mirror of
https://github.com/rmroc451/TweaksAndThings.git
synced 2025-12-17 01:39:38 -06:00
Compare commits
55 Commits
v0.1.2
...
car-click-
| Author | SHA1 | Date | |
|---|---|---|---|
| facb0b7d71 | |||
| d19a1a2995 | |||
| 7c8becd471 | |||
| 26a3bdaaa1 | |||
| 3f2e3dee80 | |||
| ed44ea829e | |||
| bce1d8bd58 | |||
| c25271ee2d | |||
| 80f0847587 | |||
| 7552422b6e | |||
| 58dc7efac0 | |||
| 7ebd14db2a | |||
| ca0e78b971 | |||
| 9f210b0b8a | |||
| 840f35cf62 | |||
| 786db49b68 | |||
| 108900b026 | |||
| 9e8c38e6f4 | |||
| 89f2490f14 | |||
| fbd08b007c | |||
| 27d3432cbf | |||
| cf1d5e32e5 | |||
| 92317b29b2 | |||
| 1f48bf04aa | |||
| 5774c7f04c | |||
| 5eed492b47 | |||
| d4d18d8c92 | |||
| d7e35828b8 | |||
| 0b444d6364 | |||
| d197ff8d8a | |||
| 89894890b4 | |||
| a13701c3d2 | |||
| b5be17703f | |||
| 35afa4520d | |||
| 80d064c950 | |||
| ec21effd30 | |||
| 2242aaacde | |||
| e26713688b | |||
| 8a228be5a8 | |||
| 2ed33465d9 | |||
| 67d39801de | |||
| 8dc87f312d | |||
| 9cb788d86a | |||
| 2e47536028 | |||
| b6edc93636 | |||
| 6693a762c9 | |||
| fc43d54815 | |||
| 0adcbfa787 | |||
| 715629394d | |||
| 1ea3d9917d | |||
| d780b075dc | |||
| d0e2c3f99e | |||
| 8ae319fbee | |||
| 90d4262890 | |||
| a74c004fd4 |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -396,4 +396,3 @@ FodyWeavers.xsd
|
||||
|
||||
# JetBrains Rider
|
||||
*.sln.iml
|
||||
/TweaksAndThings/Commands/EchoCommand.cs
|
||||
|
||||
7
Assembly.version
Normal file
7
Assembly.version
Normal file
@@ -0,0 +1,7 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<MajorVersion>2</MajorVersion>
|
||||
<MinorVersion>0</MinorVersion>
|
||||
<PatchVersion>1</PatchVersion>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
@@ -1,5 +1,6 @@
|
||||
<Project>
|
||||
<Import Project="Paths.user" Condition="Exists('Paths.user')" />
|
||||
<Import Project="Assembly.version" Condition="Exists('Assembly.version')" />
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net48</TargetFramework>
|
||||
<LangVersion>latest</LangVersion>
|
||||
|
||||
@@ -6,13 +6,14 @@
|
||||
<!-- Copy the mod to the game directory -->
|
||||
<GameModDir Condition="'$(GameModDir)' == ''">$(GameDir)/Mods/$(AssemblyName)</GameModDir>
|
||||
<OutDir Condition="'$(Configuration)' == 'Debug'">$(GameModDir)/</OutDir>
|
||||
<VersionTimestamp>$([System.DateTime]::UtcNow.ToString(`o`))</VersionTimestamp>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- Replace the default version if something was set for it -->
|
||||
<PropertyGroup Condition="'$(AssemblyVersion)' == '' OR '$(MajorVersion)' != '' OR '$(MinorVersion)' != ''">
|
||||
<MajorVersion Condition="'$(MajorVersion)' == ''">0</MajorVersion>
|
||||
<MajorVersion Condition="'$(MajorVersion)' == ''">1</MajorVersion>
|
||||
<MinorVersion Condition="'$(MinorVersion)' == ''">1</MinorVersion>
|
||||
<PatchVersion Condition="'$(PatchVersion)' == ''">2</PatchVersion>
|
||||
<PatchVersion Condition="'$(PatchVersion)' == ''">1</PatchVersion>
|
||||
<AssemblyVersion>$(MajorVersion).$(MinorVersion).$(PatchVersion)</AssemblyVersion>
|
||||
<FileVersion>$(AssemblyVersion)</FileVersion>
|
||||
<ProductVersion>$(AssemblyVersion)</ProductVersion>
|
||||
@@ -30,7 +31,7 @@
|
||||
<!-- Publish the mod as a neat zip file -->
|
||||
<Target Name="PrepareForPublishing" AfterTargets="AfterBuild" Condition="'$(Configuration)' == 'Release'">
|
||||
<!-- Replace $(AssemblyVersion) with the actual version -->
|
||||
<Exec Command="powershell -Command "(Get-Content '$(OutputPath)Definition.json') -replace '\$\(AssemblyVersion\)', '$(AssemblyVersion)' | Set-Content '$(OutputPath)Definition.json'"" />
|
||||
<Exec Command="powershell -Command "(Get-Content '$(OutputPath)Definition.json') -replace '\$\(AssemblyVersion\)', '$(AssemblyVersion)_$(VersionTimestamp)' | Set-Content '$(OutputPath)Definition.json'"" />
|
||||
|
||||
<PropertyGroup>
|
||||
<ModsDirectory>$(OutputPath)/Mods</ModsDirectory>
|
||||
|
||||
6
Paths.user.example
Normal file
6
Paths.user.example
Normal file
@@ -0,0 +1,6 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<!-- Directory that the game (Railroader.exe) is in -->
|
||||
<GameDir></GameDir>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
@@ -20,7 +20,7 @@ This mod requires Railloader by Zamu.
|
||||
3. Run the game and enjoy all of the tweaks and things!
|
||||
|
||||
## Notes
|
||||
1. This mod currently supports Railroader verison 2024.4.4. This mod may break in future updates. I will do my best to continue to update this mod.
|
||||
1. This mod currently supports Railroader version 2024.4.4. This mod may break in future updates. I will do my best to continue to update this mod.
|
||||
2. It is possible that the developers of Railroader will implement their own fix for this issue. At such time this mod will be deprecated and no longer maintained.
|
||||
3. As the saying goes, use mods at your own risk.
|
||||
|
||||
@@ -35,7 +35,7 @@ This mod requires Railloader by Zamu.
|
||||
* **hold SHIFT** to only show the tags in the FOV for cars with an issue!
|
||||
3. Discord Webhooks
|
||||
* Allows the console messages to post to a discord webhook. useful for those wanting to keep an eye on 24/7 hosted saves.
|
||||
* Locomotive messages grab the locomotive `Ident.RoadNumber` and check the `CTC Panel Markers` if they exist. If found, they will use the red/green color and embed the locmotive as an image in the message. If no marker is found, it defaults to blue.
|
||||
* Locomotive messages grab the locomotive `Ident.RoadNumber` and check the `CTC Panel Markers` if they exist. If found, they will use the red/green color and embed the locomotive as an image in the message. If no marker is found, it defaults to blue.
|
||||
* Currently, One person per server should have this per discord webhook, otherwise you will get duplicate messages to the webhook.
|
||||
* **Multiple hooks**: Allows for many different webhooks per client to be setup, and filtered to the `Ident.ReportingMark` so you can get messages to different hooks based on what save/server you are playing on.
|
||||
* **Customizable** from the in-game Railloader settings, find `RMROC451.TweaksAndThings`
|
||||
|
||||
@@ -5,6 +5,8 @@ VisualStudioVersion = 17.4.33122.133
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{452A23A6-81C8-49C6-A7EE-95FD9377F896}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
.gitignore = .gitignore
|
||||
Assembly.version = Assembly.version
|
||||
Directory.Build.props = Directory.Build.props
|
||||
Directory.Build.targets = Directory.Build.targets
|
||||
Paths.user = Paths.user
|
||||
|
||||
55
TweaksAndThings/Commands/CrewUpdateCommand.cs
Normal file
55
TweaksAndThings/Commands/CrewUpdateCommand.cs
Normal file
@@ -0,0 +1,55 @@
|
||||
using Game.Notices;
|
||||
using Game.State;
|
||||
using Helpers;
|
||||
using Model.Ops;
|
||||
using Network;
|
||||
using RMROC451.TweaksAndThings.Extensions;
|
||||
using RMROC451.TweaksAndThings.Patches;
|
||||
using System.Linq;
|
||||
using Track;
|
||||
using UI.Console;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Commands;
|
||||
|
||||
[ConsoleCommand("/cu", "generate a formatted message about a locomotive's status.")]
|
||||
public class EchoCommand : IConsoleCommand
|
||||
{
|
||||
public string Execute(string[] comps)
|
||||
{
|
||||
if (comps.Length < 4)
|
||||
{
|
||||
return "Usage: /cu <car>|. +|- <message>";
|
||||
}
|
||||
|
||||
string query = comps[1];
|
||||
Model.Car car = query == "." ? TrainController.Shared.SelectedLocomotive : TrainController.Shared.CarForString(query);
|
||||
|
||||
if (car.DetermineFuelCar() == null)
|
||||
{
|
||||
return "Car not found.";
|
||||
}
|
||||
string message = string.Join(" ", comps.Skip(3)).Truncate(512);
|
||||
|
||||
switch (comps[2])
|
||||
{
|
||||
case "+":
|
||||
break;
|
||||
case "-":
|
||||
break;
|
||||
default:
|
||||
return "+ to include area or - to leave it out";
|
||||
}
|
||||
|
||||
var gamePoint = car.GetCenterPosition(Graph._graph);
|
||||
EntityReference entityReference = new EntityReference(EntityType.Position, new Vector4( gamePoint.x, gamePoint.y, gamePoint.z, 0));
|
||||
EntityReference loco = new EntityReference(EntityType.Car, car.id);
|
||||
if (comps[2] == "+") message = new Hyperlink(entityReference.URI(), string.Format(message, OpsController.Shared.ClosestArea(car)?.name ?? "???"));
|
||||
|
||||
car.PostNotice(nameof(EchoCommand), $"{message} :{StateManager.Shared._playersManager.LocalPlayer}");
|
||||
ExpandedConsole_Add_Patch.SendMs(null, $"{Hyperlink.To(car)} {message}");
|
||||
Multiplayer.Broadcast($"{StateManager.Shared._playersManager.LocalPlayer} {Hyperlink.To(car)}: \"{message}\"");
|
||||
|
||||
return string.Empty;
|
||||
}
|
||||
}
|
||||
@@ -4,10 +4,23 @@
|
||||
"name": "RMROC451's Tweaks and Things",
|
||||
"version": "$(AssemblyVersion)",
|
||||
"requires": [
|
||||
{
|
||||
"id": "railroader",
|
||||
"notBefore": "2024.6"
|
||||
},
|
||||
{
|
||||
"id": "railloader",
|
||||
"notBefore": "1.8.1"
|
||||
"notBefore": "1.9.6.14"
|
||||
},
|
||||
{
|
||||
"id": "Zamu.StrangeCustoms",
|
||||
"notBefore": "1.10.25017.313"
|
||||
}
|
||||
],
|
||||
"assemblies": [ "RMROC451.TweaksAndThings" ]
|
||||
"assemblies": [ "RMROC451.TweaksAndThings" ],
|
||||
"mixintos": {
|
||||
"container:ne-caboose01": "file(mroc-cabeese.json)",
|
||||
"container:ne-caboose02": "file(mroc-cabeese.json)",
|
||||
"container:ne-caboose03": "file(mroc-cabeese.json)"
|
||||
}
|
||||
}
|
||||
7
TweaksAndThings/Enums/CrewHourLoadMethod.cs
Normal file
7
TweaksAndThings/Enums/CrewHourLoadMethod.cs
Normal file
@@ -0,0 +1,7 @@
|
||||
namespace RMROC451.TweaksAndThings.Enums;
|
||||
|
||||
public enum CrewHourLoadMethod
|
||||
{
|
||||
Tracks,
|
||||
Daily
|
||||
}
|
||||
9
TweaksAndThings/Enums/EngineRosterFuelDisplayColumn.cs
Normal file
9
TweaksAndThings/Enums/EngineRosterFuelDisplayColumn.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
namespace RMROC451.TweaksAndThings.Enums;
|
||||
|
||||
public enum EngineRosterFuelDisplayColumn
|
||||
{
|
||||
None,
|
||||
Engine,
|
||||
Crew,
|
||||
Status
|
||||
}
|
||||
@@ -1,7 +1,9 @@
|
||||
namespace TweaksAndThings.Enums;
|
||||
namespace RMROC451.TweaksAndThings.Enums;
|
||||
|
||||
public enum MrocHelperType
|
||||
{
|
||||
Handbrake,
|
||||
GladhandAndAnglecock
|
||||
GladhandAndAnglecock,
|
||||
BleedAirSystem,
|
||||
Oil
|
||||
}
|
||||
|
||||
124
TweaksAndThings/Extensions/AutoEngineer_Extensions.cs
Normal file
124
TweaksAndThings/Extensions/AutoEngineer_Extensions.cs
Normal file
@@ -0,0 +1,124 @@
|
||||
using Game.Messages;
|
||||
using Model.AI;
|
||||
using Network;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using Random = UnityEngine.Random;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Extensions
|
||||
{
|
||||
internal static class AutoEngineer_Extensions
|
||||
{
|
||||
private static float CabooseHalvedFloat(this float input, Model.Car? hasCaboose) =>
|
||||
hasCaboose ? input / 2 : input;
|
||||
|
||||
private static float CabooseAutoOilerLimit(this Model.Car? caboose) =>
|
||||
caboose ? 0.99f : AutoOiler.OilIfBelow;
|
||||
|
||||
public static IEnumerator MrocAutoOilerLoop(this AutoOiler oiler, Serilog.ILogger _log, bool cabooseRequired)
|
||||
{
|
||||
int originIndex = oiler.FindOriginIndex();
|
||||
Model.Car? foundCaboose = oiler._originCar.FindMyCaboose(0.0f, false);
|
||||
if (originIndex < 0)
|
||||
{
|
||||
_log.Error("Couldn't find origin car {car}", oiler._originCar);
|
||||
oiler._coroutine = null;
|
||||
yield break;
|
||||
} else if (CabooseRequirementChecker(string.Format("{0} {1}", oiler.GetType().Name, oiler.name), cabooseRequired, foundCaboose, _log))
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
oiler._reverse = originIndex > oiler._cars.Count - originIndex;
|
||||
_log.Information(
|
||||
"AutoOiler {name} starting, rev = {reverse}, caboose required = {req}, caboose halving adjustment = {hasCaboose}, oil limit = {limit}",
|
||||
oiler.name,
|
||||
oiler._reverse,
|
||||
cabooseRequired,
|
||||
foundCaboose,
|
||||
foundCaboose.CabooseAutoOilerLimit()
|
||||
);
|
||||
while (true)
|
||||
{
|
||||
yield return new WaitForSeconds(AutoOiler.StartDelay.CabooseHalvedFloat(foundCaboose));
|
||||
foundCaboose = oiler._originCar.FindMyCaboose(0.0f,false);
|
||||
int carIndex = originIndex;
|
||||
float adjustedTimeToWalk = AutoOiler.TimeToWalkCar.CabooseHalvedFloat(foundCaboose);
|
||||
do
|
||||
{
|
||||
if (oiler.TryGetCar(carIndex, out var car))
|
||||
{
|
||||
float num = 0f;
|
||||
float origOil = car.Oiled;
|
||||
if (car.NeedsOiling && car.Oiled < foundCaboose.CabooseAutoOilerLimit())
|
||||
{
|
||||
float num2 = 1f - car.Oiled;
|
||||
car.OffsetOiled(num2);
|
||||
float num3 = num2 * AutoOiler.TimeToFullyOil.CabooseHalvedFloat(foundCaboose);
|
||||
num += num3;
|
||||
oiler._pendingRunDuration += num3;
|
||||
oiler._oiledCount++;
|
||||
_log.Information("AutoOiler {name}: oiled {car} from {orig} => {new}", oiler.name, car, origOil, car.Oiled);
|
||||
}
|
||||
if (car.HasHotbox && car.Oiled == 1f && cabooseRequired && foundCaboose)
|
||||
{
|
||||
_log.Information("AutoOiler {name}: {foundCaboose} repaired hotbox {car}", oiler.name, foundCaboose, car);
|
||||
Multiplayer.Broadcast($"{Hyperlink.To(oiler._originCar)}: \"{Hyperlink.To(car)} hotbox repaired!\"");
|
||||
car.SendPropertyChange(PropertyChange.Control.Hotbox, false);
|
||||
}
|
||||
num += adjustedTimeToWalk;
|
||||
oiler._pendingRunDuration += adjustedTimeToWalk;
|
||||
yield return new WaitForSeconds(num);
|
||||
}
|
||||
carIndex = oiler.NextIndex(carIndex);
|
||||
}
|
||||
while (oiler.InBounds(carIndex));
|
||||
oiler._reverse = !oiler._reverse;
|
||||
oiler.PayWages();
|
||||
}
|
||||
}
|
||||
|
||||
public static IEnumerator MrocAutoHotboxSpotterLoop(this AutoHotboxSpotter spotter, Serilog.ILogger _log, bool cabooseRequired)
|
||||
{
|
||||
Func<Model.Car?> foundCaboose = () => spotter._locomotive.FindMyCaboose(0.0f, false);
|
||||
while (true)
|
||||
{
|
||||
if (!spotter.HasCars)
|
||||
{
|
||||
yield return new WaitForSeconds(1f);
|
||||
continue;
|
||||
}
|
||||
var fc = foundCaboose();
|
||||
_log.Information("AutoHotboxSpotter {name}: Hotbox Spotter Running, Found Caboose => {hasCaboose}; Has Cars {hasCars}; Requires Caboose {requiresCaboose}",
|
||||
spotter.name, fc, spotter.HasCars, cabooseRequired);
|
||||
if (CabooseRequirementChecker(string.Format("{0} {1}", spotter.GetType().Name, spotter.name), cabooseRequired, fc, _log))
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
spotter.CheckForHotbox();
|
||||
while (spotter.HasCars)
|
||||
{
|
||||
int num = Random.Range(60, 300);
|
||||
fc = foundCaboose();
|
||||
if (fc)
|
||||
{
|
||||
var numOrig = num;
|
||||
num = Random.Range(15, 30);
|
||||
_log.Information("AutoHotboxSpotter {name}: Next check went from num(60,300) => {numOrig}; to num(15,30) => {hasCaboose}; Requires Caboose {requiresCaboose}", spotter.name, numOrig, num, fc, cabooseRequired);
|
||||
}
|
||||
yield return new WaitForSeconds(num);
|
||||
spotter.CheckForHotbox();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static bool CabooseRequirementChecker(string name, bool cabooseRequired, Model.Car? foundCaboose, Serilog.ILogger _log)
|
||||
{
|
||||
bool error = cabooseRequired && foundCaboose == null;
|
||||
if (error) {
|
||||
_log.Debug("{name}: Couldn't find required caboose!", name);
|
||||
}
|
||||
return error;
|
||||
}
|
||||
}
|
||||
}
|
||||
173
TweaksAndThings/Extensions/Car_Extensions.cs
Normal file
173
TweaksAndThings/Extensions/Car_Extensions.cs
Normal file
@@ -0,0 +1,173 @@
|
||||
using Game.Messages;
|
||||
using Game.State;
|
||||
using Helpers;
|
||||
using Model;
|
||||
using Model.Definition;
|
||||
using Model.Definition.Data;
|
||||
using Model.Ops;
|
||||
using Model.Ops.Timetable;
|
||||
using Railloader;
|
||||
using Serilog;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Extensions;
|
||||
|
||||
public static class Car_Extensions
|
||||
{
|
||||
private static bool EndGearIssue(this Car car, Car.LogicalEnd end) =>
|
||||
(!car[end].IsCoupled && car[end].IsAnglecockOpen) ||
|
||||
(car[end].IsCoupled && !car[end].IsAirConnectedAndOpen);
|
||||
|
||||
public static bool EndAirSystemIssue(this Car car)
|
||||
{
|
||||
bool AEndAirSystemIssue = car.EndGearIssue(Car.LogicalEnd.A);
|
||||
bool BEndAirSystemIssue = car.EndGearIssue(Car.LogicalEnd.B);
|
||||
bool EndAirSystemIssue = AEndAirSystemIssue || BEndAirSystemIssue;
|
||||
return EndAirSystemIssue;
|
||||
}
|
||||
|
||||
public static bool HandbrakeApplied(this Model.Car car) =>
|
||||
car.air.handbrakeApplied;
|
||||
|
||||
public static bool CarOrEndGearIssue(this Model.Car car) =>
|
||||
car.EndAirSystemIssue() || car.HandbrakeApplied();
|
||||
|
||||
public static bool CarAndEndGearIssue(this Model.Car car) =>
|
||||
car.EndAirSystemIssue() && car.HandbrakeApplied();
|
||||
|
||||
public static Car? DetermineFuelCar(this Car engine, bool returnEngineIfNull = false)
|
||||
{
|
||||
if (engine == null) return null;
|
||||
Car? car;
|
||||
if (engine is SteamLocomotive steamLocomotive && new Func<Car>(steamLocomotive.FuelCar) != null)
|
||||
{
|
||||
car = steamLocomotive.FuelCar();
|
||||
}
|
||||
else
|
||||
{
|
||||
car = engine is DieselLocomotive ? engine : null;
|
||||
if (returnEngineIfNull && car == null) car = engine;
|
||||
}
|
||||
return car;
|
||||
}
|
||||
|
||||
public static bool MotivePower(this Car car) => car is BaseLocomotive || car.Archetype == Model.Definition.CarArchetype.Tender;
|
||||
|
||||
/// <summary>
|
||||
/// For every car in the consist, cost 1 minute of AI Engineer time.
