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Merge pull request #35 from rmroc451/26-caboose-auto-heal-hotbox-when-fully-oiled
#26 auto heal hotbox when found if caboose use is enabled and caboose…
This commit is contained in:
@@ -6,22 +6,22 @@ namespace RMROC451.TweaksAndThings.Extensions
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{
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internal static class AutoEngineer_Extensions
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{
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private static float CabooseHalvedFloat(this float input, bool hasCaboose) =>
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private static float CabooseHalvedFloat(this float input, Model.Car? hasCaboose) =>
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hasCaboose ? input / 2 : input;
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private static float CabooseAutoOilerLimit(this bool hasCaboose) =>
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hasCaboose ? 0.99f : AutoOiler.OilIfBelow;
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private static float CabooseAutoOilerLimit(this Model.Car? caboose) =>
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caboose ? 0.99f : AutoOiler.OilIfBelow;
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public static IEnumerator MrocAutoOilerLoop(this AutoOiler oiler, Serilog.ILogger _log, bool cabooseRequired)
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{
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int originIndex = oiler.FindOriginIndex();
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bool hasCaboose = oiler._cars.CabooseInConsist();
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Model.Car? foundCaboose = oiler._cars.CabooseInConsist();
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if (originIndex < 0)
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{
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_log.Error("Couldn't find origin car {car}", oiler._originCar);
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oiler._coroutine = null;
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yield break;
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} else if (CabooseRequirementChecker(string.Format("{0} {1}", oiler.GetType().Name, oiler.name), cabooseRequired, hasCaboose, _log))
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} else if (CabooseRequirementChecker(string.Format("{0} {1}", oiler.GetType().Name, oiler.name), cabooseRequired, foundCaboose, _log))
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{
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yield break;
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}
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@@ -31,30 +31,35 @@ namespace RMROC451.TweaksAndThings.Extensions
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oiler.name,
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oiler._reverse,
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cabooseRequired,
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hasCaboose,
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hasCaboose.CabooseAutoOilerLimit()
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foundCaboose,
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foundCaboose.CabooseAutoOilerLimit()
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);
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while (true)
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{
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yield return new WaitForSeconds(AutoOiler.StartDelay.CabooseHalvedFloat(hasCaboose));
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yield return new WaitForSeconds(AutoOiler.StartDelay.CabooseHalvedFloat(foundCaboose));
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int carIndex = originIndex;
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float adjustedTimeToWalk = AutoOiler.TimeToWalkCar.CabooseHalvedFloat(hasCaboose);
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float adjustedTimeToWalk = AutoOiler.TimeToWalkCar.CabooseHalvedFloat(foundCaboose);
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do
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{
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if (oiler.TryGetCar(carIndex, out var car))
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{
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float num = 0f;
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float origOil = car.Oiled;
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if (car.NeedsOiling && car.Oiled < hasCaboose.CabooseAutoOilerLimit())
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if (car.NeedsOiling && car.Oiled < foundCaboose.CabooseAutoOilerLimit())
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{
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float num2 = 1f - car.Oiled;
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car.OffsetOiled(num2);
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float num3 = num2 * AutoOiler.TimeToFullyOil.CabooseHalvedFloat(hasCaboose);
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float num3 = num2 * AutoOiler.TimeToFullyOil.CabooseHalvedFloat(foundCaboose);
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num += num3;
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oiler._pendingRunDuration += num3;
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oiler._oiledCount++;
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_log.Information("AutoOiler {name}: oiled {car} from {orig} => {new}", oiler.name, car, origOil, car.Oiled);
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}
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if (car.HasHotbox && car.Oiled == 1f && cabooseRequired && foundCaboose)
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{
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_log.Information("AutoOiler {name}: {foundCaboose} repaired hotbox {car}", oiler.name, foundCaboose, car);
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car.AdjustHotboxValue(0f);
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}
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num += adjustedTimeToWalk;
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oiler._pendingRunDuration += adjustedTimeToWalk;
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yield return new WaitForSeconds(num);
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@@ -71,14 +76,16 @@ namespace RMROC451.TweaksAndThings.Extensions
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{
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while (true)
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{
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bool hasCaboose = spotter._cars.CabooseInConsist();
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Model.Car? foundCaboose = spotter._cars.CabooseInConsist();
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if (!spotter.HasCars)
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{
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yield return new WaitForSeconds(1f);
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continue;
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}
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_log.Information("AutoHotboxSpotter {name}: Hotbox Spotter Running, Has Caboose => {hasCaboose}; Has Cars {hasCars}; Requires Caboose {requiresCaboose}", spotter.name, hasCaboose, spotter.HasCars, cabooseRequired);
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if (CabooseRequirementChecker(string.Format("{0} {1}", spotter.GetType().Name, spotter.name), cabooseRequired, hasCaboose, _log))
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_log.Information("AutoHotboxSpotter {name}: Hotbox Spotter Running, Found Caboose => {hasCaboose}; Has Cars {hasCars}; Requires Caboose {requiresCaboose}",
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spotter.name, foundCaboose, spotter.HasCars, cabooseRequired);
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foundCaboose = spotter._cars.CabooseInConsist();
