limit AutoEngineerDestinationPicker.Loop to running max of 10x per second rather than as fast as it can (caused stuttering in areas with lots of cars).

This commit is contained in:
2025-09-02 10:04:58 -05:00
parent b562424f8b
commit a7ae1d479c

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@@ -0,0 +1,62 @@
using HarmonyLib;
using Helpers;
using Model.AI;
using Railloader;
using Serilog;
using System.Collections;
using Track;
using UI;
using UnityEngine;
using static Game.Messages.RequestOps;
using static UI.AutoEngineerDestinationPicker;
namespace RMROC451.TweaksAndThings;
[HarmonyPatch(typeof(AutoEngineerDestinationPicker))]
[HarmonyPatch(nameof(AutoEngineerDestinationPicker.Loop))]
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
internal class AutoEngineerDestinationPicker_Loop_Patch
{
static bool Prefix(AutoEngineerDestinationPicker __instance, ref IEnumerator __result)
{
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
if (!tweaksAndThings.IsEnabled()) return true;
__result = Loop(__instance);
return false;
}
private static IEnumerator Loop(AutoEngineerDestinationPicker __instance)
{
Hit valueOrDefault;
Location location;
WaitForSecondsRealtime wait = new WaitForSecondsRealtime(.1f);
while (true)
{
Location? currentOrdersGotoLocation = __instance.GetCurrentOrdersGotoLocation();
Hit? hit = __instance.HitLocation();
if (hit.HasValue)
{
valueOrDefault = hit.GetValueOrDefault();
location = valueOrDefault.Location;
Graph.PositionRotation positionRotation = __instance._graph.GetPositionRotation(location);
__instance.destinationMarker.position = WorldTransformer.GameToWorld(positionRotation.Position);
__instance.destinationMarker.rotation = positionRotation.Rotation;
__instance.destinationMarker.gameObject.SetActive(value: true);
if (!currentOrdersGotoLocation.Equals(location) && __instance.MouseClicked)
{
break;
}
}
else
{
__instance.destinationMarker.gameObject.SetActive(value: false);
}
yield return wait;
}
Log.Debug("DestinationPicker Hit: {hit} {car} {end}", valueOrDefault.Location, valueOrDefault.CarInfo?.car, valueOrDefault.CarInfo?.end);
__instance._ordersHelper.SetWaypoint(location, valueOrDefault.CarInfo?.car.id);
__instance.StopLoop();
}
}