|
||||
/// </summary>
|
||||
/// <param name="consist"></param>
|
||||
public static int CalculateCostForAutoEngineerEndGearSetting(this IEnumerable<Car> consist) =>
|
||||
consist.Count() * 60;
|
||||
|
||||
public static bool IsCaboose(this Car car) => car.Archetype == Model.Definition.CarArchetype.Caboose;
|
||||
|
||||
public static Car? CarCaboose(this Car car) => car.IsCaboose() ? car : null;
|
||||
|
||||
public static bool IsCabooseAndStoppedForLoadRefresh(this Car car, bool isFull) => car.IsCaboose() && car.IsStopped(30f) && !isFull;
|
||||
|
||||
public static Car? CabooseInConsist(this IEnumerable<Car> input) => input.FirstOrDefault(IsCaboose);
|
||||
|
||||
public static bool ConsistNoFreight(this IEnumerable<Car> input) =>
|
||||
input.Where(c => !c.MotivePower()).Any() &&
|
||||
input
|
||||
.Where(c => !c.MotivePower())
|
||||
.All(c => !c.MrocIsFreight());
|
||||
|
||||
public static bool ConsistFreight(this IEnumerable<Car> input) =>
|
||||
input.Where(c => !c.MotivePower()).Any() &&
|
||||
input
|
||||
.Where(c => !c.MotivePower())
|
||||
.All(c => c.MrocIsFreight());
|
||||
|
||||
public static bool MrocIsFreight(this Car c) =>
|
||||
c.Archetype.IsFreight() || c.Archetype switch
|
||||
{
|
||||
CarArchetype.LocomotiveDiesel => false,
|
||||
CarArchetype.LocomotiveSteam => false,
|
||||
CarArchetype.Coach => false,
|
||||
CarArchetype.Baggage => false,
|
||||
_ => true
|
||||
};
|
||||
|
||||
|
||||
public static bool SelectedEngineExpress(this TrainController input) =>
|
||||
input.SelectedLocomotive.TryGetTimetableTrain(out Timetable.Train t) &&
|
||||
t.TrainClass == Timetable.TrainClass.First;
|
||||
|
||||
public static Car? FindMyCaboose(this Car car, float timeNeeded, bool decrement = false) =>
|
||||
(
|
||||
car.CarCaboose() ?? car.CarsNearCurrentCar(timeNeeded, decrement).FindNearestCabooseFromNearbyCars()
|
||||
)?.CabooseWithSufficientCrewHours(timeNeeded, decrement);
|
||||
|
||||
public static Car? CabooseWithSufficientCrewHours(this Car car, float timeNeeded, bool decrement = false)
|
||||
{
|
||||
Car? output = null;
|
||||
if (car is null || !car.IsCaboose()) return null;
|
||||
|
||||
List<LoadSlot> loadSlots = car.Definition.LoadSlots;
|
||||
for (int i = 0; i < loadSlots.Count; i++)
|
||||
{
|
||||
CarLoadInfo? loadInfo = car.GetLoadInfo(i);
|
||||
if (loadInfo.HasValue)
|
||||
{
|
||||
CarLoadInfo valueOrDefault = loadInfo.GetValueOrDefault();
|
||||
output = valueOrDefault.Quantity >= timeNeeded ? car : null;
|
||||
if (decrement && output != null) output.SetLoadInfo(i, valueOrDefault with { Quantity = valueOrDefault.Quantity - timeNeeded });
|
||||
break;
|
||||
}
|
||||
}
|
||||
return output;
|
||||
}
|
||||
|
||||
private static Car? FindNearestCabooseFromNearbyCars(this IEnumerable<(Car car, bool crewCar, float distance)> source) =>
|
||||
source
|
||||
?.OrderBy(c => c.crewCar ? 0 : 1)
|
||||
?.ThenBy(c => c.distance)
|
||||
?.Select(c => c.car)
|
||||
?.FirstOrDefault();
|
||||
|
||||
private static IEnumerable<(Car car, bool crewCar, float distance)> CarsNearCurrentCar(this Car car, float timeNeeded, bool decrement)
|
||||
{
|
||||
Area carArea = OpsController.Shared.ClosestArea(car);
|
||||
|
||||
var cabeese = OpsController.Shared
|
||||
.CarsInArea(carArea)
|
||||
.Select(c => TrainController.Shared.CarForId(c.Id))
|
||||
.Union(car.EnumerateCoupled())
|
||||
.Where(c => c.IsCaboose());
|
||||
|
||||
//if (cabeese?.Any() ?? false) Log.Information($"{nameof(CarsNearCurrentCar)}[{car.DisplayName}] => {cabeese.Count()}");
|
||||
|
||||
List<(Car car, bool crewCar, float distance)> source =
|
||||
cabeese.Select(c => (car: c, crewCar: c.IsCrewCar(), distance: car.Distance(c))).ToList();
|
||||
|
||||
return source;
|
||||
}
|
||||
|
||||
public static float Distance(this Car car1, Car car2)
|
||||
{
|
||||
Vector3 position = car1.GetMotionSnapshot().Position;
|
||||
Vector3 center = WorldTransformer.WorldToGame(position);
|
||||
Vector3 a = WorldTransformer.WorldToGame(car2.GetMotionSnapshot().Position);
|
||||
|
||||
return Vector3.Distance(a, center);
|
||||
}
|
||||
|
||||
public static bool IsCrewCar(this Car car) =>
|
||||
!string.IsNullOrEmpty(TrainController.Shared.SelectedLocomotive?.trainCrewId) &&
|
||||
car.trainCrewId == TrainController.Shared.SelectedLocomotive?.trainCrewId;
|
||||
|
||||
|
||||
//public static void AdjustHotboxValue(this Car car) => car.ControlProperties[PropertyChange.Control.Hotbox] = null;
|
||||
public static void AdjustHotboxValue(this Car car, float hotboxValue = 0f) =>
|
||||
StateManager.ApplyLocal(
|
||||
new PropertyChange(
|
||||
car.id, PropertyChange.KeyForControl(PropertyChange.Control.Hotbox),
|
||||
new FloatPropertyValue(hotboxValue)
|
||||
)
|
||||
);
|
||||
}
|
||||
28
TweaksAndThings/Extensions/Load_Extensions.cs
Normal file
28
TweaksAndThings/Extensions/Load_Extensions.cs
Normal file
@@ -0,0 +1,28 @@
|
||||
using Core;
|
||||
using System;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Extensions;
|
||||
|
||||
public static class Load_Extensions
|
||||
{
|
||||
//https://learn.microsoft.com/en-us/dotnet/standard/base-types/custom-numeric-format-strings?redirectedfrom=MSDN#the--section-separator
|
||||
//https://dotnetfiddle.net/iHVevM
|
||||
public static string FormatCrewHours(this float quantity, string description)
|
||||
{
|
||||
var ts = TimeSpan.FromHours(quantity);
|
||||
float minutes = ts.Minutes - (ts.Minutes % 15);
|
||||
|
||||
string output = string.Format("{0:;;No}{1:##}{2:\\.##;\\.##;.} {3} {4}",
|
||||
ts.Hours + minutes,
|
||||
ts.Hours, (minutes / 60.0f) * 100,
|
||||
description,
|
||||
"Hour".Pluralize(quantity == 1 ? 1 : 0)
|
||||
).Trim();
|
||||
|
||||
if (ts.Hours < 1)
|
||||
{
|
||||
output = string.Format("{0} {1} Minutes", ts.Minutes, description).Trim();
|
||||
}
|
||||
return output;
|
||||
}
|
||||
}
|
||||
36
TweaksAndThings/Extensions/TextSprite_Extensions.cs
Normal file
36
TweaksAndThings/Extensions/TextSprite_Extensions.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using RMROC451.TweaksAndThings.Patches;
|
||||
using Serilog;
|
||||
using UnityEngine;
|
||||
using ILogger = Serilog.ILogger;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Extensions;
|
||||
|
||||
public static class TextSprite_Extensions
|
||||
{
|
||||
public static string TriColorPiePercent(this float quantity, float capacity, string name = "")
|
||||
{
|
||||
int num;
|
||||
if (capacity <= 0f)
|
||||
{
|
||||
num = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
float num2 = Mathf.Clamp01(quantity / capacity);
|
||||
int num3 = ((!(num2 < 0.01f)) ? ((!(num2 > 0.99f)) ? (Mathf.FloorToInt(num2 * 15f) + 1) : 16) : 0);
|
||||
num = num3;
|
||||
}
|
||||
string color = "#219106"; //Green
|
||||
if (num > 5 && num <= 10)
|
||||
{
|
||||
color = "#CE8326"; //orange
|
||||
} else if (num <= 5)
|
||||
{
|
||||
color = "#D53427"; //Red
|
||||
}
|
||||
|
||||
string sprite = string.IsNullOrEmpty(name) ? $"Pie{num:D2}" : name;
|
||||
|
||||
return $"<sprite tint=1 color={color} name={sprite}>";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
using HarmonyLib;
|
||||
using Railloader;
|
||||
using UI.Builder;
|
||||
using UI.EngineControls;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(AutoEngineerControlSetBase))]
|
||||
[HarmonyPatch(nameof(AutoEngineerControlSetBase.UpdateStatusLabel))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class AutoEngineerControlSetBase_UpdateStatusLabel_Patch
|
||||
{
|
||||
static void Postfix(AutoEngineerControlSetBase __instance)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled() || !AutoEngineerOrdersHelper_SendAutoEngineerCommand_Patch.SafetyFirstGoverningApplies()) return;
|
||||
|
||||
string orig = __instance.statusLabel.text;
|
||||
__instance.statusLabel.text = $"{orig}; <b>Safety</b>";
|
||||
__instance.statusLabel.rectTransform.Tooltip("Status", $"<b>Safety First, Speed Limited</b>\n\n{orig}");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
using Game.Messages;
|
||||
using HarmonyLib;
|
||||
using Model.AI;
|
||||
using Model.Definition;
|
||||
using Railloader;
|
||||
using RMROC451.TweaksAndThings.Extensions;
|
||||
using Serilog;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using UI.EngineControls;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
|
||||
[HarmonyPatch(typeof(AutoEngineerOrdersHelper))]
|
||||
[HarmonyPatch(nameof(AutoEngineerOrdersHelper.SendAutoEngineerCommand), typeof(AutoEngineerMode), typeof(bool), typeof(int), typeof(float), typeof(OrderWaypoint))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class AutoEngineerOrdersHelper_SendAutoEngineerCommand_Patch
|
||||
{
|
||||
|
||||
private static Serilog.ILogger _log => Log.ForContext<AutoEngineerOrdersHelper_SendAutoEngineerCommand_Patch>();
|
||||
|
||||
static bool Prefix(AutoEngineerMode mode, ref int maxSpeedMph)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled() || !tweaksAndThings.SafetyFirst()) return true;
|
||||
|
||||
if (SafetyFirstGoverningApplies())
|
||||
{
|
||||
int orig = maxSpeedMph;
|
||||
int limitedSpeed = Math.Min(maxSpeedMph, 20);
|
||||
maxSpeedMph = mode switch
|
||||
{
|
||||
AutoEngineerMode.Road => limitedSpeed,
|
||||
AutoEngineerMode.Waypoint => limitedSpeed,
|
||||
_ => maxSpeedMph,
|
||||
};
|
||||
|
||||
if (orig != maxSpeedMph)
|
||||
{
|
||||
_log.Information($"{Enum.GetName(typeof(AutoEngineerMode), mode)}[{TrainController.Shared.SelectedLocomotive.DisplayName}] {nameof(AutoEngineerOrdersExtensions.MaxSpeedMph)} limited to {limitedSpeed} from {orig}; No Caboose in Consist;");
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
internal static bool SafetyFirstGoverningApplies()
|
||||
{
|
||||
var _persistence = new AutoEngineerPersistence(TrainController.Shared.SelectedLocomotive.KeyValueObject);
|
||||
var OrdersHelper = new AutoEngineerOrdersHelper(TrainController.Shared.SelectedLocomotive, _persistence);
|
||||
|
||||
bool cabooseReq = SingletonPluginBase<TweaksAndThingsPlugin>.Shared.RequireConsistCabooseForOilerAndHotboxSpotter();
|
||||
string logMessage = $"\n{nameof(SafetyFirstGoverningApplies)}:{Enum.GetName(typeof(AutoEngineerMode), OrdersHelper.Mode)}[{TrainController.Shared.SelectedLocomotive.DisplayName}] ";
|
||||
Func<bool> firstClass = () =>
|
||||
{
|
||||
var output = TrainController.Shared.SelectedEngineExpress();
|
||||
logMessage += $"\nfirst class {output}";
|
||||
return output;
|
||||
};
|
||||
|
||||
Func<bool> FreightConsist = () =>
|
||||
{
|
||||
bool output = !TrainController.Shared.SelectedLocomotive.EnumerateCoupled().ConsistNoFreight();
|
||||
logMessage += $"\nFreightConsist? {output}";
|
||||
logMessage += " " + string.Join(" / ", TrainController.Shared.SelectedLocomotive.EnumerateCoupled().Where(c => !c.MotivePower()).Select(c => $"{c.id} {Enum.GetName(typeof(CarArchetype), c.Archetype)}"));
|
||||
return output;
|
||||
};
|
||||
|
||||
Func<bool> noCaboose = () =>
|
||||
{
|
||||
var output = TrainController.Shared.SelectedLocomotive.FindMyCaboose(0.0f, false) == null;
|
||||
logMessage += $"\ncaboose? {!output}";
|
||||
return output;
|
||||
};
|
||||
|
||||
logMessage += $"\nCaboose Required {cabooseReq}";
|
||||
|
||||
bool output =
|
||||
cabooseReq &&
|
||||
!firstClass() &&
|
||||
FreightConsist() &&
|
||||
noCaboose();
|
||||
|
||||
logMessage += $"\nGovern AE? {output}";
|
||||
|
||||
_log.Information(logMessage);
|
||||
|
||||
return output;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
using Game.Notices;
|
||||
using HarmonyLib;
|
||||
using Model;
|
||||
using Serilog;
|
||||
using UI.EngineControls;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
|
||||
[HarmonyPatch(typeof(AutoEngineerOrdersHelper))]
|
||||
[HarmonyPatch(nameof(AutoEngineerOrdersHelper.SetWaypoint), typeof(Track.Location), typeof(string))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class AutoEngineerOrdersHelper_SetWaypoint_patch
|
||||
{
|
||||
private static Serilog.ILogger _log => Log.ForContext<AutoEngineerOrdersHelper_SetWaypoint_patch>();
|
||||
static void Postfix(AutoEngineerOrdersHelper __instance, Track.Location location, string coupleToCarId)
|
||||
{
|
||||
_log.Information($"start setWP");
|
||||
Car selectedLoco = __instance._locomotive;
|
||||
_log.Information($"{selectedLoco?.DisplayName ?? ""} set WP");
|
||||
Vector3 gamePoint = location.GetPosition();
|
||||
EntityReference entityReference = new EntityReference(EntityType.Position, new Vector4(gamePoint.x, gamePoint.y, gamePoint.z, 0));
|
||||
selectedLoco.PostNotice("ai-wpt-rmroc451", new Hyperlink(entityReference.URI(), $"WP SET"));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
using HarmonyLib;
|
||||
using Model.AI;
|
||||
using Railloader;
|
||||
using RMROC451.TweaksAndThings.Extensions;
|
||||
using Serilog;
|
||||
using System.Collections;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(AutoHotboxSpotter))]
|
||||
[HarmonyPatch(nameof(AutoHotboxSpotter.SpotterLoop))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class AutoHotboxSpotter_SpotterLoop_Patch
|
||||
{
|
||||
private static ILogger _log => Log.ForContext<AutoHotboxSpotter_SpotterLoop_Patch>();
|
||||
|
||||
public static bool Prefix(AutoHotboxSpotter __instance, ref IEnumerator __result)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled()) return true;
|
||||
bool buttonsHaveCost = tweaksAndThings.EndGearHelpersRequirePayment();
|
||||
bool cabooseRequired = tweaksAndThings.RequireConsistCabooseForOilerAndHotboxSpotter();
|
||||
|
||||
if (buttonsHaveCost) __result = __instance.MrocAutoHotboxSpotterLoop(_log, cabooseRequired);
|
||||
return !buttonsHaveCost; //only hit this if !buttonsHaveCost, since Loop is a coroutine
|
||||
}
|
||||
}
|
||||
27
TweaksAndThings/Patches/AutoOiler_Loop_Patch.cs
Normal file
27
TweaksAndThings/Patches/AutoOiler_Loop_Patch.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
using HarmonyLib;
|
||||
using Model.AI;
|
||||
using Railloader;
|
||||
using RMROC451.TweaksAndThings.Extensions;
|
||||
using Serilog;
|
||||
using System.Collections;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(AutoOiler))]
|
||||
[HarmonyPatch(nameof(AutoOiler.Loop))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class AutoOiler_Loop_Patch
|
||||
{
|
||||
private static ILogger _log => Log.ForContext<AutoOiler_Loop_Patch>();
|
||||
|
||||
public static bool Prefix(AutoOiler __instance, ref IEnumerator __result)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled()) return true;
|
||||
bool buttonsHaveCost = tweaksAndThings.EndGearHelpersRequirePayment();
|
||||
bool cabooseRequired = tweaksAndThings.RequireConsistCabooseForOilerAndHotboxSpotter() && !__instance._cars.ConsistNoFreight();
|
||||
|
||||
if (buttonsHaveCost) __result = __instance.MrocAutoOilerLoop(_log, cabooseRequired);
|
||||
return !buttonsHaveCost; //only hit this if !buttonsHaveCost, since Loop is a coroutine