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if (CabooseRequirementChecker(string.Format("{0} {1}", spotter.GetType().Name, spotter.name), cabooseRequired, foundCaboose, _log))
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{
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yield break;
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}
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@@ -86,11 +93,12 @@ namespace RMROC451.TweaksAndThings.Extensions
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while (spotter.HasCars)
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{
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int num = Random.Range(60, 300);
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if (hasCaboose)
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foundCaboose = spotter._cars.CabooseInConsist();
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if (foundCaboose)
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{
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var numOrig = num;
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num = Random.Range(15, 30);
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_log.Information("AutoHotboxSpotter {name}: Next check went from num(60,300) => {numOrig}; to num(15,30) => {hasCaboose}; Requires Caboose {requiresCaboose}", spotter.name, numOrig, num, hasCaboose, cabooseRequired);
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_log.Information("AutoHotboxSpotter {name}: Next check went from num(60,300) => {numOrig}; to num(15,30) => {hasCaboose}; Requires Caboose {requiresCaboose}", spotter.name, numOrig, num, foundCaboose, cabooseRequired);
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}
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yield return new WaitForSeconds(num);
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spotter.CheckForHotbox();
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@@ -98,9 +106,9 @@ namespace RMROC451.TweaksAndThings.Extensions
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}
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}
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private static bool CabooseRequirementChecker(string name, bool cabooseRequired, bool hasCaboose, Serilog.ILogger _log)
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private static bool CabooseRequirementChecker(string name, bool cabooseRequired, Model.Car? foundCaboose, Serilog.ILogger _log)
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{
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bool error = cabooseRequired && !hasCaboose;
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bool error = cabooseRequired && foundCaboose == null;
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if (error) {
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_log.Debug("{name}: Couldn't find required caboose!", name);
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}
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@@ -1,4 +1,6 @@
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using Helpers;
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using Game.Messages;
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using Game.State;
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using Helpers;
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using Model;
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using Model.Definition.Data;
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using Model.OpsNew;
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@@ -60,7 +62,9 @@ public static class Car_Extensions
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public static bool IsCaboose(this Car car) => car.Archetype == Model.Definition.CarArchetype.Caboose;
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public static bool CabooseInConsist(this IEnumerable<Car> input) => input.FirstOrDefault(c => c.IsCaboose());
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public static bool IsCabooseAndStoppedForLoadRefresh(this Car car) => car.IsCaboose() && car.IsStopped(30f);
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public static Car? CabooseInConsist(this IEnumerable<Car> input) => input.FirstOrDefault(c => c.IsCaboose());
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public static Car? CabooseWithSufficientCrewHours(this Car car, float timeNeeded, HashSet<string> carIdsCheckedAlready, bool decrement = false)
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{
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@@ -122,4 +126,12 @@ public static class Car_Extensions
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}).ToList();
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return source;
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}
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public static void AdjustHotboxValue(this Car car, float hotboxValue) =>
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StateManager.ApplyLocal(
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new PropertyChange(
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car.id, PropertyChange.KeyForControl(PropertyChange.Control.Hotbox),
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new FloatPropertyValue(hotboxValue)
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)
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);
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}
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@@ -90,10 +90,13 @@ public class TweaksAndThingsPlugin : SingletonPluginBase<TweaksAndThingsPlugin>,
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});
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}
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private static string cabooseUse => "Caboose Use";
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private static string autoAiRequirment => "AutoAI\nRequirement";
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private void CabooseMods(UIPanelBuilder builder)
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{
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builder.AddField(
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"Caboose Use",
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cabooseUse,
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builder.AddToggle(
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() => settings?.EndGearHelpersRequirePayment ?? false,
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delegate (bool enabled)
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@@ -109,12 +112,14 @@ public class TweaksAndThingsPlugin : SingletonPluginBase<TweaksAndThingsPlugin>,
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Caboose starts reloading `Crew Hours` at any Team or Repair track (no waybill), after being stationary for 30 seconds.
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AutoOiler Update: Increases limit that crew will oiling a car from 75% -> 99%, also halves the time it takes (simulating crew from lead end and caboose handling half the train)
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AutoOiler Update: Increases limit that crew will oiling a car from 75% -> 99%, also halves the time it takes (simulating crew from lead end and caboose handling half the train).
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AutoOiler Update: if `{cabooseUse}` & `{autoAiRequirment.Replace("\n", " ")}` checked, then when a caboose is present, the AutoOiler will repair hotboxes afer oiling them to 100%.
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AutoHotboxSpotter Update: decrease the random wait from 30 - 300 seconds to 15 - 30 seconds (Safety Is Everyone's Job)");
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builder.AddField(
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$"AutoAI\nRequirement",
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autoAiRequirment,
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builder.AddToggle(
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() => settings?.RequireConsistCabooseForOilerAndHotboxSpotter ?? false,
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delegate (bool enabled)
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