{tagCallout.callout.Title}\n<align=\"right\">{TextSprites.CycleWaybills}";
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};
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else if (car.HandbrakeApplied())
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tagCallout.callout.Title =
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$"{tagCallout.callout.Title}\n<align=\"right\">{TextSprites.HandbrakeWheel}";
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return;
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}
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}
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}
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}
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@@ -80,6 +71,7 @@ public static class ModelCarExtensions
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public static bool CarOrEndGearIssue(this Model.Car car) =>
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public static bool CarOrEndGearIssue(this Model.Car car) =>
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car.EndAirSystemIssue() || car.HandbrakeApplied();
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car.EndAirSystemIssue() || car.HandbrakeApplied();
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public static bool CarAndEndGearIssue(this Model.Car car) =>
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public static bool CarAndEndGearIssue(this Model.Car car) =>
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car.EndAirSystemIssue() && car.HandbrakeApplied();
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car.EndAirSystemIssue() && car.HandbrakeApplied();
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}
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}
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@@ -13,6 +13,8 @@
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<GameAssembly Include="Definition" />
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<GameAssembly Include="Definition" />
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<GameAssembly Include="UnityEngine.CoreModule" />
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<GameAssembly Include="UnityEngine.CoreModule" />
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<GameAssembly Include="UnityEngine.UI" />
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<GameAssembly Include="Unity.TextMeshPro" />
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<GameAssembly Include="System.Net.Http" />
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<GameAssembly Include="System.Net.Http" />
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</ItemGroup>
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</ItemGroup>
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@@ -94,7 +94,7 @@ namespace TweaksAndThings
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builder.Rebuild();
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builder.Rebuild();
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}
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}
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)
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)
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).Tooltip("Enable Tag Updates", $"Will add {TextSprites.CycleWaybills} to the car tag title having Air System issues. Also prepends {TextSprites.HandbrakeWheel} if there is a handbrake set.\n\nHolding Shift while tags are displayed only shows tag titles that have issues.");
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).Tooltip("Enable Tag Updates", $"Will add {TextSprites.CycleWaybills} to the car tag title having Air System issues. Also prepends {TextSprites.HandbrakeWheel} if there is a handbrake set.\n\nHolding Left Alt while tags are displayed only shows tag titles that have issues.");
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});
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});
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}
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}
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