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
using HarmonyLib;
|
||||
using Model;
|
||||
using Model.Definition;
|
||||
using Model.Physics;
|
||||
using Railloader;
|
||||
using System;
|
||||
using static Model.Car;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(BaseLocomotive))]
|
||||
[HarmonyPatch(nameof(BaseLocomotive.FindSourceLocomotive), typeof(LogicalEnd))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class BaseLocomotive_FindSourceLocomotive_Patch
|
||||
{
|
||||
private static bool Prefix(BaseLocomotive __instance, LogicalEnd searchDirection, ref BaseLocomotive __result)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled()) return true;
|
||||
|
||||
__result = FindSourceLocomotive(__instance, searchDirection);
|
||||
|
||||
return false;
|
||||
}
|
||||
public static BaseLocomotive FindSourceLocomotive(BaseLocomotive __instance, LogicalEnd searchDirection)
|
||||
{
|
||||
bool stop = false;
|
||||
int? num = __instance.set.IndexOfCar(__instance);
|
||||
if (!num.HasValue)
|
||||
{
|
||||
throw new Exception("Couldn't find car in set");
|
||||
}
|
||||
int carIndex = num.Value;
|
||||
LogicalEnd fromEnd = ((searchDirection == LogicalEnd.A) ? LogicalEnd.B : LogicalEnd.A);
|
||||
Car car;
|
||||
while (!stop && (car = __instance.set.NextCarConnected(ref carIndex, fromEnd, IntegrationSet.EnumerationCondition.AirAndCoupled, out stop)) != null)
|
||||
{
|
||||
if (!(car == __instance) && car is BaseLocomotive baseLocomotive && car.Archetype != CarArchetype.Tender && !baseLocomotive.locomotiveControl.air.IsCutOut)
|
||||
{
|
||||
return baseLocomotive;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
52
TweaksAndThings/Patches/BindingsWindow_Patches.cs
Normal file
52
TweaksAndThings/Patches/BindingsWindow_Patches.cs
Normal file
@@ -0,0 +1,52 @@
|
||||
using HarmonyLib;
|
||||
using Railloader;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using TMPro;
|
||||
using UI.Builder;
|
||||
using UI.PreferencesWindow;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(BindingsWindow))]
|
||||
[HarmonyPatch(nameof(BindingsWindow.Build), typeof(UIPanelBuilder))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class BindingsWindow_Build_Patch
|
||||
{
|
||||
public static bool Prefix(BindingsWindow __instance, UIPanelBuilder builder)
|
||||
{
|
||||
return true;
|
||||
//TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
//if (!tweaksAndThings.IsEnabled) return true;
|
||||
|
||||
//(string title, InputAction[] actions)[] rebindableActions = BindingsWindow.RebindableActions;
|
||||
|
||||
|
||||
|
||||
//HashSet<InputAction> conflicts = BindingsWindow.FindConflicts(rebindableActions.SelectMany(((string title, InputAction[] actions) t) => t.actions));
|
||||
//__instance._conflicts = conflicts;
|
||||
//__instance._builder = builder;
|
||||
//builder.AddTabbedPanels(__instance._selectedTabState, delegate (UITabbedPanelBuilder uITabbedPanelBuilder)
|
||||
//{
|
||||
// (string, InputAction[])[] array = rebindableActions;
|
||||
// for (int i = 0; i < array.Length; i++)
|
||||
// {
|
||||
// var (text, actions) = array[i];
|
||||
// uITabbedPanelBuilder.AddTab(text, text, delegate (UIPanelBuilder uIPanelBuilder)
|
||||
// {
|
||||
// uIPanelBuilder.VScrollView(delegate (UIPanelBuilder uIPanelBuilder2)
|
||||
// {
|
||||
// InputAction[] array2 = actions;
|
||||
// foreach (InputAction val in array2)
|
||||
// {
|
||||
// //uIPanelBuilder2.AddInputBindingControl(val, conflicts.Contains(val), DidRebind);
|
||||
// }
|
||||
// });
|
||||
// });
|
||||
// }
|
||||
//});
|
||||
//return false;
|
||||
}
|
||||
}
|
||||
@@ -1,24 +1,33 @@
|
||||
using Game.Messages;
|
||||
using Core;
|
||||
using Game.Messages;
|
||||
using Game.State;
|
||||
using HarmonyLib;
|
||||
using KeyValue.Runtime;
|
||||
using Model;
|
||||
using Network;
|
||||
using Railloader;
|
||||
using RMROC451.TweaksAndThings.Enums;
|
||||
using RMROC451.TweaksAndThings.Extensions;
|
||||
using RollingStock;
|
||||
using Serilog;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using TweaksAndThings.Enums;
|
||||
using UI;
|
||||
using UI.Builder;
|
||||
using UI.CarInspector;
|
||||
using UI.ContextMenu;
|
||||
using UI.Tags;
|
||||
using static Model.Car;
|
||||
|
||||
namespace TweaksAndThings.Patches;
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(CarInspector))]
|
||||
[HarmonyPatch(nameof(CarInspector.PopulateCarPanel), typeof(UIPanelBuilder))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
public class CarInspector_PopulateCarPanel_Patch
|
||||
internal class CarInspector_PopulateCarPanel_Patch
|
||||
{
|
||||
private static ILogger _log => Log.ForContext<CarInspector_PopulateCarPanel_Patch>();
|
||||
private static IEnumerable<LogicalEnd> ends = Enum.GetValues(typeof(LogicalEnd)).Cast<LogicalEnd>();
|
||||
|
||||
/// <summary>
|
||||
@@ -30,58 +39,98 @@ public class CarInspector_PopulateCarPanel_Patch
|
||||
private static bool Prefix(CarInspector __instance, UIPanelBuilder builder)
|
||||
{
|
||||
|
||||
TweaksAndThings tweaksAndThings = SingletonPluginBase<TweaksAndThings>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled) return true;
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled()) return true;
|
||||
bool buttonsHaveCost = tweaksAndThings.EndGearHelpersRequirePayment();
|
||||
|
||||
var consist = __instance._car.EnumerateCoupled(LogicalEnd.A);
|
||||
builder = AddCarConsistRebuildObservers(builder, consist);
|
||||
var consist = __instance._car.EnumerateCoupled();
|
||||
|
||||
builder.HStack(delegate (UIPanelBuilder hstack)
|
||||
{
|
||||
hstack = AddCarConsistRebuildObservers(hstack, consist);
|
||||
var buttonName = $"{(consist.Any(c => c.HandbrakeApplied()) ? "Release " : "Set ")} {TextSprites.HandbrakeWheel}";
|
||||
hstack.AddButtonCompact(buttonName, delegate
|
||||
{
|
||||
MrocConsistHelper(__instance._car, MrocHelperType.Handbrake);
|
||||
MrocConsistHelper(__instance._car, MrocHelperType.Handbrake, buttonsHaveCost);
|
||||
hstack.Rebuild();
|
||||
}).Tooltip(buttonName, $"Iterates over cars in this consist and {(consist.Any(c => c.HandbrakeApplied()) ? "releases" : "sets")} {TextSprites.HandbrakeWheel}.");
|
||||
|
||||
if (consist.Any(c => c.EndAirSystemIssue()))
|
||||
{
|
||||
hstack.AddButtonCompact("Connect Air Lines", delegate
|
||||
hstack.AddButtonCompact("Connect Air", delegate
|
||||
{
|
||||
MrocConsistHelper(__instance._car, MrocHelperType.GladhandAndAnglecock);
|
||||
MrocConsistHelper(__instance._car, MrocHelperType.GladhandAndAnglecock, buttonsHaveCost);
|
||||
hstack.Rebuild();
|
||||
}).Tooltip("Connect Consist Air Lines", "Iterates over each car in this consist and connects gladhands and opens anglecocks.");
|
||||
}).Tooltip("Connect Consist Air", "Iterates over each car in this consist and connects gladhands and opens anglecocks.");
|
||||
}
|
||||
|
||||
hstack.AddButtonCompact("Bleed Consist", delegate
|
||||
{
|
||||
MrocConsistHelper(__instance._car, MrocHelperType.BleedAirSystem, buttonsHaveCost);
|
||||
hstack.Rebuild();
|
||||
}).Tooltip("Bleed Air Lines", "Iterates over each car in this consist and bleeds the air out of the lines.");
|
||||
});
|
||||
|
||||
CabooseUiEnhancer(__instance, builder, consist, tweaksAndThings);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static UIPanelBuilder AddCarConsistRebuildObservers(UIPanelBuilder builder, IEnumerable<Model.Car> consist)
|
||||
private static void CabooseUiEnhancer(CarInspector __instance, UIPanelBuilder builder, IEnumerable<Car> consist, TweaksAndThingsPlugin plugin)
|
||||
{
|
||||
foreach (Model.Car car in consist)
|
||||
if (plugin.CabooseNonMotiveAllowedSetting(__instance._car))
|
||||
{
|
||||
builder = AddObserver(builder, car, PropertyChange.KeyForControl(PropertyChange.Control.Handbrake));
|
||||
builder.HStack(delegate (UIPanelBuilder hstack)
|
||||
{
|
||||
hstack = AddCarConsistRebuildObservers(hstack, consist, all: false);
|
||||
hstack.AddField("Consist Info", hstack.HStack(delegate (UIPanelBuilder field)
|
||||
{
|
||||
int consistLength = consist.Count();
|
||||
int tonnage = LocomotiveControlsHoverArea.CalculateTonnage(consist);
|
||||
int lengthInMeters = UnityEngine.Mathf.CeilToInt(LocomotiveControlsHoverArea.CalculateLengthInMeters(consist.ToList()) * 3.28084f);
|
||||
var newSubTitle = () => string.Format("{0}, {1:N0}T, {2:N0}ft, {3:0.0} mph", consistLength.Pluralize("car"), tonnage, lengthInMeters, __instance._car.VelocityMphAbs);
|
||||
|
||||
field.AddLabel(() => newSubTitle(), UIPanelBuilder.Frequency.Fast)
|
||||
.Tooltip("Consist Info", "Reflects info about consist.").FlexibleWidth();
|
||||
}));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private static UIPanelBuilder AddCarConsistRebuildObservers(UIPanelBuilder builder, IEnumerable<Model.Car> consist, bool all = true)
|
||||
{
|
||||
TagController tagController = UnityEngine.Object.FindFirstObjectByType<TagController>();
|
||||
foreach (Model.Car car in consist.Where(c => c.Archetype != Model.Definition.CarArchetype.Tender))
|
||||
{
|
||||
builder = AddObserver(builder, car, PropertyChange.KeyForControl(PropertyChange.Control.Handbrake), tagController);
|
||||
foreach (LogicalEnd logicalEnd in ends)
|
||||
{
|
||||
builder = AddObserver(builder, car, KeyValueKeyFor(EndGearStateKey.IsCoupled, car.LogicalToEnd(logicalEnd)));
|
||||
builder = AddObserver(builder, car, KeyValueKeyFor(EndGearStateKey.IsAirConnected, car.LogicalToEnd(logicalEnd)));
|
||||
builder = AddObserver(builder, car, KeyValueKeyFor(EndGearStateKey.Anglecock, car.LogicalToEnd(logicalEnd)));
|
||||
builder = AddObserver(builder, car, KeyValueKeyFor(EndGearStateKey.IsCoupled, car.LogicalToEnd(logicalEnd)), tagController);
|
||||
if (all) builder = AddObserver(builder, car, KeyValueKeyFor(EndGearStateKey.IsAirConnected, car.LogicalToEnd(logicalEnd)), tagController);
|
||||
if (all) builder = AddObserver(builder, car, KeyValueKeyFor(EndGearStateKey.Anglecock, car.LogicalToEnd(logicalEnd)), tagController);
|
||||
}
|
||||
}
|
||||
|
||||
return builder;
|
||||
}
|
||||
|
||||
private static UIPanelBuilder AddObserver(UIPanelBuilder builder, Model.Car car, string key)
|
||||
private static UIPanelBuilder AddObserver(UIPanelBuilder builder, Model.Car car, string key, TagController tagController)
|
||||
{
|
||||
builder.AddObserver(
|
||||
car.KeyValueObject.Observe(
|
||||
key,
|
||||
delegate (Value value)
|
||||
{
|
||||
try
|
||||
{
|
||||
builder.Rebuild();
|
||||
if (car.TagCallout != null) tagController.UpdateTags(CameraSelector.shared._currentCamera.GroundPosition, true);
|
||||
if (ContextMenu.IsShown && ContextMenu.Shared.centerLabel.text == car.DisplayName) CarPickable.HandleShowContextMenu(car);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_log.ForContext("car", car).Warning(ex, $"{nameof(AddObserver)} {car} Exception logged for {key}");
|
||||
}
|
||||
},
|
||||
false
|
||||
)
|
||||
@@ -90,26 +139,71 @@ public class CarInspector_PopulateCarPanel_Patch
|
||||
return builder;
|
||||
}
|
||||
|
||||
public static void MrocConsistHelper(Model.Car car, MrocHelperType mrocHelperType)
|
||||
{
|
||||
IEnumerable<Model.Car> consist = car.EnumerateCoupled(LogicalEnd.A);
|
||||
//var dh = new DownloadHandlerAudioClip($"file://{cacheFileName}", AudioType.MPEG);
|
||||
//dh.compressed = true; // This
|
||||
|
||||
//using (UnityWebRequest wr = new UnityWebRequest($"file://{cacheFileName}", "GET", dh, null)) {
|
||||
// yield return wr.SendWebRequest();
|
||||
// if (wr.responseCode == 200) {
|
||||
// audioSource.clip = dh.audioClip;
|
||||
// }
|
||||
//}
|
||||
|
||||
public static int MrocConsistHelper(Model.Car car, MrocHelperType mrocHelperType, bool buttonsHaveCost)
|
||||
{
|
||||
int output = 0;
|
||||
TrainController tc = UnityEngine.Object.FindObjectOfType<TrainController>();
|
||||
IEnumerable<Model.Car> consist = car.EnumerateCoupled();
|
||||
_log.ForContext("car", car).Verbose($"{car} => {mrocHelperType} => {string.Join("/", consist.Select(c => c.ToString()))}");
|
||||
|
||||
CalculateCostIfEnabled(car, mrocHelperType, buttonsHaveCost, consist);
|
||||
|
||||
Log.Information($"{car} => {mrocHelperType} => {string.Join("/", consist.Select(c => c.ToString()))}");
|
||||
switch (mrocHelperType)
|
||||
{
|
||||
case MrocHelperType.Handbrake:
|
||||
if (consist.Any(c => c.HandbrakeApplied()))
|
||||
{
|
||||
consist.Do(c => c.SetHandbrake(false));
|
||||
} else
|
||||
}
|
||||
else
|
||||
{
|
||||
TrainController tc = UnityEngine.Object.FindObjectOfType<TrainController>();
|
||||
consist = consist.Where(c => c is not BaseLocomotive && c.Archetype != Model.Definition.CarArchetype.Tender);
|
||||
//when ApplyHandbrakesAsNeeded is called, and the consist contains an engine, it stops applying brakes.
|
||||
tc.ApplyHandbrakesAsNeeded(consist.ToList(), PlaceTrainHandbrakes.Automatic);
|
||||
}
|
||||
break;
|
||||
|
||||
case MrocHelperType.GladhandAndAnglecock:
|
||||
consist.Do(c =>
|
||||
CarEndAirUpdate(c)
|
||||
);
|
||||
break;
|
||||
|
||||
case MrocHelperType.BleedAirSystem:
|
||||
consist = consist.Where(c => !c.MotivePower());
|
||||
_log.ForContext("car", car).Information($"{car} => {mrocHelperType} => {string.Join("/", consist.Select(c => c.ToString()))}");
|
||||
foreach (Model.Car bleed in consist)
|
||||
{
|
||||
StateManager.ApplyLocal(new PropertyChange(bleed.id, PropertyChange.Control.Bleed, 1));
|
||||
}
|
||||
break;
|
||||
|
||||
case MrocHelperType.Oil:
|
||||
consist = consist.Where(c => c.NeedsOiling || c.HasHotbox);
|
||||
_log.ForContext("car", car).Information($"{car} => {mrocHelperType} => {string.Join("/", consist.Select(c => c.ToString()))}");
|
||||
foreach (Model.Car oil in consist)
|
||||
{
|
||||
StateManager.ApplyLocal(new PropertyChange(oil.id, nameof(Car.Oiled).ToLower(), new FloatPropertyValue(1)));
|
||||
output += car.HasHotbox ? 1 : 0;
|
||||
if (car.HasHotbox) car.AdjustHotboxValue();
|
||||
}
|
||||
break;
|
||||
}
|
||||
return output;
|
||||
}
|
||||
|
||||
internal static void CarEndAirUpdate(Car c)
|
||||
{
|
||||
ends.Do(end =>
|
||||
{
|
||||
EndGear endGear = c[end];
|
||||
@@ -122,14 +216,28 @@ public class CarInspector_PopulateCarPanel_Patch
|
||||
)
|
||||
);
|
||||
|
||||
if (c.TryGetAdjacentCar(end, out Model.Car c2))
|
||||
{
|
||||
StateManager.ApplyLocal(new SetGladhandsConnected(c.id, c2.id, true));
|
||||
if (c.TryGetAdjacentCar(end, out Model.Car c2)) StateManager.ApplyLocal(new SetGladhandsConnected(c.id, c2.id, true));
|
||||
});
|
||||
}
|
||||
|
||||
})
|
||||
);
|
||||
break;
|
||||
internal static void CalculateCostIfEnabled(Car car, MrocHelperType mrocHelperType, bool buttonsHaveCost, IEnumerable<Car> consist)
|
||||
{
|
||||
if (buttonsHaveCost)
|
||||
{
|
||||
float originalTimeCost = consist.CalculateCostForAutoEngineerEndGearSetting();
|
||||
float timeCost = originalTimeCost;
|
||||
float crewCost = timeCost / 3600; //hours of time deducted from caboose.
|
||||
var tsString = crewCost.FormatCrewHours(OpsController_AnnounceCoalescedPayments_Patch.CrewHoursLoad().description);
|
||||
Car? cabooseWithAvailCrew = car.FindMyCaboose(crewCost, buttonsHaveCost);
|
||||
if (cabooseWithAvailCrew == null) timeCost *= 1.5f;
|
||||
var cabooseFoundDisplay = cabooseWithAvailCrew?.DisplayName ?? "No caboose";
|
||||
|
||||
_log.ForContext("car", car).Information($"{nameof(MrocConsistHelper)} {mrocHelperType} : [VACINITY CABEESE FOUND:{cabooseWithAvailCrew?.ToString() ?? "NONE"}] => Consist Length {consist.Count()} => costs {timeCost / 60} minutes of AI Engineer time, $5 per hour = ~${Math.Ceiling((decimal)(timeCost / 3600) * 5)} (*2 if no caboose nearby)");
|
||||
|
||||
|
||||
Multiplayer.SendError(StateManager.Shared._playersManager.LocalPlayer, $"{(cabooseWithAvailCrew != null ? $"{cabooseWithAvailCrew.DisplayName} Hours Adjusted: ({tsString})\n" : string.Empty)}Wages: ~(${Math.Ceiling((decimal)(timeCost / 3600) * 5)})");
|
||||
|
||||
StateManager_OnDayDidChange_Patch.UnbilledAutoBrakeCrewRunDuration += timeCost;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
153
TweaksAndThings/Patches/CarPickable_Activate_Patch.cs
Normal file
153
TweaksAndThings/Patches/CarPickable_Activate_Patch.cs
Normal file
@@ -0,0 +1,153 @@
|
||||
using Core;
|
||||
using HarmonyLib;
|
||||
using Model;
|
||||
using Model.Ops;
|
||||
using Network;
|
||||
using Railloader;
|
||||
using RMROC451.TweaksAndThings.Enums;
|
||||
using RMROC451.TweaksAndThings.Extensions;
|
||||
using RollingStock;
|
||||
using Serilog;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using UI;
|
||||
using UI.Tags;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
enum MrocAction
|
||||
{
|
||||
Follow,
|
||||
Inspect,
|
||||
ConnectConsistAir,
|
||||
ToggleConsistBrakes
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(CarPickable))]
|
||||
[HarmonyPatch(nameof(CarPickable.Activate), typeof(PickableActivateEvent))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class CarPickable_Activate_Patch
|
||||
{
|
||||
private static Serilog.ILogger _log => Log.ForContext<CarPickable_Activate_Patch>();
|
||||
|
||||
static float clicked = 0;
|
||||
static float clicktime = 0;
|
||||
static float clickdelay = 0.5f;
|
||||
|
||||
private static bool Prefix(CarPickable __instance, PickableActivateEvent evt)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled()) return true;
|
||||
bool bCtrlAltHeld = GameInput.IsControlDown && GameInput.IsAltDown;
|
||||
|
||||
_log.ForContext("car", __instance.car).Information($"{GameInput.IsShiftDown} {GameInput.IsControlDown} {GameInput.IsAltDown} {bCtrlAltHeld} ");
|
||||
|
||||
if (OnPointerDown(evt, PickableActivation.Primary))
|
||||
{
|
||||
CameraSelector.shared.FollowCar(__instance.car);
|
||||
_log.ForContext("car", __instance.car).Information("just click!");
|
||||
return false;
|
||||
|
||||
}
|
||||
//single click with keys pressed:
|
||||
else if (evt.Activation == PickableActivation.Primary)
|
||||
{
|
||||
bool output = true;
|
||||
var consist = __instance.car.EnumerateCoupled();
|
||||
bool handbrakesApplied = consist.Any(c => c.HandbrakeApplied());
|
||||
bool airSystemIssues = consist.Any(c => c.EndAirSystemIssue());
|
||||
Func<bool> cabooseNear = () => (bool)__instance.car.FindMyCaboose(0.0f, false);
|
||||
bool needsOiling = GameInput.IsShiftDown && consist.All(c => c.IsStopped()) && consist.Any(c => c.NeedsOiling || c.HasHotbox) && (!tweaksAndThings.RequireConsistCabooseForOilerAndHotboxSpotter() || cabooseNear());
|
||||
var chargeIt = handbrakesApplied || airSystemIssues || needsOiling;
|
||||
//CTRL + ALT + SHIFT : BrakesAngleCocksAndOiling
|
||||
//CTRL + ALT : Release Consist Brakes and Check AngleCocks
|
||||
//ALT + SHIFT : toggle consist brakes
|
||||
//CTRL + SHIFT : Check Consist Angle Cocks
|
||||
//ALT : Toggle car brakes and & air up cars
|
||||
//CTRL : NOTHING; BASE CAR INSPECTOR
|
||||
|
||||
if (bCtrlAltHeld)
|
||||
{
|
||||
BrakesAngleCocksAndOiling(__instance, tweaksAndThings, GameInput.IsShiftDown, consist, handbrakesApplied, airSystemIssues, needsOiling, chargeIt);
|
||||
_log.ForContext("car", __instance.car).Information($"ctrlAlt{(GameInput.IsShiftDown ? "shift" : string.Empty)}Held!");
|
||||
output = false;
|
||||
}
|
||||
else if (GameInput.IsAltDown && GameInput.IsShiftDown)
|
||||
{
|
||||
CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(__instance.car, MrocHelperType.Handbrake, tweaksAndThings.EndGearHelpersRequirePayment());
|
||||
_log.ForContext("car", __instance.car).Information("ctrlShiftHeld!");
|
||||
output = false;
|
||||
}
|
||||
else if (GameInput.IsControlDown && GameInput.IsShiftDown)
|
||||
{
|
||||
if (airSystemIssues)
|
||||
CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(__instance.car, MrocHelperType.GladhandAndAnglecock, tweaksAndThings.EndGearHelpersRequirePayment());
|
||||
_log.ForContext("car", __instance.car).Information("altShiftHeld!");
|
||||
output = false;
|
||||
}
|
||||
else if (GameInput.IsAltDown)
|
||||
{
|
||||
__instance.car.SetHandbrake(!__instance.car.HandbrakeApplied());
|
||||
CarInspector_PopulateCarPanel_Patch.CarEndAirUpdate(__instance.car);
|
||||
if (__instance.car.TryGetAdjacentCar(Car.LogicalEnd.A, out Model.Car cA)) CarInspector_PopulateCarPanel_Patch.CarEndAirUpdate(cA);
|
||||
if (__instance.car.TryGetAdjacentCar(Car.LogicalEnd.B, out Model.Car cB)) CarInspector_PopulateCarPanel_Patch.CarEndAirUpdate(cB);
|
||||
_log.ForContext("car", __instance.car).Information("ctrlHeld!");
|
||||
TagController.Shared.UpdateTag(__instance.car, __instance.car.TagCallout, OpsController.Shared);
|
||||
__instance.car.TagCallout.Update();
|
||||
output = false;
|
||||
}
|
||||
return output;
|
||||
|
||||
|
||||
//else if (ctrlHeld && shiftHeld)
|
||||
//{
|
||||
// var selected = UI.CarInspector.CarInspector._instance._selectedTabState.Value;
|
||||
// UI.CarInspector.CarInspector.Show(__instance.car);
|
||||
// UI.CarInspector.CarInspector._instance._selectedTabState.Value = selected;
|
||||
|
||||
//}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void BrakesAngleCocksAndOiling(CarPickable __instance, TweaksAndThingsPlugin tweaksAndThings, bool shiftHeld, System.Collections.Generic.IEnumerable<Car> consist, bool handbrakesApplied, bool airSystemIssues, bool needsOiling, bool chargeIt)
|
||||
{
|
||||
int hbFix = 0;
|
||||
if (handbrakesApplied)
|
||||
CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(__instance.car, MrocHelperType.Handbrake, false);
|
||||
if (airSystemIssues)
|
||||
CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(__instance.car, MrocHelperType.GladhandAndAnglecock, false);
|
||||
if (needsOiling)
|
||||
hbFix = CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(__instance.car, MrocHelperType.Oil, false);
|
||||
if (hbFix > 0)
|
||||
Multiplayer.Broadcast($"Near {Hyperlink.To(__instance.car)}: \"{hbFix.Pluralize("hotbox") + " repaired!"}\"");
|
||||
if (chargeIt)
|
||||
CarInspector_PopulateCarPanel_Patch.CalculateCostIfEnabled(__instance.car, MrocHelperType.Handbrake, tweaksAndThings.EndGearHelpersRequirePayment(), consist);
|
||||
}
|
||||
|
||||
public static bool OnPointerDown(
|
||||
PickableActivateEvent evt,
|
||||
PickableActivation btn = PickableActivation.Primary
|
||||
)
|
||||
{
|
||||
bool output = false;
|
||||
if (evt.Activation == btn)
|
||||
{
|
||||
clicked++;
|
||||
if (clicked == 1) clicktime = Time.time;
|
||||
|
||||
if (clicked > 1 && Time.time - clicktime < clickdelay)
|
||||
{
|
||||
clicked = 0;
|
||||
clicktime = 0;
|
||||
output = true;
|
||||
|
||||
}
|
||||
else if (clicked > 2 || Time.time - clicktime > 1) clicked = 0;
|
||||
}
|
||||
return output;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
using HarmonyLib;
|
||||
using Model;
|
||||
using Railloader;
|
||||
using RMROC451.TweaksAndThings.Enums;
|
||||
using RMROC451.TweaksAndThings.Extensions;
|
||||
using RollingStock;
|
||||
using System.Linq;
|
||||
using UI;
|
||||
using UI.ContextMenu;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(CarPickable))]
|
||||
[HarmonyPatch(nameof(CarPickable.HandleShowContextMenu), typeof(Car))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class CarPickable_HandleShowContextMenu_Patch
|
||||
{
|
||||
private static bool Prefix(Car car)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled()) return true;
|
||||
|
||||
bool buttonsHaveCost = tweaksAndThings.EndGearHelpersRequirePayment();
|
||||
TrainController trainController = TrainController.Shared;
|
||||
ContextMenu shared = ContextMenu.Shared;
|
||||
if (ContextMenu.IsShown)
|
||||
{
|
||||
shared.Hide();
|
||||
}
|
||||
shared.Clear();
|
||||
|
||||
shared.AddButton(ContextMenuQuadrant.General, (trainController.SelectedCar == car) ? "Deselect" : "Select", SpriteName.Select, delegate
|
||||
{
|
||||
trainController.SelectedCar = ((trainController.SelectedCar == car) ? null : car);
|
||||
});
|
||||
if (GameInput.IsShiftDown)
|
||||
{
|
||||
|
||||
|
||||
if (!car.EnumerateCoupled().Any(c => !c.SupportsBleed()))
|
||||
{
|
||||
shared.AddButton(ContextMenuQuadrant.Brakes, $"Bleed Consist", SpriteName.Bleed, delegate
|
||||
{
|
||||
CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(car, MrocHelperType.BleedAirSystem, buttonsHaveCost);
|
||||
});
|
||||
}
|
||||
|
||||
shared.AddButton(ContextMenuQuadrant.Brakes, $"{(car.EnumerateCoupled().Any(c => c.HandbrakeApplied()) ? "Release " : "Set ")} Consist", SpriteName.Handbrake, delegate
|
||||
{
|
||||
CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(car, MrocHelperType.Handbrake, buttonsHaveCost);
|
||||
});
|
||||
|
||||
if (car.EnumerateCoupled().Any(c => c.EndAirSystemIssue()))
|
||||
{
|
||||
shared.AddButton(ContextMenuQuadrant.Unused2, $"Air Up Consist", SpriteName.Select, delegate
|
||||
{
|
||||
CarInspector_PopulateCarPanel_Patch.MrocConsistHelper(car, MrocHelperType.GladhandAndAnglecock, buttonsHaveCost);
|
||||
});
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (car.SupportsBleed())
|
||||
{
|
||||
shared.AddButton(ContextMenuQuadrant.Brakes, "Bleed", SpriteName.Bleed, car.SetBleed);
|
||||
}
|
||||
shared.AddButton(ContextMenuQuadrant.Brakes, car.air.handbrakeApplied ? "Release Handbrake" : "Apply Handbrake", SpriteName.Handbrake, delegate
|
||||
{
|
||||
bool apply = !car.air.handbrakeApplied;
|
||||
car.SetHandbrake(apply);
|
||||
});
|
||||
}
|
||||
|
||||
shared.AddButton(ContextMenuQuadrant.General, $"Follow", SpriteName.Inspect, delegate
|
||||
{
|
||||
CameraSelector.shared.FollowCar(car);
|
||||
});
|
||||
|
||||
shared.Show(car.DisplayName);
|
||||
shared.BuildItemAngles();
|
||||
shared.StartCoroutine(shared.AnimateButtonsShown());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
128
TweaksAndThings/Patches/ContextMenu_Show_Patch.cs
Normal file
128
TweaksAndThings/Patches/ContextMenu_Show_Patch.cs
Normal file
@@ -0,0 +1,128 @@
|
||||
using HarmonyLib;
|
||||
using Helpers;
|
||||
using Railloader;
|
||||
using Serilog;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UI;
|
||||
using UI.ContextMenu;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(UI.ContextMenu.ContextMenu))]
|
||||
[HarmonyPatch(nameof(UI.ContextMenu.ContextMenu.Show), typeof(string))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class ContextMenu_Show_Patch
|
||||
{
|
||||
static bool Prefix(UI.ContextMenu.ContextMenu __instance, string centerText)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled()) return true;
|
||||
|
||||
if (!__instance.GetRootCanvas(out var rootCanvas))
|
||||
{
|
||||
Log.Warning("Couldn't get root canvas");
|
||||
return true;
|
||||
}
|
||||
__instance.CancelHideCoroutine();
|
||||
if (__instance.contentRectTransform.childCount >= 1) __instance.contentRectTransform.GetChild(0).DestroyAllChildren(); //YOINK DEM CIRCLES!
|
||||
__instance.SetupTemplate(rootCanvas);
|
||||
__instance.centerLabel.text = centerText;
|
||||
Canvas componentInParent = ((Component)__instance.contentRectTransform).GetComponentInParent<Canvas>();
|
||||
Vector3 mousePosition = Input.mousePosition;
|
||||
Vector2 val = componentInParent.ScreenToCanvasPosition(mousePosition).XY();
|
||||
Vector2 renderingDisplaySize = rootCanvas.renderingDisplaySize;
|
||||
float num = __instance.radius + 50f;
|
||||
if (val.x < num)
|
||||
{
|
||||
val.x = num;
|
||||
}
|
||||
if (val.x > renderingDisplaySize.x - num)
|
||||
{
|
||||
val.x = renderingDisplaySize.x - num;
|
||||
}
|
||||
if (val.y < num)
|
||||
{
|
||||
val.y = num;
|
||||
}
|
||||
if (val.y > renderingDisplaySize.y - num)
|
||||
{
|
||||
val.y = renderingDisplaySize.y - num;
|
||||
}
|
||||
__instance.contentRectTransform.anchoredPosition = val;
|
||||
__instance.BuildItemAngles();
|
||||
|
||||
((MonoBehaviour)__instance).StartCoroutine(__instance.AnimateButtonsShown());
|
||||
((Component)__instance.contentRectTransform).gameObject.SetActive(true);
|
||||
UI.ContextMenu.ContextMenu.IsShown = true;
|
||||
__instance._blocker = __instance.CreateBlocker(rootCanvas);
|
||||
GameInput.RegisterEscapeHandler(GameInput.EscapeHandler.Transient, delegate
|
||||
{
|
||||
__instance.Hide();
|
||||
return true;
|
||||
});
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[HarmonyPatch(typeof(UI.ContextMenu.ContextMenu))]
|
||||
[HarmonyPatch(nameof(UI.ContextMenu.ContextMenu.DefaultAngleForItem), typeof(ContextMenuQuadrant), typeof(int), typeof(int))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class ContextMenu_DefaultAngleForItem_Patch
|
||||
{
|
||||
static bool Prefix(UI.ContextMenu.ContextMenu __instance, ref float __result, ContextMenuQuadrant quadrant, int index, int quadrantItemCount)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled()) return true;
|
||||
|
||||
|
||||
int num = quadrant switch
|
||||
{
|
||||
ContextMenuQuadrant.General => 0,
|
||||
ContextMenuQuadrant.Unused1 => 90,
|
||||
ContextMenuQuadrant.Brakes => 180,
|
||||
ContextMenuQuadrant.Unused2 => -90,
|
||||
_ => throw new ArgumentOutOfRangeException("quadrant", quadrant, null),
|
||||
};
|
||||
if (quadrantItemCount <= 1)
|
||||
{
|
||||
__result = num;
|
||||
return false;
|
||||
}
|
||||
int num2 = ((quadrantItemCount <= 3) ? 30 : (90 / (quadrantItemCount - 1)));
|
||||
__result = (float)num + -0.5f * (float)((quadrantItemCount - 1) * num2) + (float)(num2 * index);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[HarmonyPatch(typeof(UI.ContextMenu.ContextMenu))]
|
||||
[HarmonyPatch(nameof(UI.ContextMenu.ContextMenu.AddButton), typeof(ContextMenuQuadrant), typeof(string), typeof(Sprite), typeof(Action))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class ContextMenu_AddButton_Patch
|
||||
{
|
||||
static bool Prefix(UI.ContextMenu.ContextMenu __instance, ContextMenuQuadrant quadrant, string title, Sprite sprite, Action action)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled()) return true;
|
||||
|
||||
|
||||
List<ContextMenuItem> list = __instance._quadrants[(int)quadrant];
|
||||
int index = list.Count;
|
||||
ContextMenuItem contextMenuItem = UnityEngine.Object.Instantiate<ContextMenuItem>(__instance.itemPrefab, (Transform)(object)__instance.contentRectTransform);
|
||||
contextMenuItem.image.sprite = sprite;
|
||||
contextMenuItem.label.text = title;
|
||||
contextMenuItem.OnClick = delegate
|
||||
{
|
||||
action();
|
||||
__instance.Hide((quadrant, index));
|
||||
};
|
||||
((Component)contextMenuItem).gameObject.AddComponent<LayoutElement>().preferredHeight = 30f;
|
||||
list.Add(contextMenuItem);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
31
TweaksAndThings/Patches/EngineRosterPanel_Populate_Patch.cs
Normal file
31
TweaksAndThings/Patches/EngineRosterPanel_Populate_Patch.cs
Normal file
@@ -0,0 +1,31 @@
|
||||
using HarmonyLib;
|
||||
using Railloader;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UI;
|
||||
using UI.EngineRoster;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
|
||||
[HarmonyPatch(typeof(EngineRosterPanel))]
|
||||
[HarmonyPatch(nameof(EngineRosterPanel.Populate))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class EngineRosterPanel_Populate_Patch
|
||||
{
|
||||
private static bool Prefix(EngineRosterPanel __instance, ref List<RosterRowData> rows)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
|
||||
__instance._window.Title = __instance._window.Title.Split(':')[0].Trim();
|
||||
if (!tweaksAndThings.IsEnabled()) return true;
|
||||
|
||||
var hiddenEntries = rows.Where(r => r.Engine.IsMuEnabled && !r.IsSelected && !r.IsFavorite).Select(r => r.Engine.id) ?? Enumerable.Empty<string>();
|
||||
|
||||
if (hiddenEntries.Any()) __instance._window.Title =string.Format("{0} : {1}", __instance._window.Title, $"Hidden MU Count [{hiddenEntries.Count()}]");
|
||||
|
||||
rows = rows.Where(r => !hiddenEntries.Contains(r.Engine.id)).ToList();
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
158
TweaksAndThings/Patches/EngineRosterRow_Refresh_Patch.cs
Normal file
158
TweaksAndThings/Patches/EngineRosterRow_Refresh_Patch.cs
Normal file
@@ -0,0 +1,158 @@
|
||||
using HarmonyLib;
|
||||
using Model;
|
||||
using Model.Definition.Data;
|
||||
using Model.Ops;
|
||||
using Railloader;
|
||||
using RMROC451.TweaksAndThings.Extensions;
|
||||
using Serilog;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using TMPro;
|
||||
using RMROC451.TweaksAndThings.Enums;
|
||||
using UI;
|
||||
using UI.EngineRoster;
|
||||
using UI.Tooltips;
|
||||
using UnityEngine;
|
||||
using Game.State;
|
||||
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(EngineRosterRow))]
|
||||
[HarmonyPatch(nameof(EngineRosterRow.Refresh))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class EngineRosterRow_Refresh_Patch
|
||||
{
|
||||
private static Serilog.ILogger _log => Log.ForContext<EngineRosterRow_Refresh_Patch>();
|
||||
|
||||
public static void Postfix(EngineRosterRow __instance)
|
||||
{
|
||||
TweaksAndThingsPlugin? tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
RosterFuelColumnSettings? rosterFuelColumnSettings = tweaksAndThings?.settings?.EngineRosterFuelColumnSettings;
|
||||
|
||||
string fuelInfoText = string.Empty;
|
||||
string fuelInfoTooltip = string.Empty;
|
||||
|
||||
if (tweaksAndThings == null ||
|
||||
rosterFuelColumnSettings == null ||
|
||||
!tweaksAndThings.IsEnabled() ||
|
||||
rosterFuelColumnSettings.EngineRosterFuelStatusColumn == EngineRosterFuelDisplayColumn.None || (!GameInput.IsAltDown && !rosterFuelColumnSettings.EngineRosterShowsFuelStatusAlways) ||
|
||||
__instance._engine.IsMuEnabled
|
||||
)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
Car engineOrTender = __instance._engine;
|
||||
IEnumerable<Car> locos = engineOrTender.EnumerateCoupled().Where(c => c.IsLocomotive).ToList();
|
||||
IEnumerable<Car> consist = engineOrTender.EnumerateCoupled().Where(c => c.EnableOiling).ToList();
|
||||
bool cabooseRequirementFulfilled =
|
||||
!tweaksAndThings.RequireConsistCabooseForOilerAndHotboxSpotter()
|
||||
|| consist.ConsistNoFreight()
|
||||
|| (bool)engineOrTender.FindMyCaboose(0.0f, false);
|
||||
float offendingPercentage = 100f;
|
||||
|
||||
foreach (Car loco in locos)
|
||||
{
|
||||
var investigate = loco;
|
||||
List<LoadSlot> loadSlots = investigate.Definition.LoadSlots;
|
||||
if (!loadSlots.Any())
|
||||
{
|
||||
investigate = investigate.DetermineFuelCar()!;
|
||||
loadSlots = investigate != null ? investigate.Definition.LoadSlots : Enumerable.Empty<LoadSlot>().ToList();
|
||||
}
|
||||
|
||||
var offender = loadSlots.OrderBy(ls => (investigate.GetLoadInfo(ls.RequiredLoadIdentifier, out int slotIndex)?.Quantity ?? 0) / loadSlots[slotIndex].MaximumCapacity).FirstOrDefault().RequiredLoadIdentifier;
|
||||
|
||||
|
||||
for (int i = 0; i < loadSlots.Count; i++)
|
||||
{
|
||||
CarLoadInfo? loadInfo = investigate.GetLoadInfo(i);
|
||||
if (loadInfo.HasValue)
|
||||
{
|
||||
CarLoadInfo valueOrDefault = loadInfo.GetValueOrDefault();
|
||||
var fuelLevel = FuelLevel(valueOrDefault.Quantity, loadSlots[i].MaximumCapacity);
|
||||
var offenderCheck = CalcPercentLoad(valueOrDefault.Quantity, loadSlots[i].MaximumCapacity);
|
||||
|
||||
if (offenderCheck < offendingPercentage)
|
||||
{
|
||||
offendingPercentage = offenderCheck;
|
||||
fuelInfoText = loadSlots[i].RequiredLoadIdentifier == offender ? $"{fuelLevel} " : string.Empty;
|
||||
}
|
||||
|
||||
fuelInfoTooltip += $"{TextSprites.PiePercent(valueOrDefault.Quantity, loadSlots[i].MaximumCapacity)} {valueOrDefault.LoadString(CarPrototypeLibrary.instance.LoadForId(valueOrDefault.LoadId))} {(!loco.id.Equals(__instance._engine.id) ? $"{loco.DisplayName}" : "")}\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (cabooseRequirementFulfilled && StateManager.Shared.Storage.OilFeature && consist.Any())
|
||||
{
|
||||
float lowestOilLevel = consist.OrderBy(c => c.Oiled).FirstOrDefault().Oiled;
|
||||
var oilLevel = FuelLevel(lowestOilLevel, 1);
|
||||
fuelInfoTooltip += $"{lowestOilLevel.TriColorPiePercent(1)} {oilLevel} Consist Oil Lowest Level\n";
|
||||
if (CalcPercentLoad(lowestOilLevel, 1) < offendingPercentage)
|
||||
{
|
||||
fuelInfoText = $"{oilLevel} ";
|
||||
}
|
||||
|
||||
if (consist.Any(c => c.HasHotbox))
|
||||
{
|
||||
fuelInfoText = $"{TextSprites.Hotbox} ";
|
||||
fuelInfoTooltip = $"{TextSprites.Hotbox} Hotbox detected!\n{fuelInfoTooltip}";
|
||||
}
|
||||
}
|
||||
else if (!cabooseRequirementFulfilled && StateManager.Shared.Storage.OilFeature)
|
||||
{
|
||||
fuelInfoTooltip += $"Add Caboose To Consist For Consist Oil Level Reporting\n";
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Error(ex, "Error Detecting oiling consist status for engine roster");
|
||||
}
|
||||
|
||||
switch (rosterFuelColumnSettings.EngineRosterFuelStatusColumn)
|
||||
{
|
||||
case EngineRosterFuelDisplayColumn.Engine:
|
||||
SetLabelAndTooltip(ref __instance.nameLabel, ref __instance.nameTooltip, fuelInfoText, fuelInfoTooltip);
|
||||
break;
|
||||
case EngineRosterFuelDisplayColumn.Crew:
|
||||
SetLabelAndTooltip(ref __instance.crewLabel, ref __instance.crewTooltip, fuelInfoText, fuelInfoTooltip);
|
||||
break;
|
||||
case EngineRosterFuelDisplayColumn.Status:
|
||||
SetLabelAndTooltip(ref __instance.infoLabel, ref __instance.infoTooltip, fuelInfoText, fuelInfoTooltip);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} catch (Exception ex)
|
||||
{
|
||||
rosterFuelColumnSettings.EngineRosterFuelStatusColumn = EngineRosterFuelDisplayColumn.None;
|
||||
Log.Error(ex, "Error Detecting fuel status for engine roster");
|
||||
}
|
||||
}
|
||||
|
||||
private static void SetLabelAndTooltip(ref TMP_Text label, ref UITooltipProvider tooltip, string fuelInfoText, string fuelInfoTooltip)
|
||||
{
|
||||
label.text = $" {fuelInfoText} {label.text}";
|
||||
tooltip.TooltipInfo = new TooltipInfo(tooltip.tooltipTitle, fuelInfoTooltip);
|
||||
}
|
||||
|
||||
public static float CalcPercentLoad(float quantity, float capacity)
|
||||
{
|
||||
float num = capacity <= 0f ? 0 : Mathf.Clamp(quantity / capacity * 100, 0, 100);
|
||||
|
||||
return num;
|
||||
}
|
||||
|
||||
public static string FuelLevel(float quantity, float capacity)
|
||||
{
|
||||
return $"{Mathf.FloorToInt(CalcPercentLoad(quantity, capacity)):D2}%";
|
||||
}
|
||||
}
|
||||
15
TweaksAndThings/Patches/EntityReference_Text_Patch.cs
Normal file
15
TweaksAndThings/Patches/EntityReference_Text_Patch.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using HarmonyLib;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(EntityReference))]
|
||||
[HarmonyPatch(nameof(EntityReference.Text))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class EntityReference_Text_Patch
|
||||
{
|
||||
static void Postfix(ref string __result)
|
||||
{
|
||||
if (__result == "Unknown")
|
||||
__result = string.Empty;
|
||||
}
|
||||
}
|
||||
@@ -14,30 +14,30 @@ using System.Text.RegularExpressions;
|
||||
using Track.Signals.Panel;
|
||||
using UI.Console;
|
||||
|
||||
namespace TweaksAndThings.Patches;
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(ExpandedConsole))]
|
||||
[HarmonyPatch(nameof(ExpandedConsole.Add))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
public class ExpandedConsole_Add_Patch
|
||||
internal class ExpandedConsole_Add_Patch
|
||||
{
|
||||
private static void Prefix(ref UI.Console.Console.Entry entry)
|
||||
{
|
||||
entry.Text = $"{entry.Timestamp} : {entry.Text}";
|
||||
entry.Timestamp = RealNow();
|
||||
SendMs(ref entry);
|
||||
SendMs((UI.Console.Console.Entry?)entry);
|
||||
}
|
||||
|
||||
static void SendMs(ref UI.Console.Console.Entry entry)
|
||||
internal static void SendMs(UI.Console.Console.Entry? entry, string? text = null)
|
||||
{
|
||||
try
|
||||
{
|
||||
TweaksAndThings tweaksAndThings = SingletonPluginBase<TweaksAndThings>.Shared;
|
||||
if (entry is null && !String.IsNullOrEmpty(text)) entry = new() { Text = text };
|
||||
var msgText = entry?.Text ?? string.Empty;
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
StateManager shared = StateManager.Shared;
|
||||
GameStorage gameStorage = shared.Storage;
|
||||
WebhookSettings settings = tweaksAndThings.settings.WebhookSettingsList.FirstOrDefault(ws => ws.RailroadMark == gameStorage.RailroadMark);
|
||||
|
||||
Log.Information(entry.Text);
|
||||
WebhookSettings settings = tweaksAndThings?.settings?.WebhookSettingsList?.FirstOrDefault(ws => ws.RailroadMark == gameStorage.RailroadMark);
|
||||
|
||||
if (
|
||||
settings != null &&
|
||||
@@ -48,9 +48,8 @@ public class ExpandedConsole_Add_Patch
|
||||
{
|
||||
var t = new Regex("car:(.*)\"");
|
||||
|
||||
var carId = t.IsMatch(entry.Text) ? Regex.Match(entry.Text, "car:(.*?)\"").Groups[1].Captures[0].ToString() : string.Empty;
|
||||
var carId = t.IsMatch(msgText) ? Regex.Match(msgText, "car:(.*?)\"").Groups[1].Captures[0].ToString() : string.Empty;
|
||||
Model.Car? car = TrainController.Shared.CarForString(carId);
|
||||
Log.Information($"|{carId}| {car?.IsLocomotive}");
|
||||
bool engineInMessage = car?.IsLocomotive ?? false;
|
||||
var image = engineInMessage ?
|
||||
new
|
||||
@@ -84,14 +83,13 @@ public class ExpandedConsole_Add_Patch
|
||||
{
|
||||
new
|
||||
{
|
||||
description= Regex.Replace(entry.Text, "<.*?>", "").Replace(": ", "\n"),
|
||||
description= Regex.Replace(msgText, "<.*?>", "").Replace(": ", "\n"),
|
||||
timestamp=DateTime.UtcNow,
|
||||
image
|
||||
},
|
||||
}
|
||||
};
|
||||
string EndPoint = settings.WebhookUrl;
|
||||
Log.Information(JsonConvert.SerializeObject(SuccessWebHook));
|
||||
|
||||
var content = new StringContent(JsonConvert.SerializeObject(SuccessWebHook), Encoding.UTF8, "application/json");
|
||||
|
||||
|
||||
@@ -0,0 +1,104 @@
|
||||
using Core;
|
||||
using Game;
|
||||
using Game.State;
|
||||
using HarmonyLib;
|
||||
using Model.Ops;
|
||||
using Network;
|
||||
using Railloader;
|
||||
using Serilog;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(InterchangedIndustryLoader))]
|
||||
[HarmonyPatch(nameof(InterchangedIndustryLoader.ServeInterchange), typeof(IIndustryContext), typeof(Interchange))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class InterchangedIndustryLoader_ServiceInterchange_Patch
|
||||
{
|
||||
private static Serilog.ILogger _log => Log.ForContext<InterchangedIndustryLoader_ServiceInterchange_Patch>();
|
||||
/// <summary>
|
||||
/// Allow Interchange service for buying parts/fuel when negative balance, adding an additional 20% penalty
|
||||
/// </summary>
|
||||
/// <param name="__instance"></param>
|
||||
/// <param name="ctx"></param>
|
||||
/// <param name="interchange"></param>
|
||||
/// <returns></returns>
|
||||
public static bool Prefix(InterchangedIndustryLoader __instance, IIndustryContext ctx, Interchange interchange)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!StateManager.IsHost || !tweaksAndThings.IsEnabled() || !tweaksAndThings.ServiceFundPenalties()) return true;
|
||||
|
||||
StateManager shared = StateManager.Shared;
|
||||
List<IOpsCar> list = (from car in EnumerateCars(__instance, ctx, requireWaybill: true)
|
||||
where car.IsEmptyOrContains(__instance.load)
|
||||
select car).ToList();
|
||||
int num2 = 0;
|
||||
int num3 = 0;
|
||||
int penalty = 0;
|
||||
GameDateTime returnTime = ctx.Now.AddingDays(23f / 24f);
|
||||
foreach (IOpsCar item3 in list)
|
||||
{
|
||||
(float quantity, float capacity) tuple = item3.QuantityOfLoad(__instance.load);
|
||||
float item = tuple.quantity;
|
||||
float item2 = tuple.capacity;
|
||||
int num4 = Mathf.RoundToInt((item2 - item) * __instance.load.costPerUnit);
|
||||
if (num4 > 0)
|
||||
{
|
||||
var canAfford = shared.CanAfford(num4);
|
||||
penalty = Mathf.CeilToInt(!canAfford ? num4 * 0.2f : 0);
|
||||
__instance.Industry.ApplyToBalance(-num4, __instance.ledgerCategory, null, 0, quiet: true);
|
||||
|
||||
num2 += num4;
|
||||
num3++;
|
||||
}
|
||||
item3.Load(__instance.load, item2);
|
||||
item3.SetWaybill(null, __instance, "Full");
|
||||
ctx.MoveToBardo(item3);
|
||||
__instance.ScheduleReturnFromBardo(item3, returnTime);
|
||||
}
|
||||
if (num2 > 0)
|
||||
{
|
||||
__instance.Industry.ApplyToBalance(-num2, __instance.ledgerCategory, null, num3, quiet: true);
|
||||
string penaltyText = penalty > 0 ? $"; Overdraft fee of {penalty:C0}" : string.Empty;
|
||||
Multiplayer.Broadcast(string.Format("{6}: Ordered {0} of {1} at {2} for {3:C0}{5}. Expected return: {4}.", num3.Pluralize("car"), __instance.load.description, __instance.HyperlinkToThis, num2, 1.Pluralize("day"), penaltyText, __instance.HyperlinkToThis));
|
||||
if (penalty > 0)
|
||||
StateManager.Shared.ApplyToBalance(-penalty, __instance.ledgerCategory, null, $"Overdraft: {__instance.Industry.name}", 0, quiet: true);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static IEnumerable<IOpsCar> EnumerateCars(InterchangedIndustryLoader __instance, IIndustryContext ctx, bool requireWaybill = false)
|
||||
{
|
||||
foreach (IOpsCar item in ctx.CarsAtPosition())
|
||||
{
|
||||
if (!CarTypeMatches(__instance.Interchange, item)) continue;
|
||||
|
||||
if (requireWaybill)
|
||||
{
|
||||
try
|
||||
{
|
||||
Waybill? waybill = item.Waybill;
|
||||
string destId = waybill?.Destination.Identifier ?? string.Empty;
|
||||
if (!waybill.HasValue || !destId.Equals(__instance.Identifier)) continue;
|
||||
|
||||
} catch (Exception ex)
|
||||
{
|
||||
_log.Error(ex, $"{item.DisplayName} issue detecting waybill");
|
||||
continue;
|
||||
}
|
||||
}
|
||||
yield return item;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool CarTypeMatches(Interchange interchange, IOpsCar car)
|
||||
{
|
||||
string carType = car.CarType;
|
||||
return interchange.carTypeFilter.Matches(carType);
|
||||
}
|
||||
|
||||
}
|
||||
183
TweaksAndThings/Patches/MapWindow_OnClick_Patch.cs
Normal file
183
TweaksAndThings/Patches/MapWindow_OnClick_Patch.cs
Normal file
@@ -0,0 +1,183 @@
|
||||
using HarmonyLib;
|
||||
using Helpers;
|
||||
using Map.Runtime;
|
||||
using Model;
|
||||
using Model.AI;
|
||||
using Railloader;
|
||||
using Serilog;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Track;
|
||||
using UI;
|
||||
using UI.EngineControls;
|
||||
using UI.Map;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Pool;
|
||||
using UnityEngine.UI;
|
||||
using static UI.AutoEngineerDestinationPicker;
|
||||
using Vector2 = UnityEngine.Vector2;
|
||||
using Vector3 = UnityEngine.Vector3;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(MapWindow))]
|
||||
[HarmonyPatch(nameof(MapWindow.OnClick), typeof(Vector2))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class MapWindow_OnClick_Patch
|
||||
{
|
||||
private static Serilog.ILogger _log => Log.ForContext<MapWindow_OnClick_Patch>();
|
||||
private static GameObject _prefabHolder;
|
||||
private static MapIcon _waypointPrefab;
|
||||
private static Dictionary<string, MapIcon> wps = new Dictionary<string, MapIcon>();
|
||||
|
||||
public static Sprite? LoadTexture(string fileName, string name)
|
||||
{
|
||||
string path = Path.Combine(SingletonPluginBase<TweaksAndThingsPlugin>.Shared.ModDirectory, fileName);
|
||||
Texture2D texture2D = new Texture2D(128, 128, TextureFormat.DXT5, mipChain: false);
|
||||
texture2D.name = name;
|
||||
texture2D.wrapMode = TextureWrapMode.Clamp;
|
||||
if (!ImageConversion.LoadImage(texture2D, File.ReadAllBytes(path)))
|
||||
{
|
||||
_log.Information($"Unable to load {name} icon!");
|
||||
return null;
|
||||
}
|
||||
Sprite sprite = Sprite.Create(texture2D, new Rect(0f, 0f, texture2D.width, texture2D.height), new Vector2(0.5f, 0.5f));
|
||||
sprite.name = name;
|
||||
|
||||
//if (!SpriteLibrary.Shared.entries.Any(s => s.name.ToString() == name)) SpriteLibrary.Shared.entries.Add(new() { name = SpriteName.Meh, sprite = sprite });
|
||||
return sprite;
|
||||
}
|
||||
public static MapIcon? waypointPrefab
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_waypointPrefab == null)
|
||||
{
|
||||
CreateWaypointPrefab();
|
||||
}
|
||||
return _waypointPrefab;
|
||||
}
|
||||
}
|
||||
|
||||
internal static GameObject prefabHolder
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_prefabHolder == null)
|
||||
{
|
||||
_prefabHolder = new GameObject("Prefab Holder");
|
||||
_prefabHolder.hideFlags = HideFlags.HideAndDontSave;
|
||||
_prefabHolder.SetActive(value: false);
|
||||
}
|
||||
return _prefabHolder;
|
||||
}
|
||||
}
|
||||
|
||||
private static void CreateWaypointPrefab()
|
||||
{
|
||||
float num = 0.6f; //come back
|
||||
Sprite sprite = LoadTexture("Map_pin_icon.png", "MapPin");
|
||||
_waypointPrefab = Object.Instantiate(TrainController.Shared.locomotiveMapIconPrefab, prefabHolder.transform);
|
||||
GameObject obj = _waypointPrefab.gameObject;
|
||||
obj.hideFlags = HideFlags.HideAndDontSave;
|
||||
obj.name = "Map Waypoint Icon";
|
||||
if ((bool)_waypointPrefab.Text)
|
||||
{
|
||||
Object.DestroyImmediate(_waypointPrefab.Text.gameObject);
|
||||
}
|
||||
Image componentInChildren = _waypointPrefab.GetComponentInChildren<Image>();
|
||||
componentInChildren.sprite = sprite;
|
||||
componentInChildren.transform.localScale = Vector3.one * num;
|
||||
}
|
||||
|
||||
static bool Prefix(MapWindow __instance, Vector2 viewportNormalizedPoint)
|
||||
{
|
||||
if (GameInput.IsControlDown && GameInput.IsAltDown)
|
||||
{
|
||||
Ray ray = RayForViewportNormalizedPoint(__instance, viewportNormalizedPoint);
|
||||
Vector3 gamePoint = MapManager.Instance.FindTerrainPointForXZ(WorldTransformer.WorldToGame(ray.origin));
|
||||
var selectedLoco = TrainController.Shared?.SelectedLocomotive;
|
||||
if (selectedLoco != null)
|
||||
{
|
||||
Hit? valueOrDefault = null;
|
||||
Camera _camera = null;
|
||||
if (MainCameraHelper.TryGetIfNeeded(ref _camera))
|
||||
{
|
||||
float rad = 200f;
|
||||
if (Graph.Shared.TryGetLocationFromGamePoint(gamePoint, rad, out Location location))
|
||||
{
|
||||
Hit? hit = HitLocation(location, selectedLoco);
|
||||
if (hit.HasValue)
|
||||
{
|
||||
valueOrDefault = hit.GetValueOrDefault();
|
||||
location = valueOrDefault.Value.Location;
|
||||
}
|
||||
var aeoh = new AutoEngineerOrdersHelper(persistence: new AutoEngineerPersistence(selectedLoco.KeyValueObject), locomotive: selectedLoco);
|
||||
var mw = (location: (Location)location, carId: valueOrDefault?.CarInfo?.car?.id ?? string.Empty);
|
||||
|
||||
aeoh.SetWaypoint(mw.location, mw.carId);
|
||||
aeoh.SetOrdersValue(maybeWaypoint: mw);
|
||||
AutoEngineerDestinationPicker.Shared.Cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static Ray RayForViewportNormalizedPoint(MapWindow i, Vector2 v2) =>
|
||||
i.mapBuilder.mapCamera.ViewportPointToRay(new Vector3(v2.x, v2.y, 0f));
|
||||
|
||||
private static Hit? HitLocation(Location? location, BaseLocomotive selectedLoco)
|
||||
{
|
||||
var _graph = TrainController.Shared.graph;
|
||||
if (location.HasValue)
|
||||
{
|
||||
Location valueOrDefault = location.GetValueOrDefault();
|
||||
TrainController shared = TrainController.Shared;
|
||||
Vector3 position = _graph.GetPosition(valueOrDefault);
|
||||
float num = 2f;
|
||||
Hit? result = null;
|
||||
HashSet<Car> value;
|
||||
using (CollectionPool<HashSet<Car>, Car>.Get(out value))
|
||||
{
|
||||
shared.CheckForCarsAtPoint(position, 2f, value, valueOrDefault);
|
||||
foreach (Car item in value)
|
||||
{
|
||||
if (selectedLoco.EnumerateCoupled().ToHashSet().Contains(item))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (!item[item.EndToLogical(Car.End.F)].IsCoupled)
|
||||
{
|
||||
Location location2 = _graph.LocationByMoving(item.LocationF, 0.5f, checkSwitchAgainstMovement: false, stopAtEndOfTrack: true);
|
||||
float distanceBetweenClose = _graph.GetDistanceBetweenClose(valueOrDefault, location2);
|
||||
if (distanceBetweenClose < num)
|
||||
{
|
||||
num = distanceBetweenClose;
|
||||
result = new Hit(location2, (item, Car.End.F));
|
||||
}
|
||||
}
|
||||
if (!item[item.EndToLogical(Car.End.R)].IsCoupled)
|
||||
{
|
||||
Location location3 = _graph.LocationByMoving(item.LocationR, -0.5f, checkSwitchAgainstMovement: false, stopAtEndOfTrack: true).Flipped();
|
||||
float distanceBetweenClose2 = _graph.GetDistanceBetweenClose(valueOrDefault, location3);
|
||||
if (distanceBetweenClose2 < num)
|
||||
{
|
||||
num = distanceBetweenClose2;
|
||||
result = new Hit(location3, (item, Car.End.R));
|
||||
}
|
||||
}
|
||||
}
|
||||
if (value.Count > 0)
|
||||
{
|
||||
return result;
|
||||
}
|
||||
}
|
||||
return new Hit(valueOrDefault, null);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
34
TweaksAndThings/Patches/NoticeExtensions_PostNotice_Patch.cs
Normal file
34
TweaksAndThings/Patches/NoticeExtensions_PostNotice_Patch.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
using Game.Notices;
|
||||
using HarmonyLib;
|
||||
using Model;
|
||||
using Serilog;
|
||||
using System;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(NoticeExtensions))]
|
||||
[HarmonyPatch(nameof(NoticeExtensions.PostNotice), typeof(Car), typeof(string), typeof(string))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class NoticeExtensions_PostNotice_Patch
|
||||
{
|
||||
private static ILogger _log => Log.ForContext<NoticeExtensions_PostNotice_Patch>();
|
||||
static void Postfix(Car car, string key, string content)
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
//Log.Information($"{car.DisplayName} patch PostNotice");
|
||||
if (!string.IsNullOrEmpty(content) &&
|
||||
key.Equals("ai-wpt") &&
|
||||
content.ToLower().Contains("Arrived at Waypoint".ToLower())
|
||||
)
|
||||
{
|
||||
car.PostNotice("ai-wpt-rmroc451", null);
|
||||
}
|
||||
} catch (Exception ex)
|
||||
{
|
||||
_log.ForContext("car", car).Error(ex, "woops");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,138 @@
|
||||
using Game;
|
||||
using Game.State;
|
||||
using HarmonyLib;
|
||||
using Model;
|
||||
using Model.Definition.Data;
|
||||
using Model.Ops.Definition;
|
||||
using Model.Ops;
|
||||
using Network;
|
||||
using Railloader;
|
||||
using RMROC451.TweaksAndThings.Extensions;
|
||||
using RollingStock;
|
||||
using Serilog;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(CarExtensions))]
|
||||
[HarmonyPatch(nameof(CarExtensions.LoadString), typeof(CarLoadInfo), typeof(Load))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class CarExtensions_LoadString_Patch
|
||||
{
|
||||
public static bool Prefix(CarLoadInfo info, Load load, ref string __result)
|
||||
{
|
||||
bool output = load.id == OpsController_AnnounceCoalescedPayments_Patch.CrewHoursLoad().id;
|
||||
if (output) __result = info.Quantity.FormatCrewHours(load.description);
|
||||
|
||||
return !output;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(CarPrototypeLibrary))]
|
||||
[HarmonyPatch(nameof(CarPrototypeLibrary.LoadForId), typeof(string))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class CarPrototypeLibrary_LoadForId_Patch
|
||||
{
|
||||
public static bool Prefix(string loadId, ref Load __result)
|
||||
{
|
||||
Load load = OpsController_AnnounceCoalescedPayments_Patch.CrewHoursLoad();
|
||||
if (loadId == load.id) __result = load;
|
||||
|
||||
return __result == null;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(OpsController))]
|
||||
[HarmonyPatch(nameof(OpsController.AnnounceCoalescedPayments))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class OpsController_AnnounceCoalescedPayments_Patch
|
||||
{
|
||||
static Dictionary<string, (bool spotted, bool filling)> CrewCarDict = new();
|
||||
|
||||
public static (bool spotted, bool filling) CrewCarStatus(Car car)
|
||||
{
|
||||
bool found = CrewCarDict.TryGetValue(car.id, out (bool spotted, bool filling) val);
|
||||
|
||||
if (!found) CrewCarDict.Add(car.id, (false, false));
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
static GameDateTime dateTime = TimeWeather.Now;
|
||||
static readonly IEnumerable<Type> refillLocations =
|
||||
new List<Type>() {
|
||||
typeof(PassengerStop),
|
||||
typeof(SimplePassengerStop),
|
||||
typeof(TeamTrack),
|
||||
typeof(RepairTrack)
|
||||
};
|
||||
|
||||
public static Load CrewHoursLoad()
|
||||
{
|
||||
Load load = (Load)ScriptableObject.CreateInstance(typeof(Load));
|
||||
load.name = "crew-hours";
|
||||
load.description = "Crew";
|
||||
load.units = LoadUnits.Quantity;
|
||||
|
||||
return load;
|
||||
}
|
||||
|
||||
private static void CarLoadCrewHelper(Car car, float deltaTime)
|
||||
{
|
||||
float rate2 = 24 * 2 * 8;// carLoadRate = 8 crew hours in 30 min loading; (24h * 2 to get half hour chunks * 8 hours to load in those chunks)
|
||||
float num2 = 99999999; //QuantityInStorage for crew-hours (infinite where crew can be shuffling about)
|
||||
float quantityToLoad = Mathf.Min(num2, IndustryComponent.RateToValue(rate2, deltaTime));
|
||||
if (car.IsCaboose() && !CrewCarStatus(car).spotted)
|
||||
{
|
||||
CrewCarDict[car.id] = (true, CrewCarDict[car.id].filling);
|
||||
}
|
||||
if (car.IsCabooseAndStoppedForLoadRefresh(new OpsCarAdapter(car, OpsController.Shared).IsFull(CrewHoursLoad())))
|
||||
{
|
||||
if (!CrewCarDict[car.id].filling) Multiplayer.Broadcast($"{Hyperlink.To(car)}: \"Topping off caboose crew.\"");
|
||||
CrewCarDict[car.id] = (CrewCarDict[car.id].spotted, true);
|
||||
var data = car.QuantityCapacityOfLoad(CrewHoursLoad());
|
||||
if ((data.quantity + quantityToLoad > data.capacity) && data.quantity < data.capacity)
|
||||
{
|
||||
Multiplayer.Broadcast($"{Hyperlink.To(car)}: \"Caboose crew topped off.\"");
|
||||
CrewCarDict[car.id] = (CrewCarDict[car.id].spotted, false);
|
||||
}
|
||||
new OpsCarAdapter(car, OpsController.Shared).Load(CrewHoursLoad(), quantityToLoad);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool Prefix(IndustryComponent __instance)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!StateManager.IsHost || !tweaksAndThings.IsEnabled() || !tweaksAndThings.EndGearHelpersRequirePayment() || tweaksAndThings.DayLoadCrewHours()) return true;
|
||||
|
||||
TrainController tc = UnityEngine.Object.FindAnyObjectByType<TrainController>();
|
||||
try {
|
||||
|
||||
var passengerStops = OpsController.Shared.AllIndustries
|
||||
.SelectMany(i => i.TrackDisplayables.Where(t => refillLocations.Contains(t.GetType())));
|
||||
//Log.Information($"{nameof(OpsController_AnnounceCoalescedPayments_Patch)} => Caboose Helper => PassengerStops => {string.Join(",", passengerStops)}");
|
||||
|
||||
var cabeese = passengerStops
|
||||
.SelectMany(t => t.TrackSpans?.Select(s => (tc.CarsOnSpan(s) ?? Enumerable.Empty<Car>()).Where(c => c.IsCaboose()))?.SelectMany(c => c?.Select(c2 => (t, c2))));
|
||||
//Log.Information($"{nameof(OpsController_AnnounceCoalescedPayments_Patch)} => Caboose Helper => PassengerStops Cabeese => {string.Join(",", cabeese?.Select(c => $"{c.t} : {c.c2}") ?? [])}");
|
||||
|
||||
CrewCarDict = CrewCarDict.Where(kvp => cabeese.Select(c => c.c2.id).Contains(kvp.Key)).ToDictionary(k => k.Key, v => v.Value);
|
||||
|
||||
var deltaTime = (float)(TimeWeather.Now.TotalSeconds - dateTime.TotalSeconds);
|
||||
foreach (var caboose in cabeese)
|
||||
{
|
||||
//Log.Information($"{nameof(OpsController_AnnounceCoalescedPayments_Patch)} => Caboose Helper ({deltaTime}) => {caboose.t} : {caboose.c2}");
|
||||
CarLoadCrewHelper(caboose.c2, deltaTime);
|
||||
}
|
||||
dateTime = TimeWeather.Now;
|
||||
} catch (System.Exception ex)
|
||||
{
|
||||
Log.Error(ex, "error with announce caboose helper");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
169
TweaksAndThings/Patches/RepairTrack_DailyPayables_Patch.cs
Normal file
169
TweaksAndThings/Patches/RepairTrack_DailyPayables_Patch.cs
Normal file
@@ -0,0 +1,169 @@
|
||||
using Game;
|
||||
using Game.State;
|
||||
using HarmonyLib;
|
||||
using Model;
|
||||
using Model.Ops;
|
||||
using Network;
|
||||
using Railloader;
|
||||
using Serilog;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using TMPro;
|
||||
using UI.Builder;
|
||||
using UnityEngine;
|
||||
using static Model.Ops.RepairTrack;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(RepairTrack))]
|
||||
[HarmonyPatch(nameof(RepairTrack.DailyPayables), typeof(GameDateTime), typeof(IIndustryContext))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class RepairTrack_DailyPayables_Patch
|
||||
{
|
||||
private static Serilog.ILogger _log => Log.ForContext<RepairTrack_DailyPayables_Patch>();
|
||||
private static Serilog.ILogger ContextualLogger(RepairTrack __instance) =>
|
||||
_log.ForContext("RepairTrackIdentifier", __instance?.Identifier ?? "???")
|
||||
.ForContext("RepairTrackName", __instance?.name ?? "???")
|
||||
.ForContext("RepairTrackDisplayName", __instance?.DisplayName ?? "???");
|
||||
|
||||
public static bool Prefix(RepairTrack __instance, GameDateTime now, IIndustryContext ctx)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled() || !tweaksAndThings.ServiceFundPenalties()) return true;
|
||||
|
||||
|
||||
RepairRateState rateState = __instance.RateState;
|
||||
StateManager shared = StateManager.Shared;
|
||||
|
||||
if (rateState.PayDue < 1E-06f)
|
||||
{
|
||||
rateState.PayDue = 0f;
|
||||
rateState.PaidCurrent = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
int num = Mathf.CeilToInt(rateState.PayDue);
|
||||
rateState.PaidCurrent = shared.CanAfford(num);
|
||||
int penalty = Mathf.CeilToInt(!rateState.PaidCurrent ? num * 0.2f : 0);
|
||||
Multiplayer.Broadcast($"{Hyperlink.To(__instance.Industry)}: Paid {num:C0} wages for shop crew${(penalty > 0 ? $"; Overdraft fee of {penalty:C0}" : ".")}");
|
||||
|
||||
__instance.Industry.ApplyToBalance(-num, Ledger.Category.WagesRepair, null, 0, quiet: true);
|
||||
if (penalty > 0)
|
||||
StateManager.Shared.ApplyToBalance(-penalty, Ledger.Category.WagesRepair, null, $"Overdraft: {__instance.Industry.name}", 0, quiet: true);
|
||||
rateState.PayDue = 0f;
|
||||
rateState.PaidCurrent = true;
|
||||
}
|
||||
__instance.RateState = rateState;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(RepairTrack))]
|
||||
[HarmonyPatch(nameof(RepairTrack.EnumerateCarsActual), typeof(IIndustryContext))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class RepairTrack_NeedsRepair_Patch
|
||||
{
|
||||
private static Serilog.ILogger _log => Log.ForContext<RepairTrack_NeedsRepair_Patch>();
|
||||
public static void Postfix(RepairTrack __instance, ref IEnumerable<Car> __result)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled()) return;
|
||||
|
||||
__result = EnumerateCarsActualPatched(__result);
|
||||
}
|
||||
|
||||
internal static IEnumerable<Car> EnumerateCarsActualPatched(IEnumerable<Car> __result, bool usePatchedVersion = true) =>
|
||||
usePatchedVersion ? __result.Where(NeedsRepairPatched) : __result;
|
||||
|
||||
internal static bool NeedsRepairPatched(Car car)
|
||||
{
|
||||
bool result = TryGetRepairDestination(car, out var overrideTag);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(RepairTrack))]
|
||||
[HarmonyPatch(nameof(RepairTrack.BuildCars), typeof(UIPanelBuilder))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class RepairTrack_BuildCars_Patch
|
||||
{
|
||||
public static bool Prefix(RepairTrack __instance, UIPanelBuilder builder)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled()) return true;
|
||||
|
||||
BuildCarsPatched(__instance, builder);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static IEnumerable<Car> EnumerateCarsActualOrig(RepairTrack __instance, IIndustryContext ctx)
|
||||
{
|
||||
TrainController trainController = TrainController.Shared;
|
||||
return from car in __instance.EnumerateCars(ctx)
|
||||
select trainController.CarForId(car.Id);
|
||||
}
|
||||
|
||||
|
||||
public static void BuildCarsPatched(RepairTrack __instance, UIPanelBuilder builder)
|
||||
{
|
||||
IndustryContext industryContext = __instance.CreateContext(TimeWeather.Now, 0f);
|
||||
IOrderedEnumerable<IGrouping<RepairGroup, Car>> carGroups = from @group in EnumerateCarsActualOrig(__instance, industryContext).GroupBy(delegate (Car car)
|
||||
{
|
||||
if (InForOverhaul(car))
|
||||
{
|
||||
return RepairGroup.Overhaul;
|
||||
}
|
||||
return RepairTrack_NeedsRepair_Patch.NeedsRepairPatched(car) ? RepairGroup.NeedsRepair : RepairGroup.None;
|
||||
})
|
||||
orderby @group.Key
|
||||
select @group;
|
||||
builder.VStack(delegate (UIPanelBuilder uIPanelBuilder)
|
||||
{
|
||||
float repairRateMultiplier = __instance.RateState.PayRateMultiplier;
|
||||
foreach (IGrouping<RepairGroup, Car> item in carGroups)
|
||||
{
|
||||
RepairGroup repairGroup = item.Key;
|
||||
uIPanelBuilder.AddSection(repairGroup switch
|
||||
{
|
||||
RepairGroup.Overhaul => "Overhauling",
|
||||
RepairGroup.NeedsRepair => "Repairing",
|
||||
RepairGroup.None => "No Work Order Assigned",
|
||||
_ => throw new ArgumentOutOfRangeException(),
|
||||
});
|
||||
foreach (Car car in item.OrderBy((Car car2) => car2.SortName))
|
||||
{
|
||||
uIPanelBuilder.HStack(delegate (UIPanelBuilder uIPanelBuilder2)
|
||||
{
|
||||
uIPanelBuilder2.AddLabel(Hyperlink.To(car)).Width(130f);
|
||||
uIPanelBuilder2.AddLabel($"{Mathf.RoundToInt(car.Condition * 100f)}%").Width(60f).HorizontalTextAlignment(HorizontalAlignmentOptions.Right);
|
||||
string text = "";
|
||||
string title = "";
|
||||
if (repairGroup == RepairGroup.Overhaul)
|
||||
{
|
||||
float overhaulProgress = car.OverhaulProgress;
|
||||
if (overhaulProgress > 0f)
|
||||
{
|
||||
text = $"{(int)(overhaulProgress * 100f)}%";
|
||||
title = "Overhaul Progress";
|
||||
}
|
||||
}
|
||||
uIPanelBuilder2.AddLabel(text).Width(60f).HorizontalTextAlignment(HorizontalAlignmentOptions.Right)
|
||||
.Tooltip(title, null);
|
||||
if (repairGroup != RepairGroup.None)
|
||||
{
|
||||
float num = CalculateRepairWorkOverall(car);
|
||||
float num2 = num * 12000f * 0.0005f;
|
||||
string text2 = ((!(repairRateMultiplier > 0f)) ? "Never" : GameDateTimeInterval.DeltaStringMinutes((int)(num / repairRateMultiplier * 60f * 24f), GameDateTimeInterval.Style.Short));
|
||||
uIPanelBuilder2.AddLabel(text2).Width(80f).HorizontalTextAlignment(HorizontalAlignmentOptions.Right)
|
||||
.Tooltip("Time Remaining", "D:HH:MM or H:MM");
|
||||
uIPanelBuilder2.AddLabel($"{num2:F1}T").Width(80f).HorizontalTextAlignment(HorizontalAlignmentOptions.Right)
|
||||
.Tooltip("Repair Parts Needed", null);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}).Padding(new RectOffset(20, 0, 0, 0));
|
||||
}
|
||||
}
|
||||
73
TweaksAndThings/Patches/StateManager_OnDayDidChange_Patch.cs
Normal file
73
TweaksAndThings/Patches/StateManager_OnDayDidChange_Patch.cs
Normal file
@@ -0,0 +1,73 @@
|
||||
using Game.Events;
|
||||
using Game.State;
|
||||
using HarmonyLib;
|
||||
using KeyValue.Runtime;
|
||||
using Model.Ops;
|
||||
using Network;
|
||||
using Railloader;
|
||||
using RMROC451.TweaksAndThings.Extensions;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(StateManager))]
|
||||
[HarmonyPatch(nameof(StateManager.OnDayDidChange), typeof(TimeDayDidChange))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class StateManager_OnDayDidChange_Patch
|
||||
{
|
||||
private const string unbilledBrakeCrewDuration = "unbilledBrakeCrewDuration";
|
||||
|
||||
private static void Postfix(StateManager __instance)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled()) return;
|
||||
|
||||
if (StateManager.IsHost) DoNewDayActivites(tweaksAndThings, __instance);
|
||||
}
|
||||
|
||||
private static void DoNewDayActivites(TweaksAndThingsPlugin tweaksAndThings, StateManager __instance)
|
||||
{
|
||||
if (tweaksAndThings.EndGearHelpersRequirePayment() && tweaksAndThings.DayLoadCrewHours()) LoadCabeese(__instance);
|
||||
if (tweaksAndThings.EndGearHelpersRequirePayment()) PayAutoBrakeCrewWages(__instance);
|
||||
}
|
||||
|
||||
private static void LoadCabeese(StateManager __instance)
|
||||
{
|
||||
foreach (var car in TrainController.Shared.Cars.Where(Car_Extensions.IsCaboose))
|
||||
{
|
||||
var data = car.QuantityCapacityOfLoad(OpsController_AnnounceCoalescedPayments_Patch.CrewHoursLoad());
|
||||
if (data.quantity < data.capacity)
|
||||
{
|
||||
Multiplayer.Broadcast($"{Hyperlink.To(car)}: \"Caboose crew topped off.\"");
|
||||
new OpsCarAdapter(car, OpsController.Shared).Load(OpsController_AnnounceCoalescedPayments_Patch.CrewHoursLoad(), data.capacity - data.quantity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void PayAutoBrakeCrewWages(StateManager __instance)
|
||||
{
|
||||
float unbilledRunDuration = UnbilledAutoBrakeCrewRunDuration;
|
||||
int num = Mathf.FloorToInt(unbilledRunDuration / 3600f * 5f);
|
||||
float num2 = (float)num / 5f;
|
||||
float unbilledAutoEngineerRunDuration2 = unbilledRunDuration - num2 * 3600f;
|
||||
if (num > 0)
|
||||
{
|
||||
__instance.ApplyToBalance(-num, Ledger.Category.WagesAI, null, memo: "AI Brake Crew");
|
||||
Multiplayer.Broadcast($"Paid {num:C0} for {num2:F1} hours of Brake Crew services.");
|
||||
UnbilledAutoBrakeCrewRunDuration = unbilledAutoEngineerRunDuration2;
|
||||
}
|
||||
}
|
||||
|
||||
public static float UnbilledAutoBrakeCrewRunDuration
|
||||
{
|
||||
get
|
||||
{
|
||||
return StateManager.Shared._storage._gameKeyValueObject[unbilledBrakeCrewDuration].FloatValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
StateManager.Shared._storage._gameKeyValueObject[unbilledBrakeCrewDuration] = Value.Float(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,77 +1,64 @@
|
||||
using HarmonyLib;
|
||||
using Game.State;
|
||||
using HarmonyLib;
|
||||
using Model;
|
||||
using Model.OpsNew;
|
||||
using Model.Ops;
|
||||
using Railloader;
|
||||
using UI;
|
||||
using RMROC451.TweaksAndThings.Extensions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UI.Tags;
|
||||
using UnityEngine;
|
||||
|
||||
namespace TweaksAndThings.Patches;
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(TagController))]
|
||||
[HarmonyPatch(nameof(TagController.UpdateTag), typeof(Car), typeof(TagCallout), typeof(OpsController))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
public class TagController_UpdateTag_Patch
|
||||
internal class TagController_UpdateTag_Patch
|
||||
{
|
||||
private const string tagTitleAndIconDelimeter = "\n<width=100%><align=\"right\">";
|
||||
private const string tagTitleFormat = "<align=left><margin-right={0}.5em>{1}</margin><line-height=0>";
|
||||
|
||||
private static void Postfix(Car car, TagCallout tagCallout)
|
||||
{
|
||||
TagController tagController = UnityEngine.Object.FindObjectOfType<TagController>();
|
||||
TweaksAndThings tweaksAndThings = SingletonPluginBase<TweaksAndThings>.Shared;
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
|
||||
if (!tweaksAndThings.IsEnabled || !tweaksAndThings.settings.HandBrakeAndAirTagModifiers)
|
||||
if (!tweaksAndThings.IsEnabled() || !tweaksAndThings.settings.HandBrakeAndAirTagModifiers)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ProceedWithPostFix(car, tagCallout, tagController);
|
||||
ProceedWithPostFix(car, tagCallout, tweaksAndThings.RequireConsistCabooseForOilerAndHotboxSpotter() || !tweaksAndThings.CabooseRequiredForLocoOilIndicator());
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
private static void ProceedWithPostFix(Car car, TagCallout tagCallout, TagController tagController)
|
||||
private static void ProceedWithPostFix(Car car, TagCallout tagCallout, bool cabooseRequired)
|
||||
{
|
||||
bool isAltDownWithCarIssue = GameInput.IsAltDown && car.CarOrEndGearIssue();
|
||||
tagCallout.callout.Title = string.Format(tagTitleFormat, "{0}", car.DisplayName);
|
||||
tagCallout.gameObject.SetActive(
|
||||
tagCallout.gameObject.activeSelf &&
|
||||
(!GameInput.IsAltDown || isAltDownWithCarIssue)
|
||||
);
|
||||
tagCallout.callout.Title = string.Format(tagTitleFormat, "{0}", Hyperlink.To(car));
|
||||
List<string> tags = new();
|
||||
string oilSpriteName = string.Empty;// "OilCan";
|
||||
|
||||
if (tagCallout.gameObject.activeSelf && isAltDownWithCarIssue)
|
||||
{
|
||||
tagController.ApplyImageColor(tagCallout, Color.black);
|
||||
}
|
||||
if (OpsController_AnnounceCoalescedPayments_Patch.CrewCarStatus(car).spotted) tags.Add("+");
|
||||
//if (car.EnableOiling) tags.Add(car.HasHotbox ? TextSprites.Hotbox : $"<cspace=-1em>{TextSprites.Warning}{car.Oiled.TriColorPiePercent(1)}</cspace>");
|
||||
if (car.EnableOiling) tags.Add(car.HasHotbox ? TextSprites.Hotbox : car.Oiled.TriColorPiePercent(1, oilSpriteName));
|
||||
IEnumerable<Car> consist = car.EnumerateCoupled().Where(c => c.EnableOiling);
|
||||
Func<bool> cabooseRequirementFulfilled = () => (!cabooseRequired || consist.ConsistNoFreight() || car.FindMyCaboose(0.0f, false));
|
||||
if (StateManager.Shared.Storage.OilFeature
|
||||
&& car.IsLocomotive
|
||||
&& !car.NeedsOiling
|
||||
&& (consist.Any(c => c.NeedsOiling) || consist.Any(c => c.HasHotbox)
|
||||
&& cabooseRequirementFulfilled())
|
||||
)
|
||||
tags.Add(consist.Any(c => c.HasHotbox) ? TextSprites.Hotbox : consist.OrderBy(c => c.Oiled).FirstOrDefault().Oiled.TriColorPiePercent(1, oilSpriteName));
|
||||
if (car.EndAirSystemIssue()) tags.Add(TextSprites.CycleWaybills);
|
||||
if (car.HandbrakeApplied()) tags.Add(TextSprites.HandbrakeWheel);
|
||||
|
||||
tagCallout.callout.Title =
|
||||
(car.CarAndEndGearIssue(), car.EndAirSystemIssue(), car.HandbrakeApplied()) switch
|
||||
tags.Any() switch
|
||||
{
|
||||
(true, _, _) => $"{tagCallout.callout.Title}{tagTitleAndIconDelimeter}{TextSprites.CycleWaybills}{TextSprites.HandbrakeWheel}".Replace("{0}", "2"),
|
||||
(_, true, _) => $"{tagCallout.callout.Title}{tagTitleAndIconDelimeter}{TextSprites.CycleWaybills}".Replace("{0}", "1"),
|
||||
(_, _, true) => $"{tagCallout.callout.Title}{tagTitleAndIconDelimeter}{TextSprites.HandbrakeWheel}".Replace("{0}", "1"),
|
||||
true => $"{tagCallout.callout.Title}{tagTitleAndIconDelimeter}{string.Join("", tags)}".Replace("{0}", tags.Count().ToString()),
|
||||
_ => car.DisplayName
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public static class ModelCarExtensions
|
||||
{
|
||||
public static bool EndAirSystemIssue(this Model.Car car)
|
||||
{
|
||||
bool AEndAirSystemIssue = car[Car.LogicalEnd.A].IsCoupled && !car[Car.LogicalEnd.A].IsAirConnectedAndOpen;
|
||||
bool BEndAirSystemIssue = car[Car.LogicalEnd.B].IsCoupled && !car[Car.LogicalEnd.B].IsAirConnectedAndOpen;
|
||||
bool EndAirSystemIssue = AEndAirSystemIssue || BEndAirSystemIssue;
|
||||
return EndAirSystemIssue;
|
||||
}
|
||||
|
||||
public static bool HandbrakeApplied(this Model.Car car) =>
|
||||
car.air.handbrakeApplied;
|
||||
|
||||
public static bool CarOrEndGearIssue(this Model.Car car) =>
|
||||
car.EndAirSystemIssue() || car.HandbrakeApplied();
|
||||
|
||||
public static bool CarAndEndGearIssue(this Model.Car car) =>
|
||||
car.EndAirSystemIssue() && car.HandbrakeApplied();
|
||||
}
|
||||
|
||||
20
TweaksAndThings/Patches/WedgeImage_OnPopulateMesh.cs
Normal file
20
TweaksAndThings/Patches/WedgeImage_OnPopulateMesh.cs
Normal file
@@ -0,0 +1,20 @@
|
||||
using HarmonyLib;
|
||||
using Railloader;
|
||||
using UI.ContextMenu;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace RMROC451.TweaksAndThings.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(WedgeImage))]
|
||||
[HarmonyPatch(nameof(WedgeImage.OnPopulateMesh), typeof(VertexHelper))]
|
||||
[HarmonyPatchCategory("RMROC451TweaksAndThings")]
|
||||
internal class WedgeImage_OnPopulateMesh_Patch
|
||||
{
|
||||
private static void Postfix(VertexHelper vh)
|
||||
{
|
||||
TweaksAndThingsPlugin tweaksAndThings = SingletonPluginBase<TweaksAndThingsPlugin>.Shared;
|
||||
if (!tweaksAndThings.IsEnabled()) return;
|
||||
|
||||
vh.Clear(); //clear the image backgrounds for now.
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,25 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<!-- Optionally, set a few things to your liking -->
|
||||
<PropertyGroup><!-- Optionally, set a few things to your liking -->
|
||||
<!-- <MajorVersion>1</MajorVersion> -->
|
||||
<!-- <MinorVersion>0</MinorVersion> -->
|
||||
|
||||
<SignAssembly>False</SignAssembly>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
||||
<Optimize>False</Optimize>
|
||||
<DebugType>portable</DebugType>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Remove="Patches\BindingsWindow_Patches.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Remove="mroc-cabeese.json" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="mroc-cabeese.json">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<GameAssembly Include="Assembly-CSharp" />
|
||||
<GameAssembly Include="Railloader.Interchange" />
|
||||
@@ -11,12 +27,23 @@
|
||||
<GameAssembly Include="0Harmony" />
|
||||
<GameAssembly Include="KeyValue.Runtime" />
|
||||
<GameAssembly Include="Definition" />
|
||||
<GameAssembly Include="Ops" />
|
||||
<GameAssembly Include="StrangeCustoms" />
|
||||
|
||||
<GameAssembly Include="Unity.InputSystem" />
|
||||
<GameAssembly Include="UnityEngine.CoreModule" />
|
||||
<GameAssembly Include="UnityEngine.UI" />
|
||||
<GameAssembly Include="UnityEngine.UIModule" />
|
||||
<GameAssembly Include="UnityEngine.InputLegacyModule" />
|
||||
<GameAssembly Include="UnityEngine.InputModule" />
|
||||
<GameAssembly Include="Unity.TextMeshPro" />
|
||||
<GameAssembly Include="Map.Runtime" />
|
||||
<GameAssembly Include="UnityEngine.PhysicsModule" />
|
||||
<GameAssembly Include="UnityEngine.ImageConversionModule" />
|
||||
<GameAssembly Include="UnityEngine.IMGUIModule" />
|
||||
|
||||
<GameAssembly Include="System.Net.Http" />
|
||||
<GameAssembly Include="Core" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Krafs.Publicizer" Version="2.2.1">
|
||||
|
||||
@@ -1,58 +0,0 @@
|
||||
using Newtonsoft.Json;
|
||||
using System.IO;
|
||||
using System.Runtime;
|
||||
using System;
|
||||
using Serilog;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace TweaksAndThings;
|
||||
|
||||
public class Settings
|
||||
{
|
||||
|
||||
public Settings()
|
||||
{
|
||||
WebhookSettingsList = new[] { new WebhookSettings() }.ToList();
|
||||
}
|
||||
|
||||
public Settings(
|
||||
List<WebhookSettings> webhookSettingsList,
|
||||
bool handBrakeAndAirTagModifiers
|
||||
)
|
||||
{
|
||||
this.WebhookSettingsList = webhookSettingsList;
|
||||
this.HandBrakeAndAirTagModifiers = handBrakeAndAirTagModifiers;
|
||||
}
|
||||
|
||||
public List<WebhookSettings> WebhookSettingsList;
|
||||
public bool HandBrakeAndAirTagModifiers;
|
||||
|
||||
internal void AddAnotherRow()
|
||||
{
|
||||
if (!string.IsNullOrEmpty(WebhookSettingsList.Last().WebhookUrl))
|
||||
{
|
||||
WebhookSettingsList.Add(new());
|
||||
Log.Information($"Adding another {nameof(WebhookSettings)} list entry, last one was filled in");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class WebhookSettings
|
||||
{
|
||||
public WebhookSettings() { }
|
||||
public WebhookSettings(
|
||||
bool webhookEnabled,
|
||||
string railroadMark,
|
||||
string webhookUrl
|
||||
)
|
||||
{
|
||||
this.WebhookEnabled = webhookEnabled;
|
||||
this.RailroadMark = railroadMark;
|
||||
this.WebhookUrl = webhookUrl;
|
||||
}
|
||||
|
||||
public bool WebhookEnabled = false;
|
||||
public string RailroadMark = string.Empty;
|
||||
public string WebhookUrl = string.Empty;
|
||||
}
|
||||
141
TweaksAndThings/Settings/Settings.cs
Normal file
141
TweaksAndThings/Settings/Settings.cs
Normal file
@@ -0,0 +1,141 @@
|
||||
using Serilog;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using RMROC451.TweaksAndThings.Enums;
|
||||
using UI.Builder;
|
||||
using Model;
|
||||
using RMROC451.TweaksAndThings.Extensions;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
namespace RMROC451.TweaksAndThings;
|
||||
|
||||
public class Settings
|
||||
{
|
||||
|
||||
public Settings()
|
||||
{
|
||||
WebhookSettingsList = new[] { new WebhookSettings() }.ToList();
|
||||
EngineRosterFuelColumnSettings = new();
|
||||
}
|
||||
|
||||
public Settings(
|
||||
List<WebhookSettings> webhookSettingsList,
|
||||
bool handBrakeAndAirTagModifiers,
|
||||
RosterFuelColumnSettings engineRosterFuelColumnSettings,
|
||||
bool endGearHelpersRequirePayment,
|
||||
bool requireConsistCabooseForOilerAndHotboxSpotter,
|
||||
bool cabooseAllowsConsistInfo,
|
||||
bool cabooseRequiredForLocoTagOilIndication,
|
||||
bool servicingFundPenalty,
|
||||
bool safetyFirst,
|
||||
CrewHourLoadMethod loadCrewHoursMethod,
|
||||
float cabeeseSearchRadiusFtInMeters
|
||||
)
|
||||
{
|
||||
WebhookSettingsList = webhookSettingsList;
|
||||
HandBrakeAndAirTagModifiers = handBrakeAndAirTagModifiers;
|
||||
EngineRosterFuelColumnSettings = engineRosterFuelColumnSettings;
|
||||
EndGearHelpersRequirePayment = endGearHelpersRequirePayment;
|
||||
RequireConsistCabooseForOilerAndHotboxSpotter = requireConsistCabooseForOilerAndHotboxSpotter;
|
||||
CabooseAllowsConsistInfo = cabooseAllowsConsistInfo;
|
||||
CabooseRequiredForLocoTagOilIndication = cabooseRequiredForLocoTagOilIndication;
|
||||
ServicingFundPenalty = servicingFundPenalty;
|
||||
SafetyFirst = safetyFirst;
|
||||
LoadCrewHoursMethod = loadCrewHoursMethod;
|
||||
CabeeseSearchRadiusFtInMeters = cabeeseSearchRadiusFtInMeters;
|
||||
}
|
||||
|
||||
public readonly UIState<string> _selectedTabState = new UIState<string>(null);
|
||||
public List<WebhookSettings>? WebhookSettingsList;
|
||||
public bool HandBrakeAndAirTagModifiers;
|
||||
public RosterFuelColumnSettings? EngineRosterFuelColumnSettings;
|
||||
public bool EndGearHelpersRequirePayment;
|
||||
public bool RequireConsistCabooseForOilerAndHotboxSpotter;
|
||||
public bool CabooseAllowsConsistInfo;
|
||||
public bool CabooseRequiredForLocoTagOilIndication;
|
||||
public bool ServicingFundPenalty;
|
||||
public bool SafetyFirst;
|
||||
public CrewHourLoadMethod LoadCrewHoursMethod;
|
||||
public float CabeeseSearchRadiusFtInMeters;
|
||||
|
||||
internal void AddAnotherRow()
|
||||
{
|
||||
WebhookSettingsList ??= new[] { new WebhookSettings() }.ToList();
|
||||
if (!string.IsNullOrEmpty(WebhookSettingsList.OrderByDescending(wsl => wsl.WebhookUrl).Last().WebhookUrl))
|
||||
{
|
||||
WebhookSettingsList.Add(new());
|
||||
Log.Information($"Adding another {nameof(WebhookSettings)} list entry, last one was filled in");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class WebhookSettings
|
||||
{
|
||||
public WebhookSettings() { }
|
||||
public WebhookSettings(
|
||||
bool webhookEnabled,
|
||||
string railroadMark,
|
||||
string webhookUrl
|
||||
)
|
||||
{
|
||||
WebhookEnabled = webhookEnabled;
|
||||
RailroadMark = railroadMark;
|
||||
WebhookUrl = webhookUrl;
|
||||
}
|
||||
|
||||
public bool WebhookEnabled = false;
|
||||
public string RailroadMark = string.Empty;
|
||||
public string WebhookUrl = string.Empty;
|
||||
}
|
||||
|
||||
public class RosterFuelColumnSettings
|
||||
{
|
||||
public RosterFuelColumnSettings() { }
|
||||
public RosterFuelColumnSettings(
|
||||
bool engineRosterShowsFuelStatusAlways,
|
||||
EngineRosterFuelDisplayColumn engineRosterFuelStatusColumn
|
||||
)
|
||||
{
|
||||
this.EngineRosterShowsFuelStatusAlways = engineRosterShowsFuelStatusAlways;
|
||||
this.EngineRosterFuelStatusColumn = engineRosterFuelStatusColumn;
|
||||
}
|
||||
|
||||
public bool EngineRosterShowsFuelStatusAlways;
|
||||
public EngineRosterFuelDisplayColumn EngineRosterFuelStatusColumn;
|
||||
}
|
||||
|
||||
public static class SettingsExtensions
|
||||
{
|
||||
public static List<WebhookSettings> SanitizeEmptySettings(this IEnumerable<WebhookSettings>? settings)
|
||||
{
|
||||
List<WebhookSettings> output =
|
||||
settings?.Where(s => !string.IsNullOrEmpty(s.WebhookUrl))?.ToList() ??
|
||||
new();
|
||||
|
||||
output.Add(new());
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
public static bool IsEnabled(this TweaksAndThingsPlugin input) =>
|
||||
input?.IsEnabled ?? false;
|
||||
public static bool CabooseAllowsConsistInfo(this TweaksAndThingsPlugin input) =>
|
||||
input?.settings?.CabooseAllowsConsistInfo ?? false;
|
||||
public static bool EndGearHelpersRequirePayment(this TweaksAndThingsPlugin input) =>
|
||||
input?.settings?.EndGearHelpersRequirePayment ?? false;
|
||||
public static bool RequireConsistCabooseForOilerAndHotboxSpotter(this TweaksAndThingsPlugin input) =>
|
||||
input?.settings?.RequireConsistCabooseForOilerAndHotboxSpotter ?? false;
|
||||
public static bool CabooseNonMotiveAllowedSetting(this TweaksAndThingsPlugin input, Car car) =>
|
||||
input.EndGearHelpersRequirePayment() && !car.MotivePower() && (bool)car.FindMyCaboose(0.0f, false);
|
||||
public static bool CabooseRequiredForLocoOilIndicator(this TweaksAndThingsPlugin input) =>
|
||||
input?.settings?.CabooseRequiredForLocoTagOilIndication ?? false;
|
||||
public static bool ServiceFundPenalties(this TweaksAndThingsPlugin input) =>
|
||||
input?.settings?.ServicingFundPenalty ?? false;
|
||||
public static bool SafetyFirst(this TweaksAndThingsPlugin input) =>
|
||||
input?.settings?.SafetyFirst ?? false;
|
||||
public static bool DayLoadCrewHours(this TweaksAndThingsPlugin input) =>
|
||||
(input?.settings?.LoadCrewHoursMethod ?? CrewHourLoadMethod.Tracks) == CrewHourLoadMethod.Daily;
|
||||
public static float CabeeseSearchRadiusInMeters(this TweaksAndThingsPlugin input) =>
|
||||
input?.settings?.CabeeseSearchRadiusFtInMeters ?? 21f;
|
||||
|
||||
}
|
||||
@@ -1,166 +0,0 @@
|
||||
using GalaSoft.MvvmLight.Messaging;
|
||||
using Game.State;
|
||||
using HarmonyLib;
|
||||
using Railloader;
|
||||
using Serilog;
|
||||
using System.Linq;
|
||||
using System.Net.Http;
|
||||
using UI.Builder;
|
||||
|
||||
namespace TweaksAndThings
|
||||
{
|
||||
public class TweaksAndThings : SingletonPluginBase<TweaksAndThings>, IUpdateHandler, IModTabHandler
|
||||
{
|
||||
private HttpClient client;
|
||||
internal HttpClient Client
|
||||
{
|
||||
get
|
||||
{
|
||||
if (client == null)
|
||||
client = new HttpClient();
|
||||
|
||||
return client;
|
||||
}
|
||||
}
|
||||
internal Settings? settings { get; private set; } = null;
|
||||
readonly ILogger logger = Log.ForContext<TweaksAndThings>();
|
||||
IModdingContext moddingContext { get; set; }
|
||||
IModDefinition modDefinition { get; set; }
|
||||
|
||||
static TweaksAndThings()
|
||||
{
|
||||
Log.Information("Hello! Static Constructor was called!");
|
||||
}
|
||||
|
||||
public TweaksAndThings(IModdingContext moddingContext, IModDefinition self)
|
||||
{
|
||||
this.modDefinition = self;
|
||||
|
||||
this.moddingContext = moddingContext;
|
||||
|
||||
logger.Information("Hello! Constructor was called for {modId}/{modVersion}!", self.Id, self.Version);
|
||||
|
||||
//moddingContext.RegisterConsoleCommand(new EchoCommand());
|
||||
|
||||
settings = moddingContext.LoadSettingsData<Settings>(self.Id);
|
||||
if (settings.WebhookSettingsList?.Any() ?? false)
|
||||
{
|
||||
settings.WebhookSettingsList = new[] { new WebhookSettings() }.ToList();
|
||||
this.moddingContext.SaveSettingsData(this.modDefinition.Id, settings ?? new());
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnEnable()
|
||||
{
|
||||
logger.Information("OnEnable() was called!");
|
||||
var harmony = new Harmony(modDefinition.Id);
|
||||
harmony.PatchCategory(modDefinition.Id.Replace(".",string.Empty));
|
||||
}
|
||||
|
||||
public override void OnDisable()
|
||||
{
|
||||
var harmony = new Harmony(modDefinition.Id);
|
||||
harmony.UnpatchAll(modDefinition.Id);
|
||||
Messenger.Default.Unregister(this);
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
logger.Verbose("UPDATE()");
|
||||
}
|
||||
|
||||
public void ModTabDidOpen(UIPanelBuilder builder)
|
||||
{
|
||||
logger.Information("Daytime!");
|
||||
//WebhookUISection(ref builder);
|
||||
//builder.AddExpandingVerticalSpacer();
|
||||
WebhooksListUISection(ref builder);
|
||||
builder.AddExpandingVerticalSpacer();
|
||||
HandbrakesAndAnglecocksUISection(ref builder);
|
||||
}
|
||||
|
||||
private void HandbrakesAndAnglecocksUISection(ref UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddSection("Tag Callout Handbrake and Air System Helper", delegate (UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddField(
|
||||
"Enable Tag Updates",
|
||||
builder.AddToggle(
|
||||
() => settings?.HandBrakeAndAirTagModifiers ?? false,
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList() };
|
||||
settings.HandBrakeAndAirTagModifiers = enabled;
|
||||
builder.Rebuild();
|
||||
}
|
||||
)
|
||||
).Tooltip("Enable Tag Updates", $"Will add {TextSprites.CycleWaybills} to the car tag title having Air System issues. Also prepends {TextSprites.HandbrakeWheel} if there is a handbrake set.\n\nHolding Left Alt while tags are displayed only shows tag titles that have issues.");
|
||||
});
|
||||
}
|
||||
|
||||
private void WebhooksListUISection(ref UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddSection("Webhooks List", delegate (UIPanelBuilder builder)
|
||||
{
|
||||
for (int i = 1; i <= settings.WebhookSettingsList.Count; i++)
|
||||
{
|
||||
int z = i - 1;
|
||||
builder.AddSection($"Webhook {i}", delegate (UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddField(
|
||||
"Webhook Enabled",
|
||||
builder.AddToggle(
|
||||
() => settings?.WebhookSettingsList[z]?.WebhookEnabled ?? false,
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList() };
|
||||
settings.WebhookSettingsList[z].WebhookEnabled = enabled;
|
||||
settings.AddAnotherRow();
|
||||
builder.Rebuild();
|
||||
}
|
||||
)
|
||||
).Tooltip("Webhook Enabled", "Will parse the console messages and transmit to a Discord webhook.");
|
||||
|
||||
builder.AddField(
|
||||
"Reporting Mark",
|
||||
builder.HStack(delegate (UIPanelBuilder field)
|
||||
{
|
||||
field.AddInputField(
|
||||
settings?.WebhookSettingsList[z]?.RailroadMark,
|
||||
delegate (string railroadMark)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList() };
|
||||
settings.WebhookSettingsList[z].RailroadMark = railroadMark;
|
||||
settings.AddAnotherRow();
|
||||
builder.Rebuild();
|
||||
}, characterLimit: GameStorage.ReportingMarkMaxLength).FlexibleWidth();
|
||||
})
|
||||
).Tooltip("Reporting Mark", "Reporting mark of the company this Discord webhook applies to..");
|
||||
|
||||
builder.AddField(
|
||||
"Webhook Url",
|
||||
builder.HStack(delegate (UIPanelBuilder field)
|
||||
{
|
||||
field.AddInputField(
|
||||
settings?.WebhookSettingsList[z]?.WebhookUrl,
|
||||
delegate (string webhookUrl)
|
||||
{
|
||||
if (settings == null) settings = new() { WebhookSettingsList = new[] { new WebhookSettings() }.ToList() };
|
||||
settings.WebhookSettingsList[z].WebhookUrl = webhookUrl;
|
||||
settings.AddAnotherRow();
|
||||
builder.Rebuild();
|
||||
}).FlexibleWidth();
|
||||
})
|
||||
).Tooltip("Webhook Url", "Url of Discord webhook to publish messages to.");
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void ModTabDidClose()
|
||||
{
|
||||
logger.Information("Nighttime...");
|
||||
this.moddingContext.SaveSettingsData(this.modDefinition.Id, settings ?? new());
|
||||
}
|
||||
}
|
||||
}
|
||||
339
TweaksAndThings/TweaksAndThingsPlugin.cs
Normal file
339
TweaksAndThings/TweaksAndThingsPlugin.cs
Normal file
@@ -0,0 +1,339 @@
|
||||
// Ignore Spelling: RMROC
|
||||
|
||||
using GalaSoft.MvvmLight.Messaging;
|
||||
using Game;
|
||||
using Game.Messages;
|
||||
using Game.State;
|
||||
using HarmonyLib;
|
||||
using Railloader;
|
||||
using RMROC451.TweaksAndThings.Commands;
|
||||
using RMROC451.TweaksAndThings.Enums;
|
||||
using Serilog;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Net.Http;
|
||||
using UI.Builder;
|
||||
using UnityEngine;
|
||||
using ILogger = Serilog.ILogger;
|
||||
|
||||
namespace RMROC451.TweaksAndThings;
|
||||
|
||||
public class TweaksAndThingsPlugin : SingletonPluginBase<TweaksAndThingsPlugin>, IUpdateHandler, IModTabHandler
|
||||
{
|
||||
private HttpClient client;
|
||||
internal HttpClient Client
|
||||
{
|
||||
get
|
||||
{
|
||||
if (client == null)
|
||||
client = new HttpClient();
|
||||
|
||||
return client;
|
||||
}
|
||||
}
|
||||
internal Settings? settings { get; private set; } = null;
|
||||
readonly ILogger logger = Log.ForContext<TweaksAndThingsPlugin>();
|
||||
IModdingContext moddingContext { get; set; }
|
||||
IModDefinition modDefinition { get; set; }
|
||||
|
||||
public string ModDirectory => modDefinition.Directory;
|
||||
|
||||
static TweaksAndThingsPlugin()
|
||||
{
|
||||
Log.Information("Hello! Static Constructor was called!");
|
||||
}
|
||||
|
||||
public TweaksAndThingsPlugin(IModdingContext moddingContext, IModDefinition self)
|
||||
{
|
||||
this.modDefinition = self;
|
||||
|
||||
this.moddingContext = moddingContext;
|
||||
|
||||
logger.Information("Hello! Constructor was called for {modId}/{modVersion}!", self.Id, self.Version);
|
||||
|
||||
moddingContext.RegisterConsoleCommand(new EchoCommand());
|
||||
|
||||
settings = moddingContext.LoadSettingsData<Settings>(self.Id) ?? new();
|
||||
}
|
||||
|
||||
public override void OnEnable()
|
||||
{
|
||||
logger.Information("OnEnable() was called!");
|
||||
var harmony = new Harmony(modDefinition.Id);
|
||||
harmony.PatchCategory(modDefinition.Id.Replace(".", string.Empty));
|
||||
}
|
||||
|
||||
public override void OnDisable()
|
||||
{
|
||||
var harmony = new Harmony(modDefinition.Id);
|
||||
harmony.UnpatchAll(modDefinition.Id);
|
||||
Messenger.Default.Unregister(this);
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
logger.Verbose("UPDATE()");
|
||||
}
|
||||
|
||||
public void ModTabDidOpen(UIPanelBuilder builder)
|
||||
{
|
||||
logger.Information("Daytime!");
|
||||
|
||||
if (settings == null) settings = new();
|
||||
if (!settings?.WebhookSettingsList?.Any() ?? true) settings.WebhookSettingsList = new[] { new WebhookSettings() }.ToList();
|
||||
if (settings?.EngineRosterFuelColumnSettings == null) settings.EngineRosterFuelColumnSettings = new();
|
||||
|
||||
|
||||
settings.WebhookSettingsList =
|
||||
settings?.WebhookSettingsList.SanitizeEmptySettings();
|
||||
|
||||
builder.AddSection("Adjustments To Base Game", (UIPanelBuilder builder) => {
|
||||
builder.AddLabel("Repair tracks now require cars to be waybilled, or they will not be serviced/overhauled.\nThey will report on the company window's location section as 'No Work Order Assigned'.");
|
||||
});
|
||||
builder.Spacer(spacing * spacing);
|
||||
builder.AddTabbedPanels(settings._selectedTabState, delegate (UITabbedPanelBuilder tabBuilder)
|
||||
{
|
||||
tabBuilder.AddTab("Caboose Mods", "cabooseUpdates", CabooseMods);
|
||||
tabBuilder.AddTab("UI", "rosterUi", UiUpdates);
|
||||
tabBuilder.AddTab("Webhooks", "webhooks", WebhooksListUISection);
|
||||
});
|
||||
}
|
||||
|
||||
private static string cabooseUse => "Caboose Use";
|
||||
private static string autoAiRequirment => "AutoAI Requirement";
|
||||
private static string locoConsistOilIndication => "Consist Oil Indication";
|
||||
private static float spacing => 2f;
|
||||
|
||||
private void CabooseMods(UIPanelBuilder builder)
|
||||
{
|
||||
//UI.GameInput
|
||||
//builder.AddField("Meow",
|
||||
// builder.AddInputBindingControl(
|
||||
|
||||
// )
|
||||
//)
|
||||
|
||||
// InputAction a = new InputAction("connectCarsAndGladhands", InputActionType.Button)
|
||||
|
||||
//var connectCarsAndGladhands = new InputAction("connectCarsAndGladhands");
|
||||
//connectCarsAndGladhands.AddCompositeBinding("connectCarsAndGladhandsComposite")
|
||||
// .With("modifier", "<Keyboard>/leftCtrl")
|
||||
// .With("modifier", "<Keyboard>/leftAlt");
|
||||
|
||||
//builder.AddField("meow", builder.AddInputBindingControl(connectCarsAndGladhands, conflict: true, ()=>))
|
||||
#region EndGearHelperCost
|
||||
builder.AddFieldToggle(
|
||||
cabooseUse,
|
||||
() => this.EndGearHelpersRequirePayment(),
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new();
|
||||
settings.EndGearHelpersRequirePayment = enabled;
|
||||
builder.Rebuild();
|
||||
}
|
||||
).Tooltip("Enable End Gear Helper Cost", @$"Will cost 1 minute of AI Brake Crew & Caboose Crew time per car in the consist when the new inspector buttons are utilized.
|
||||
|
||||
1.5x multiplier penalty to AI Brake Crew cost if no sufficiently crewed caboose nearby.
|
||||
|
||||
Caboose starts reloading `Crew Hours` at any Team or Repair track (no waybill), after being stationary for 30 seconds.
|
||||
|
||||
AutoOiler Update: Increases limit that crew will oiling a car from 75% -> 99%, also halves the time it takes (simulating crew from lead end and caboose handling half the train).
|
||||
|
||||
AutoOiler Update: if `{cabooseUse}` & `{autoAiRequirment.Replace("\n", " ")}` checked, then when a caboose is present, the AutoOiler will repair hotboxes afer oiling them to 100%.
|
||||
|
||||
AutoHotboxSpotter Update: decrease the random wait from 30 - 300 seconds to 15 - 30 seconds (Safety Is Everyone's Job)");
|
||||
#endregion
|
||||
|
||||
#region CabeeseLoadOptions
|
||||
if (this.EndGearHelpersRequirePayment())
|
||||
{
|
||||
var columns = Enum.GetValues(typeof(CrewHourLoadMethod)).Cast<CrewHourLoadMethod>().Select(i => i.ToString()).ToList();
|
||||
builder.Spacer(spacing);
|
||||
builder.AddField("Refill Option",
|
||||
builder.AddDropdown(
|
||||
columns,
|
||||
(int)(settings?.LoadCrewHoursMethod ?? CrewHourLoadMethod.Tracks),
|
||||
delegate (int column)
|
||||
{
|
||||
if (settings == null) settings = new();
|
||||
settings.LoadCrewHoursMethod = (CrewHourLoadMethod)column;
|
||||
builder.Rebuild();
|
||||
}
|
||||
)
|
||||
).Tooltip("Crew Hours Load Option", "Select whether you want to manually reload cabeese via:\n\ntrack method - (team/repair/passenger stop/interchange)\n\ndaily caboose top off - refill to 8h at new day.");
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region RequireCabeeseForOiler/HotboxDetection
|
||||
builder.Spacer(spacing);
|
||||
builder.AddFieldToggle(
|
||||
autoAiRequirment,
|
||||
() => this.RequireConsistCabooseForOilerAndHotboxSpotter(),
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new();
|
||||
settings.RequireConsistCabooseForOilerAndHotboxSpotter = enabled;
|
||||
builder.Rebuild();
|
||||
}
|
||||
).Tooltip("AI Hotbox\\Oiler Requires Caboose", $@"A caboose is required in the consist to check for Hotboxes and perform Auto Oiler, if checked.");
|
||||
#endregion
|
||||
|
||||
#region ShowLocomotiveConsistOilIndicator
|
||||
builder.Spacer(spacing);
|
||||
builder.AddFieldToggle(
|
||||
locoConsistOilIndication,
|
||||
() => settings?.CabooseRequiredForLocoTagOilIndication ?? false,
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new();
|
||||
settings.CabooseRequiredForLocoTagOilIndication = enabled;
|
||||
builder.Rebuild();
|
||||
}
|
||||
).Tooltip(locoConsistOilIndication, $@"A caboose is required in the consist to report the lowest oil level in the consist in the locomotive's tag & roster entry.");
|
||||
#endregion
|
||||
|
||||
#region SafetyFirst
|
||||
builder.Spacer(spacing);
|
||||
builder.AddFieldToggle(
|
||||
"Safety First!",
|
||||
() => settings?.SafetyFirst ?? false,
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new();
|
||||
settings.SafetyFirst = enabled;
|
||||
builder.Rebuild();
|
||||
}
|
||||
).Tooltip("Safety First", $@"On non-express timetabled consists, a caboose is required in the consist increase AE max speed > 20 in {Enum.GetName(typeof(AutoEngineerMode), AutoEngineerMode.Road)}/{Enum.GetName(typeof(AutoEngineerMode), AutoEngineerMode.Waypoint)} mode.");
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
||||
private void UiUpdates(UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddFieldToggle(
|
||||
"Enable Tag Updates",
|
||||
() => settings?.HandBrakeAndAirTagModifiers ?? false,
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new();
|
||||
settings.HandBrakeAndAirTagModifiers = enabled;
|
||||
builder.Rebuild();
|
||||
}
|
||||
).Tooltip("Enable Tag Updates", $@"Will suffix tag title with:
|
||||
{TextSprites.CycleWaybills} if Air System issue.
|
||||
{TextSprites.HandbrakeWheel} if there is a handbrake set.
|
||||
{TextSprites.Hotbox} if a hotbox.");
|
||||
|
||||
builder.Spacer(spacing);
|
||||
builder.AddFieldToggle(
|
||||
"Debt Allowance",
|
||||
() => settings?.ServicingFundPenalty ?? false,
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new();
|
||||
settings.ServicingFundPenalty = enabled;
|
||||
builder.Rebuild();
|
||||
}
|
||||
).Tooltip("Allow Insufficient Funds", $@"Will allow interchange service and repair shops to still function when you are insolvent, at a 20% overdraft fee.");
|
||||
|
||||
builder.Spacer(spacing);
|
||||
EngineRosterShowsFuelStatusUISection(builder);
|
||||
}
|
||||
|
||||
private void EngineRosterShowsFuelStatusUISection(UIPanelBuilder builder)
|
||||
{
|
||||
var columns = Enum.GetValues(typeof(EngineRosterFuelDisplayColumn)).Cast<EngineRosterFuelDisplayColumn>().Select(i => i.ToString()).ToList();
|
||||
builder.AddSection("Fuel Display in Engine Roster", delegate (UIPanelBuilder builder)
|
||||
{
|
||||
builder.Spacer(spacing);
|
||||
builder.AddField(
|
||||
"Enable",
|
||||
builder.AddDropdown(columns, (int)(settings?.EngineRosterFuelColumnSettings?.EngineRosterFuelStatusColumn ?? EngineRosterFuelDisplayColumn.None),
|
||||
delegate (int column)
|
||||
{
|
||||
if (settings == null) settings = new();
|
||||
settings.EngineRosterFuelColumnSettings.EngineRosterFuelStatusColumn = (EngineRosterFuelDisplayColumn)column;
|
||||
builder.Rebuild();
|
||||
}
|
||||
)
|
||||
).Tooltip("Enable Fuel Display in Engine Roster", $"Will add reaming fuel indication to Engine Roster (with details in roster row tool tip), Examples : {string.Join(" ", Enumerable.Range(0, 4).Select(i => TextSprites.PiePercent(i, 4)))}");
|
||||
|
||||
builder.Spacer(spacing);
|
||||
builder.AddFieldToggle(
|
||||
"Always Visible?",
|
||||
() => settings?.EngineRosterFuelColumnSettings?.EngineRosterShowsFuelStatusAlways ?? false,
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new();
|
||||
settings.EngineRosterFuelColumnSettings.EngineRosterShowsFuelStatusAlways = enabled;
|
||||
builder.Rebuild();
|
||||
}
|
||||
).Tooltip("Fuel Display in Engine Roster Always Visible", $"Always displayed, if you want it hidden and only shown when you care to see, uncheck this, and then you can press ALT for it to populate on the next UI refresh cycle.");
|
||||
});
|
||||
}
|
||||
|
||||
private void WebhooksListUISection(UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddSection("Webhooks List", delegate (UIPanelBuilder builder)
|
||||
{
|
||||
for (int i = 1; i <= settings.WebhookSettingsList.Count; i++)
|
||||
{
|
||||
int z = i - 1;
|
||||
builder.AddSection($"Webhook {i}", delegate (UIPanelBuilder builder)
|
||||
{
|
||||
builder.AddField(
|
||||
"Webhook Enabled",
|
||||
builder.AddToggle(
|
||||
() => settings?.WebhookSettingsList[z]?.WebhookEnabled ?? false,
|
||||
delegate (bool enabled)
|
||||
{
|
||||
if (settings == null) settings = new();
|
||||
settings.WebhookSettingsList[z].WebhookEnabled = enabled;
|
||||
settings.AddAnotherRow();
|
||||
builder.Rebuild();
|
||||
}
|
||||
)
|
||||
).Tooltip("Webhook Enabled", "Will parse the console messages and transmit to a Discord webhook.");
|
||||
|
||||
builder.AddField(
|
||||
"Reporting Mark",
|
||||
builder.HStack(delegate (UIPanelBuilder field)
|
||||
{
|
||||
field.AddInputField(
|
||||
settings?.WebhookSettingsList[z]?.RailroadMark,
|
||||
delegate (string railroadMark)
|
||||
{
|
||||
if (settings == null) settings = new();
|
||||
settings.WebhookSettingsList[z].RailroadMark = railroadMark;
|
||||
settings.AddAnotherRow();
|
||||
builder.Rebuild();
|
||||
}, characterLimit: GameStorage.ReportingMarkMaxLength).FlexibleWidth();
|
||||
})
|
||||
).Tooltip("Reporting Mark", "Reporting mark of the company this Discord webhook applies to..");
|
||||
|
||||
builder.AddField(
|
||||
"Webhook Url",
|
||||
builder.HStack(delegate (UIPanelBuilder field)
|
||||
{
|
||||
field.AddInputField(
|
||||
settings?.WebhookSettingsList[z]?.WebhookUrl,
|
||||
delegate (string webhookUrl)
|
||||
{
|
||||
if (settings == null) settings = new();
|
||||
settings.WebhookSettingsList[z].WebhookUrl = webhookUrl;
|
||||
settings.AddAnotherRow();
|
||||
builder.Rebuild();
|
||||
}).FlexibleWidth();
|
||||
})
|
||||
).Tooltip("Webhook Url", "Url of Discord webhook to publish messages to.");
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void ModTabDidClose()
|
||||
{
|
||||
logger.Information("Nighttime...");
|
||||
this.moddingContext.SaveSettingsData(this.modDefinition.Id, settings ?? new());
|
||||
}
|
||||
}
|
||||
23
TweaksAndThings/mroc-cabeese.json
Normal file
23
TweaksAndThings/mroc-cabeese.json
Normal file
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"objects": [
|
||||
{
|
||||
"$find": [
|
||||
{
|
||||
"path": "definition.archetype",
|
||||
"value": "Caboose"
|
||||
}
|
||||
],
|
||||
"definition": {
|
||||
"loadSlots": [
|
||||
{
|
||||
"$add": {
|
||||
"maximumCapacity": 8,
|
||||
"loadUnits": "Quantity",
|
||||
"requiredLoadIdentifier": "crew-hours"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
12
updates.json
Normal file
12
updates.json
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"RMROC451.TweaksAndThings": {
|
||||
"version": "1.0.0",
|
||||
"changelog": [
|
||||
{
|
||||
"version": "*",
|
||||
"date": "2024-07-26T14:31:49.0948925Z",
|
||||
"desc": "https://github.com/rmroc451/TweaksAndThings/releases"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user